timokoesters
c6fc1a109f
fix dash attack angles, arrow damage and readd possession stick impl
2020-03-17 14:15:39 +01:00
timokoesters
298c24918e
Fix body parts not changing
2020-03-16 22:06:23 +01:00
timokoesters
d9e980e04c
Make npcs attack again
2020-03-16 14:27:52 +01:00
timokoesters
d48dc8fa19
Readd ranged and debug boost. Add bouncing while running in first person
2020-03-16 12:32:57 +01:00
timokoesters
b159a93664
Move equipment from loadout into body
2020-03-15 19:44:47 +01:00
Joshua Barretto
b087e1845a
Added armour items and equipping of armour
2020-03-15 16:42:09 +01:00
timokoesters
583aa1e482
Merge remote-tracking branch 'origin/master' into clientstates
2020-03-15 15:27:06 +01:00
timokoesters
e025363199
Make durations and damage depend on weapon type
2020-03-15 14:34:17 +01:00
timokoesters
b5c6952fb8
Add loadout struct for info on weapon configurations
2020-03-14 22:33:20 +01:00
timokoesters
dac8eeb295
Make abilities depend on weapon
2020-03-14 16:40:29 +01:00
S Handley
2864e7603a
Add audio and chat message feedback when the player attempts to collect something while thier inventory is full.
2020-03-11 10:30:59 +00:00
Imbris
fa1f24ec2e
Merge branch 'imbris/se-latency' into 'master'
...
Rearrange some operations in the server tick to reduce clientside latency of ServerEvent mediated effects
See merge request veloren/veloren!840
2020-03-10 23:21:57 +00:00
Acrimon
2dddc2e692
Merge branch 'capucho/voxygen-logout-timeout' into 'master'
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FIX #513 logout timeout
See merge request veloren/veloren!837
2020-03-10 22:12:29 +00:00
Capucho
1437d51c67
removed merge artifact
2020-03-10 21:09:38 +00:00
Capucho
b4969e0233
Merge branch 'capucho/voxygen-logout-timeout' of gitlab.com:veloren/veloren into capucho/voxygen-logout-timeout
...
Fixed conflicts
2020-03-10 21:06:08 +00:00
Capucho
6625a356ef
Rebased on master and moved logout message to events
2020-03-10 21:04:13 +00:00
S Handley
fdefcf3926
Check that a targeted collectible is within a certain pickup range of the character before highlighting it
2020-03-10 20:50:04 +00:00
Capucho
d8e65318cb
Fix the spam on disconnect
2020-03-10 20:34:50 +00:00
Capucho
cc5845d756
Proper fix to the logout timeout problem using Disconnect ACK
2020-03-10 20:34:50 +00:00
Capucho
d131a5ce8f
Janky fix of the logout timeout problem
2020-03-10 20:34:50 +00:00
Imbris
0049ee4bac
Add metric for new connection handling time, move StateExt to its own module
2020-03-09 22:39:12 -04:00
Imbris
c72148a587
Rearrange some operations in the server tick to reduce clientside latency of ServerEvent mediated effects
2020-03-09 22:31:24 -04:00
Songtronix
29c27e1151
fix : #517
2020-03-09 20:52:04 +01:00
Acrimon
ea33a8e2b3
Rebased.
2020-03-08 23:02:15 +01:00
Imbris
1ccff31be5
Add uid to Player component
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fix: world examples
2020-03-08 22:58:38 +01:00
Acrimon
19b56afc3d
Remove account on logout.
2020-03-08 22:57:19 +01:00
Acrimon
0024fe2d0b
Fix singleplayer crash.
2020-03-08 22:57:13 +01:00
Imbris
59011de228
improve(login): more precise error handling during login
2020-03-08 22:56:59 +01:00
Acrimon
0716b9b8e9
Fixed gameserver crash on authprovider error.
2020-03-08 22:56:44 +01:00
Acrimon
20ac07374f
Update auth to use new hashing scheme.
2020-03-08 22:56:34 +01:00
Acrimon
c6a159ff14
Update chat-cli to work properly.
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Update reqwest to 0.10.0
2020-03-08 22:54:15 +01:00
Imbris
d066505bd3
Add warning prompt for untrusted auth servers, move some auth code into
2020-03-08 22:51:37 +01:00
Acrimon
db427a2c18
Server auth handling improvements.
2020-03-08 22:49:47 +01:00
Acrimon
f4689db333
Updated to latest and greatest auth version.
2020-03-08 22:46:40 +01:00
Songtronix
0997620381
:/ and reactivated the password field
2020-03-08 22:34:06 +01:00
Capucho
db3b1ac904
Fix the spam on disconnect
2020-03-08 08:54:29 +00:00
Capucho
dcf049ed13
Proper fix to the logout timeout problem using Disconnect ACK
2020-03-08 08:13:19 +00:00
Capucho
e7d2f2c465
Janky fix of the logout timeout problem
2020-03-07 22:14:21 +00:00
Adam Whitehurst
fcc9b65a00
Merge master
2020-03-07 12:49:15 -08:00
Capucho
ee6cc91479
Fixed the bugs in the settings tab and the character button in the escape menu and unpause when there is more than 1 player
2020-03-05 18:55:14 +00:00
S Handley
c7b4b94b15
Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it.
2020-03-04 10:09:48 +00:00
timokoesters
d46575929a
Merge remote-tracking branch 'origin/master' into clientstates
2020-02-24 21:34:17 +01:00
timokoesters
f6ca490bf1
fix: sync characterstates, better energy management
2020-02-24 20:57:33 +01:00
Shane Handley
b13e6d0e3b
Update max hp and refill health when a player uses the set_level command.
2020-02-23 09:08:30 +09:00
Marvin Altemeier
54179ba656
Move ServerEvents into own module
2020-02-18 20:51:10 +01:00
Marvin Altemeier
494dccd4fb
resolve #481 - add /set_level command
2020-02-14 22:11:41 +01:00
Marvin Altemeier
e477a095d1
change order of /give_exp arguments
2020-02-14 22:11:20 +01:00
Marvin Altemeier
5103459eec
fix #460 - /give_exp targeting wrong player
2020-02-14 22:11:20 +01:00
Joshua Yanovski
f4a46729e3
Allow spawning individual species with /spawn.
...
To get the old behavior, you now need to refer to the internal keywords
(like "bird_medium" or "quadruped_small") rather than the old friendly
names (like "duck" or "pig"), as the latter generate single species now.
2020-02-14 03:12:37 +01:00
Imbris
b596f196f5
Fix possession
2020-02-06 17:06:49 -05:00