Commit Graph

8 Commits

Author SHA1 Message Date
Tesseract
ec34fcf9c8 Optimised fragment and vertex shaders. Framebuffer depth target changed from DEPTH24_STENCIL8 to DEPTH24 for faster depth writing and reading (no bitwise operations needed). 2019-08-04 12:25:15 +01:00
Imbris
265e8f243c small fixes
Former-commit-id: 0ac2c4e058340d99709843b52fed4a06498ab500
2019-05-24 02:32:39 -04:00
Imbris
b828bffba9 Make name labels work
Former-commit-id: 633905535d2842b320d347e368a28ac967a8469a
2019-05-24 02:31:02 -04:00
Joshua Barretto
8c4c14f749 Fixed UI shader
Former-commit-id: 12851d800a5435d25573e1deadb10b8103d40ac7
2019-05-24 02:31:02 -04:00
Imbris
7fd3854093 ingame_ui
Former-commit-id: 5e836043d58f9217d711462d9f700e3eb096a076
2019-05-24 02:31:01 -04:00
Imbris
9c07dcfcee multiply image color by supplied color
Former-commit-id: c5e4ccde88d7170db7aa4d3bfce3e0ba1cf5e8c9
2019-05-11 10:22:18 -04:00
Imberflur
1962320f7e add ui text rendering
Former-commit-id: 5b9b809c660a2fdd178688bdaa63d16128debe08
2019-03-20 01:24:21 -04:00
Joshua Barretto
c16a257ae3 Added server-cli, UI tests
Former-commit-id: 93bf5b39138920aa7a4a773a8247d716866c4a05
2019-01-30 12:11:34 +00:00