8 Commits

Author SHA1 Message Date
Joshua Barretto
777e3242fd Bluer snow, altered rock colour 2019-06-13 11:59:05 +01:00
Joshua Barretto
db5524a21a Deferred normal unpacking to the terrain fragment shader 2019-06-05 20:52:51 +01:00
Joshua Barretto
e0cf6b5e37 Compressed vertex data even more 2019-06-04 00:09:49 +02:00
Joshua Barretto
3c16c5a3ec Added basic light 2019-06-03 22:50:47 +01:00
Joshua Barretto
8f91e4e857 Improved GPU memory usage by ~5x by compressing vertex data
Former-commit-id: b657ae88e44c6ecbede8073ffe17991ba3a99886
2019-05-22 19:32:33 +01:00
robojumper
26b0c687c8 Move u_globals to shared included file
Former-commit-id: b6122177ce98cd52bc032e2d8414671d3bcb9b5c
2019-05-12 11:23:21 +02:00
Joshua Barretto
801e24127c Added FXAA to post-processing shader
Former-commit-id: 9cfdb3762b63688d1b59d65066c90355c7209c62
2019-05-09 18:57:47 +01:00
Joshua Barretto
512b6e0051 Added terrain pipeline 2019-01-14 23:13:58 +00:00