Acrimon
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85e6e54dc2
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Fixed compile errors.
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2019-09-17 16:12:17 +02:00 |
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Acrimon
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1dfbe40731
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Made the worldgen noise generators seed from the RNG and got rid of zerocopy.
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2019-09-17 16:05:08 +02:00 |
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timokoesters
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c4879307af
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Update to github vek repo
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2019-08-26 13:12:45 +02:00 |
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Acrimon
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cb4374160c
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Removed unsafe.
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2019-08-19 00:55:04 +02:00 |
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Acrimon
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b4a46f3e6e
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Finished switch to hashbrown.
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2019-08-11 22:38:28 +02:00 |
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Acrimon
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ed4909670d
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Use hashbrown instead of fxhashmap in world.
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2019-08-11 22:10:36 +02:00 |
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Piotr Korgól
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d3f2ca69a4
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Change the version number to 0.3
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2019-08-04 13:53:59 +02:00 |
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Acrimon
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a5b19935a2
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Use named generator in worldgen.
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2019-07-30 16:10:59 +02:00 |
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Acrimon
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ee49ebe807
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Update rand, log and scan_fmt
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2019-07-29 13:42:26 +00:00 |
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timokoesters
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5aa864ee58
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Update most dependencies
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2019-07-28 22:47:23 +02:00 |
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Joshua Barretto
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9fed2c1534
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Merged stumps, adjusted scale code
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2019-06-13 11:59:05 +01:00 |
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Joshua Barretto
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c8ba5d9f89
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Basic pine tree spawning
Former-commit-id: e58374724f6c9cb4a54ae96abd3420b02207fd30
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2019-05-25 05:51:45 +01:00 |
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Joshua Barretto
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4d73f38e6d
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Refactored worldgen sampling, added cache layer
Former-commit-id: 3ad5277ed0c871d6678a42629145cb722d4c76c5
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2019-05-25 05:51:45 +01:00 |
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Joshua Barretto
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857315a27d
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Added basic structure generation
Former-commit-id: 88a6bf2e18ac4f8f9b560797c8aac82ca318afb0
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2019-05-25 05:51:45 +01:00 |
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Joshua Barretto
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feece604be
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Restarted worldgen
Former-commit-id: e1526ec5f865904f11ab6a1507ecdc1a52acb28d
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2019-05-21 22:51:41 +01:00 |
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Joshua Barretto
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f4260706e6
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Updated package versions
Former-commit-id: bb0d1efd718ddef598fbb894498a43ad014a11c0
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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248577bdef
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Added test terrain loading and meshing
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2019-01-23 20:01:58 +00:00 |
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Joshua Barretto
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41b6672743
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Added Terrain type to scene
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2019-01-15 15:13:11 +00:00 |
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