Joshua Barretto
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cef921ff4a
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Improved sunset shaders
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2019-07-08 22:38:31 +01:00 |
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Joshua Barretto
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fddb22223b
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Colour improvements
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2019-07-08 22:10:48 +01:00 |
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Joshua Barretto
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5b4e95bb86
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Improved worldgen performance with more precise z bound checks
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2019-07-08 15:51:38 +01:00 |
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Joshua Barretto
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0d81243227
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Added rare structures, totally refactored structure spawning
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2019-07-08 00:50:36 +01:00 |
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Joshua Barretto
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377ab0f0c2
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Made shadows darker
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2019-07-06 20:00:17 +01:00 |
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Joshua Barretto
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77c2977c44
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Reenabled towns, lighter days
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2019-07-06 20:00:17 +01:00 |
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Joshua Barretto
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669d7c4a97
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Block-hopping fix, better dusk shaders
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2019-06-29 22:47:24 +01:00 |
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Joshua Barretto
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3831a69d2a
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Made days less blue and nights less light
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2019-06-29 16:48:43 +01:00 |
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Joshua Barretto
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a20a9aa241
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Added light tinting based on time of day
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2019-06-29 16:48:43 +01:00 |
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Joshua Barretto
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77d9d82384
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Fixed day horizon bug
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2019-06-29 16:48:43 +01:00 |
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Joshua Barretto
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4d761e27da
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Denser stars
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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19f129b386
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Rewrote sky shaders, added stars
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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2226baa844
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Grass improvements
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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86651561a4
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Made postprocessing brighter
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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5d102408f8
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Stronger shadows, fewer cliffs in oceans
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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63e86cee59
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Worldgen performance improvements, better sun
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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7a18eff9da
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Added longer day/night cycle, /time command
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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edbb04c90b
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Better rivers, rewrote cliffs
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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17953988cc
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Lowered horizon
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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50d73075c0
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AO improvements, day/night cycle
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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cecb0b601e
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Lighting fixes
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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5e22185884
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Added clouds
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2019-06-15 18:23:01 +01:00 |
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Joshua Barretto
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226ac08ee3
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Adjusted tree colour variation
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2019-06-15 11:36:26 +01:00 |
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Joshua Barretto
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2cb57b9456
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Merged stumps, adjusted scale code
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2019-06-13 11:59:05 +01:00 |
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Joshua Barretto
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00e970bbeb
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Tweaked lighting and AO
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2019-06-13 11:59:05 +01:00 |
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Joshua Barretto
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777e3242fd
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Bluer snow, altered rock colour
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2019-06-13 11:59:05 +01:00 |
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Songtronix
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80df81e4cb
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Replace texture2D with texture to fix MacOS crash
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2019-06-09 20:20:29 +02:00 |
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Joshua Barretto
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77a3b47bda
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Only draw chunks outside of fog boundary, reduce fog strength
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2019-06-06 08:13:58 +01:00 |
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Joshua Barretto
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851b60db25
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Changed debug flag in client
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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8602f2dd0b
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Made character the centre of the fog
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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fa66095742
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Added dynamic fog growth
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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ca4a0e7bc1
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Added proper VD fog
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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672275633c
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Reduced threadpool threads to keep render thread smooth
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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db5524a21a
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Deferred normal unpacking to the terrain fragment shader
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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e0cf6b5e37
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Compressed vertex data even more
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2019-06-04 00:09:49 +02:00 |
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Joshua Barretto
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76965c7e99
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disabled temporarily point light
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2019-06-04 00:08:58 +02:00 |
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Joshua Barretto
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3c16c5a3ec
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Added basic light
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2019-06-03 22:50:47 +01:00 |
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Joshua Barretto
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bd1baa063d
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Added snow to mountains, fixed hash sub-chunk allocation failure
Former-commit-id: 45bb3063172b980f7cd7aa5bd2b50a1a53480120
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2019-05-25 05:51:45 +01:00 |
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Imbris
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26d79da760
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small fixes
Former-commit-id: 0ac2c4e058340d99709843b52fed4a06498ab500
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2019-05-24 02:32:39 -04:00 |
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Imbris
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32a4697d29
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Make name labels work
Former-commit-id: 633905535d2842b320d347e368a28ac967a8469a
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2019-05-24 02:31:02 -04:00 |
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Joshua Barretto
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ad23ec1c5d
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Fixed UI shader
Former-commit-id: 12851d800a5435d25573e1deadb10b8103d40ac7
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2019-05-24 02:31:02 -04:00 |
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Imbris
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43a73e5257
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ingame_ui
Former-commit-id: 5e836043d58f9217d711462d9f700e3eb096a076
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2019-05-24 02:31:01 -04:00 |
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Joshua Barretto
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8f91e4e857
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Improved GPU memory usage by ~5x by compressing vertex data
Former-commit-id: b657ae88e44c6ecbede8073ffe17991ba3a99886
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2019-05-22 19:32:33 +01:00 |
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Joshua Barretto
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2a56e7a83d
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Added rocks, improved hills
Former-commit-id: c8f3d8fb550186bd87d0de953098971050fd1e03
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2019-05-21 22:51:41 +01:00 |
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Joshua Barretto
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8f3e59e1e6
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Colour adjustment and server crash fix
Former-commit-id: 7a1f6dcccc9869472f6044407d063ea86bb12dd3
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2019-05-18 17:47:55 +01:00 |
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Joshua Barretto
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3a17d1ff91
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Added figure colour to shader and health component
Former-commit-id: 222c39bd401ad0a9707eb348d5640717004dbf96
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2019-05-15 13:26:14 +01:00 |
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robojumper
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26b0c687c8
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Move u_globals to shared included file
Former-commit-id: b6122177ce98cd52bc032e2d8414671d3bcb9b5c
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2019-05-12 11:23:21 +02:00 |
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Imbris
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a3d6e2eb90
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multiply image color by supplied color
Former-commit-id: c5e4ccde88d7170db7aa4d3bfce3e0ba1cf5e8c9
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2019-05-11 10:22:18 -04:00 |
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Joshua Barretto
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b3ec293a68
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Post-processing tests
Former-commit-id: 133d737a58d9de4fa0b41268cc2f88d2427d3637
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2019-05-09 18:57:47 +01:00 |
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Joshua Barretto
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801e24127c
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Added FXAA to post-processing shader
Former-commit-id: 9cfdb3762b63688d1b59d65066c90355c7209c62
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2019-05-09 18:57:47 +01:00 |
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