Imbris
c51a167eeb
Add skybox
2021-06-02 23:59:48 -04:00
Capucho
ad7f1fe18f
Reenable terrain rendering
...
Refractor col lights
2021-06-02 23:59:48 -04:00
Capucho
9a5bc12d3c
Fix the orientation of the rendering
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Reenable the rendering of the player
2021-06-02 23:59:47 -04:00
Capucho
9924d15dc8
Renable the figure and terrain drawing code (not working yet)
2021-06-02 23:59:47 -04:00
Capucho
6530fe99db
Remove the depth buffer from the Third drawer
2021-06-02 23:59:47 -04:00
Capucho
85296c1bb5
Shader fixes
2021-06-02 23:59:47 -04:00
Imbris
dd15e7e7d9
Almost make clouds/postproccess run
2021-06-02 23:59:47 -04:00
Imbris
67d3f7fe08
Render Ui
2021-06-02 23:59:45 -04:00
Imbris
5af935a218
fixed validation errors when creating pipelines
2021-06-02 23:56:43 -04:00
Imbris
940d60d888
Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders
2021-06-02 23:56:43 -04:00
Samuel Keiffer
8e278a2124
Merge branch 'aweinstock/price-equality' into 'master'
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Add a manifest for making different items count as the same item for the purpose of pricing.
See merge request veloren/veloren!2360
2021-06-02 23:48:45 +00:00
Samuel Keiffer
92f150bf5b
Merge branch 'tygyh/default-loadout' into 'master'
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LoadoutBuilder refactoring
See merge request veloren/veloren!2361
2021-06-02 23:42:39 +00:00
Avi Weinstock
489fe930ac
Add a manifest for making different items count as the same item for the purpose of pricing.
2021-06-02 19:12:51 -04:00
juliancoffee
3e88df129f
Decompose LoadoutBuilder::from_asset_expect
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- Introduce apply_asset_expect() to mutate passed builder and complete it
from asset
- Remove runtime panic from choosing item
- Rewrite defaults() to load from asset
2021-06-02 17:17:19 +03:00
Dr. Dystopia
d67d6773f0
Replace object initialization with read from file
2021-06-02 17:17:19 +03:00
Dr. Dystopia
bc6192b457
Create 'default.ron' file
2021-06-02 17:17:19 +03:00
Avi Weinstock
75cca1c02e
Address MR 2301 review comments.
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- Replace tabs with spaces in map-related i18n.
- Use `retain` in `remove_unloaded_chunks`.
2021-06-02 00:39:58 -04:00
Avi Weinstock
d637250501
Add toggle for minimap, fix scaling formula, reduce minimap VD for better performance, and add changelog entry.
2021-06-02 00:39:04 -04:00
Adam Whitehurst
7f2fa4181d
fix: commas
2021-05-30 14:47:42 -07:00
Adam Whitehurst
524bb4d7c7
feat: add frozen debuff icon, en strings
2021-05-30 08:49:32 -07:00
Avi Weinstock
202646787d
Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
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Also add an exporter from econsim results to sqlite to aid in debugging the economy (which revealed this bug).
2021-05-28 15:09:29 -04:00
Justin Shipsey
285904a850
Merge branch 'sam/rework-bow' into 'master'
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Bow Rework
See merge request veloren/veloren!2310
2021-05-26 04:44:09 +00:00
juliancoffee
e36e63825d
fmt
2021-05-25 01:23:32 +03:00
juliancoffee
0fada1cfde
Unique loot tables for each dungeon chest
2021-05-25 00:42:43 +03:00
juliancoffee
9bc15c3adf
Overhaul loot tables
2021-05-25 00:20:18 +03:00
juliancoffee
718c5b88f4
Adding different chests for each dungeon
2021-05-24 23:00:44 +03:00
juliancoffee
f01b700c88
Add tests for validation assets
2021-05-23 22:27:33 +03:00
juliancoffee
9ed030442b
Switch to using EquipSlot key instead of String
2021-05-23 21:37:41 +03:00
juliancoffee
53cd3ccfec
Remove unused LoadoutConfig-s
2021-05-23 19:19:20 +03:00
juliancoffee
95dedc0e4e
Add directory hierarchy
2021-05-23 19:19:20 +03:00
juliancoffee
e8c0f62c60
Move loadout config handling to .ron files
2021-05-23 19:19:20 +03:00
juliancoffee
23b566dbf8
Add support for .ron loadouts
2021-05-23 19:19:20 +03:00
Samuel Keiffer
7988f50259
Merge branch 'juliancoffee/dungeon_mobs' into 'master'
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Dungeon rebalance
See merge request veloren/veloren!2333
2021-05-22 22:38:21 +00:00
juliancoffee
d584da11d6
Move fireworks into own table
2021-05-23 01:04:11 +03:00
juliancoffee
2f568235d9
Adjust mob numbers and add /kit tier-0
2021-05-23 01:04:11 +03:00
juliancoffee
6027f2ffa3
Adjust loot tables
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- Add regular drop to T5 miniboss
- Fixup cultist loot table
- Give own loot table to Deadwood in T0
2021-05-23 01:04:11 +03:00
hqurve
36aae8b34b
Item pickups are shown in separate window and "inventory-full" messages are shown above the item attempted to be picked up
2021-05-22 20:47:08 +00:00
Sam
7a40a04f16
Balance tweaks.
2021-05-22 15:00:05 -05:00
Illia Denysenko
e91d0c4dbd
update uk ua
2021-05-22 18:58:11 +00:00
Samuel Keiffer
e64f4b8e9a
Merge branch 'juliancoffee/boss_armour' into 'master'
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Boss armor
See merge request veloren/veloren!2327
2021-05-22 17:42:27 +00:00
Sam
62e21e5961
Various tweaks.
2021-05-22 12:41:47 -05:00
juliancoffee
b6570d3151
Fix skill presets, add tests
2021-05-22 12:33:22 -05:00
Sam
0bc059513e
Made new skills for reworked bow.
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Created migration to reset bow skills.
2021-05-22 12:33:21 -05:00
Sam
74f4556349
Reworked bow
2021-05-22 12:33:20 -05:00
Monty Marz
20faacd04f
Ferocious armour for t5-dungeon minibosses
2021-05-22 10:55:36 +00:00
juliancoffee
4f83a4fa4a
Add placeholders for bosses armour
2021-05-22 00:20:56 +03:00
Samuel Keiffer
beee857cf7
Merge branch 'juliancoffee/boss_loot_tables' into 'master'
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Improve dungeon loot tables
See merge request veloren/veloren!2324
2021-05-21 21:05:14 +00:00
Samuel Keiffer
083f67dbb2
Merge branch 'sam/extra-equip-slots' into 'master'
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Added Extra Loadout Slots
See merge request veloren/veloren!2295
2021-05-21 20:28:53 +00:00
juliancoffee
5201de7192
Fixing loot tables
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- Use quad_low and quad_medium loot table for corresponding mobs in
dungeons
- Remove cultist loot table from T3-T4 loot tables
- Use resize instead of vec[obj; len] to create different loot and not
duplicated for miniboss_1
2021-05-21 11:31:39 +03:00
juliancoffee
12c42cc1ad
Give bosses own creation function and loot table
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- Make goose miniboss fallback to differentiate bosses and minibosses
2021-05-21 11:01:47 +03:00