Ben Wallis
|
de37de7f45
|
Initial clippy fixes as discussed in #587
|
2020-06-08 21:27:51 +01:00 |
|
AdamWhitehurst
|
0c4d428298
|
remove unnecessary line
|
2020-04-01 07:10:35 -07:00 |
|
Imbris
|
ba3fa16c33
|
Create Dir type for better enforcement of non NaN, normalized representations of directions
|
2020-03-27 22:02:07 -04:00 |
|
timokoesters
|
8010e5afb4
|
Better equip durations, fix roll bug, slow down while attacking, smoother gliding, stronger npcs, giants
|
2020-03-26 22:56:33 +01:00 |
|
timokoesters
|
e573fbbce5
|
Better glider physics
|
2020-03-26 22:56:33 +01:00 |
|
Adam Whitehurst
|
819c2767bc
|
* move swap loadout to handle_swap_loadout util fn
* impl From<JoinData> for StateUpdate
|
2020-03-21 14:16:26 -07:00 |
|
Imbris
|
08db424169
|
Add safe_slerp function that ensures that slerping returns non-NaN normalized values
|
2020-03-21 00:53:41 -04:00 |
|
timokoesters
|
87acc01d48
|
Readd ranged and debug boost. Add bouncing while running in first person
|
2020-03-16 12:32:57 +01:00 |
|
AdamWhitehurst
|
7dfe00b674
|
Finish state struct data refactor
|
2020-03-14 15:17:27 -06:00 |
|
Adam Whitehurst
|
cb9e3859da
|
Rename character behavior sys
|
2020-03-07 11:02:54 -08:00 |
|
Adam Whitehurst
|
b1d1299fe6
|
Clean up character states
|
2020-03-07 10:15:02 -08:00 |
|
timokoesters
|
31f3aae75c
|
fix: make climbing cost stamina
|
2020-02-24 19:18:06 +01:00 |
|
timokoesters
|
aa52c6fd4f
|
fix: jumping and attacking
|
2020-02-03 17:03:52 +01:00 |
|
timokoesters
|
6515daddce
|
fixes
|
2020-01-24 16:57:24 +01:00 |
|
timokoesters
|
7b558b4542
|
refactor: combine actionstate and movestate
|
2020-01-21 23:54:59 +01:00 |
|
AdamWhitehurst
|
71a39c3677
|
Update update return statements
|
2020-01-12 15:14:08 -08:00 |
|
AdamWhitehurst
|
1816d4b805
|
Move states/ to common/src/
|
2020-01-12 15:06:52 -08:00 |
|