Snowram
|
c9a149ade7
|
Add 1st and 2nd item of inventory in hotbar
|
2020-08-20 18:16:07 +02:00 |
|
Marcel Märtens
|
bd84fb8d90
|
fix clippy warnings in new version
|
2020-08-17 11:10:18 +02:00 |
|
Marcel
|
788d8753eb
|
Merge branch 'xMAC94x/release_numbers' into 'master'
Change the version number to 0.7
See merge request veloren/veloren!1296
|
2020-08-15 10:27:31 +00:00 |
|
Marcel Märtens
|
f082e1225d
|
Change the version number to 0.7
|
2020-08-15 11:53:59 +02:00 |
|
Justin Shipsey
|
bdc05accbe
|
fixed jump anim bug and non-attack bug for bipedlarge
|
2020-08-14 10:50:08 +00:00 |
|
Marcel Märtens
|
120702ca16
|
fix #690
|
2020-08-13 10:41:34 +02:00 |
|
Joshua Barretto
|
7ca61abcec
|
Merge branch 'zesterer/worldsim' into 'master'
World simulation, generation, and pathfinding improvements (including castles and caves)
See merge request veloren/veloren!1282
|
2020-08-12 21:40:56 +00:00 |
|
Joshua Barretto
|
3f2e6a3133
|
Fixed floating sprites in towns, clippy fixes
|
2020-08-12 21:16:14 +01:00 |
|
Joshua Barretto
|
a8b0a678d8
|
Fmt and clippy lints fixes
|
2020-08-12 21:16:14 +01:00 |
|
Joshua Barretto
|
90f97a7cb8
|
Updated changelog, cleaned up warnings, minor fixes
|
2020-08-12 21:16:11 +01:00 |
|
Joshua Barretto
|
fb6170e624
|
Added decals to towns
|
2020-08-12 21:15:53 +01:00 |
|
Joshua Barretto
|
621ea6695b
|
Better surface swimming, no underwater sprites
|
2020-08-12 21:15:53 +01:00 |
|
Monty Marz
|
1450d79672
|
added grass sprites
|
2020-08-12 21:15:53 +01:00 |
|
Joshua Barretto
|
3b3e31f07c
|
Added terrain scatter densities
|
2020-08-12 21:15:53 +01:00 |
|
Pfauenauge
|
77daeee721
|
drop gate parts
|
2020-08-12 21:15:53 +01:00 |
|
Joshua Barretto
|
8aae3eafc8
|
Better castles, initial light prop for lit objects
|
2020-08-12 21:15:52 +01:00 |
|
WelshPixie
|
75ca522179
|
fixed sprite rotations
|
2020-08-12 21:15:52 +01:00 |
|
Monty Marz
|
3e8fe47b8d
|
UI fixes, assets update
|
2020-08-12 18:10:18 +00:00 |
|
Monty Marz
|
2d793d7e65
|
Add firework hues
|
2020-08-12 22:29:06 +08:00 |
|
scott-c
|
e5bf0230e9
|
Add firework item
|
2020-08-12 22:25:28 +08:00 |
|
scott-c
|
4796230b3f
|
fix particle de-synchronisation with paused game
|
2020-08-10 19:04:30 +08:00 |
|
IBotDEU
|
e030a2fa08
|
implemented ability to select bit depth and refresh rate and implemented seperate setting for fullscreen resolution
|
2020-08-09 20:30:22 +00:00 |
|
Imbris
|
87e210514f
|
Merge branch 'yusdacra/treeculler-update' into 'master'
change treeculler crate from git to published version
See merge request veloren/veloren!1269
|
2020-08-09 17:21:15 +00:00 |
|
Imbris
|
ee418c19f0
|
Merge branch 'scott-c/particles' into 'master'
Particles
See merge request veloren/veloren!1156
|
2020-08-09 17:09:43 +00:00 |
|
Justin Shipsey
|
88a5f2eb41
|
Merge branch 'master' into 'slipped/swim'
# Conflicts:
# voxygen/src/anim/src/character/swim.rs
|
2020-08-09 15:13:56 +00:00 |
|
nepo
|
d5e06a30b4
|
nepo/new bones
|
2020-08-08 22:37:50 +00:00 |
|
jshipsey
|
c9138602a5
|
clippy, consdensed climb, corrected some swim bugs
|
2020-08-08 17:04:50 -04:00 |
|
jshipsey
|
c9f7a48cd6
|
swim alterations to condense the body on strong turns
|
2020-08-08 13:47:32 -04:00 |
|
jshipsey
|
72d56742c6
|
minor anim tweak
|
2020-08-08 13:47:32 -04:00 |
|
jshipsey
|
dc08f5655f
|
changelog
|
2020-08-08 13:47:32 -04:00 |
|
jshipsey
|
e4444b36e3
|
bandaid fix for swim wield
|
2020-08-08 13:47:32 -04:00 |
|
jshipsey
|
45c8eb98a0
|
readd sneak
|
2020-08-08 13:47:32 -04:00 |
|
jshipsey
|
f1426b7bac
|
swimming changes
|
2020-08-08 13:47:32 -04:00 |
|
scott-c
|
d3270e8274
|
fix rebase
|
2020-08-08 20:53:07 +08:00 |
|
scott-c
|
197285e9da
|
Add Copy trait to dependents
|
2020-08-08 19:26:52 +08:00 |
|
scott-c
|
51fef95cbf
|
update comment
|
2020-08-08 19:26:52 +08:00 |
|
scott-c
|
2bdec4d66c
|
Implement particle heartbeat scheduler
|
2020-08-08 19:26:52 +08:00 |
|
scott-c
|
b5982999b5
|
fix rebase
|
2020-08-08 19:26:52 +08:00 |
|
scott-c
|
67fa8e0b17
|
refactor sfx mgr outcome useage
|
2020-08-08 19:26:52 +08:00 |
|
scott-c
|
22ee89344a
|
cleanup redundant function
|
2020-08-08 19:26:52 +08:00 |
|
scott-c
|
aec3bb0687
|
clear particle gpu instance buffer when disabled
|
2020-08-08 19:26:52 +08:00 |
|
Joshua Barretto
|
27324bc232
|
Explosion sound and event lights
|
2020-08-08 19:26:52 +08:00 |
|
Joshua Barretto
|
6e5b44addd
|
Added outcome sound effects, fixed directional sound, particle outcomes
|
2020-08-08 19:26:52 +08:00 |
|
Joshua Barretto
|
575319f3aa
|
Added outcome system, sound effects
|
2020-08-08 19:26:48 +08:00 |
|
scott-c
|
0f59d978d6
|
Update changelog
|
2020-08-08 19:25:29 +08:00 |
|
scott-c
|
b4e5dab7c5
|
Add toggle particles graphics setting
|
2020-08-08 19:25:01 +08:00 |
|
scott-c
|
4d1c12a503
|
Add particle count to debug info
|
2020-08-08 19:25:00 +08:00 |
|
scott-c
|
29a78ceaa3
|
Add fireball and bomb particle effects
|
2020-08-08 19:25:00 +08:00 |
|
scott-c
|
4c765eac9b
|
remove particle emitter component
|
2020-08-08 19:25:00 +08:00 |
|
scott-c
|
c1d1ef0549
|
allow for col particles
|
2020-08-08 19:25:00 +08:00 |
|