Marcel Märtens
cb6fa52eae
fix client stats, difference client/player
2020-09-17 00:19:48 +02:00
Marcel Märtens
3c58b64689
add detailed information on state tick timings
2020-09-16 18:24:18 +02:00
Marcel Märtens
184d405f10
Better Metrics for Server
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- Player online is now seperated into players connected and disconnected and is event driven
- Metrics for ChunkGeneration: this is the server side for tracking actuall generation
- Metrics for Chunk Network Requests
2020-09-16 18:14:04 +02:00
Joshua Yanovski
19485b6a00
Add a DisconnectReason enum.
2020-09-14 08:16:09 +02:00
tylerlowrey
bdff4bc04c
Prevent client from ignoring Kicked event
2020-09-14 07:54:05 +02:00
tylerlowrey
9e7ec63800
Converted banlist to use Uuids as the key instead of the username
2020-09-14 07:54:05 +02:00
tylerlowrey
2c55afcfa9
Added username_to_uuid convenience function to LoginProvider
2020-09-14 07:54:05 +02:00
tylerlowrey
2b0c1e89f3
Refactored kicking the player into its own function + ran fmt on project
2020-09-14 07:54:05 +02:00
tylerlowrey
d57adc518e
Removed unnecessary clone in ban handling function
2020-09-14 07:54:05 +02:00
tylerlowrey
4653eb63c4
Converted banlist from vector of tuples to HashMap
2020-09-14 07:54:05 +02:00
tylerlowrey
30c3146682
Added main menu kick message with kick reason after player is kicked
2020-09-14 07:52:31 +02:00
tylerlowrey
fee79720ee
Added ban message with reason when banned user attempts to login to server
2020-09-14 07:52:31 +02:00
tylerlowrey
f171e4e870
Removed usage of AuthProvider as AuthProvider no longer exists
2020-09-14 07:52:31 +02:00
tylerlowrey
c3c4b88fe7
Added banlist check to try_login method
2020-09-14 07:52:31 +02:00
tylerlowrey
f402df2c56
Altered ban so that it kicks the player as well
2020-09-14 07:52:31 +02:00
tylerlowrey
e9348f2fb5
Fixed requiring a restart in order for banlist to take effect
2020-09-14 07:52:31 +02:00
tylerlowrey
ea4f9b9a36
Added unban command functionality
2020-09-14 07:52:31 +02:00
tylerlowrey
c2a7fc1586
Prevent multiple bans of same player
2020-09-14 07:52:31 +02:00
tylerlowrey
def21af02b
Added ban command functionality
2020-09-14 07:52:31 +02:00
tylerlowrey
dadb1fbe12
Added kick command functionality
2020-09-14 07:52:31 +02:00
tylerlowrey
3bc57b4087
Added banlist to server settings and added default value
2020-09-14 07:52:31 +02:00
Imbris
c3ae641fbb
Merge branch 'imbris/tracy' into 'master'
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Add more tracing instrumentation and tracy support
See merge request veloren/veloren!1359
2020-09-10 05:07:51 +00:00
Matthew Martin
57c6160b72
* Set the KillType to Other for HealthSource::Healing
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* Extend logic to projectiles and explosions
2020-09-09 23:34:10 +02:00
Matthew Martin
a9086b27a0
Do not make healing items deal damage
2020-09-09 23:22:49 +02:00
TheThirdSpartan
7fd673ecb2
Added localization config options for new death messages
2020-09-09 20:26:20 +00:00
Imbris
f39d1e9bb5
Use less verbose span names when the tracy feature is off
2020-09-07 00:59:16 -04:00
Imbris
0683a40741
Use finish_continuous_frame directly
2020-09-06 22:28:14 -04:00
Imbris
63d60c212c
Add spans to server systems
2020-09-06 22:28:14 -04:00
Marcel Märtens
961b8a4d7c
Implement the Player Timeout as config
2020-09-06 23:34:57 +02:00
TheThirdSpartan
6dbd1bc132
adding feature requested in issue #153 - displaying your alias in game as 'you'
2020-09-06 19:42:32 +00:00
Joshua Barretto
b87bbaff0b
Merge branch 'xMAC94x/hotfix_increase_timeout' into 'master'
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tmp increase TIMEOUT from 20s to 40s.
See merge request veloren/veloren!1352
2020-09-06 17:54:59 +00:00
Imbris
dc2fc11956
Merge branch 'bag' into 'master'
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Dropping a bag instead of turning entity into one
Closes #747
See merge request veloren/veloren!1362
2020-09-05 20:33:13 +00:00
Joshua Barretto
49c713a071
Merge branch 'zesterer/rtsim' into 'master'
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Beehives, Fireflies, and minor worldsim/lighting adjustments
See merge request veloren/veloren!1357
2020-09-05 17:16:08 +00:00
notoria
264b5ec1c5
Avoid destroying a deleted entity
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Suggested by @Imbris.
2020-09-05 18:59:14 +02:00
notoria
23021f955f
Dropping a bag instead of turning entity into one
2020-09-05 11:11:19 +02:00
Imbris
fb33a5e519
Merge branch 'termac/inventory_collect_when_full_fix' into 'master'
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Fix bug collecting items into full inventory
See merge request veloren/veloren!1333
2020-09-05 06:51:22 +00:00
Joshua Barretto
0c0f150140
fmt
2020-09-04 11:48:57 +01:00
Joshua Barretto
57ccf4863e
Moved scatter to dedicated file
2020-09-04 11:48:57 +01:00
Joshua Barretto
032ec9ef41
Added bee hives
2020-09-04 11:48:56 +01:00
Joshua Barretto
4405227ffb
Made light attenuation nicer, fixed campfire light offset
2020-09-04 11:48:54 +01:00
Joshua Barretto
2a64a75a0f
Made boulders avoid rivers
2020-09-04 11:41:56 +01:00
termac
f05c120fab
Fix bug collecting items into full inventory
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When the inventory is full and a player tries to reclaim an item from a
block, collecting always failed. If the item is stackable and already
present inside the inventory it should be collected though.
The collect case now behaves more like the pickup case, using
inventory's 'push' method to add the item and implicitly check for
available space.
2020-09-02 12:47:56 +02:00
Marcel Märtens
3ee7bb5a98
tmp increase TIMEOUT from 20s to 40s.
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This will not solve the StreamClose, but make it less annoying for some.
2020-09-01 23:16:11 +02:00
Capucho
6a83da0dfd
Force migration text trough tracing
2020-09-01 23:03:33 +02:00
Joshua Yanovski
3a96b73b2c
Move figure meshing to a background thread.
2020-08-28 05:25:31 +02:00
Imbris
4790373ab3
Add State::read_component_copied
2020-08-26 20:47:41 -04:00
Imbris
dcce5641f7
Fix broken features and avoid panic if the client leaves before character data loads
2020-08-26 20:47:39 -04:00
Marcel
3a1b4fa516
Merge branch 'xMAC94x/compression' into 'master'
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Propper Compression support of network.
See merge request veloren/veloren!1334
2020-08-25 22:21:05 +00:00
Marcel Märtens
144f88f811
Propper Compression support of network.
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- Compression is no longer enabled always but can now be enabled per Stream.
If a Stream is Compression enabled it will compress and decompress all msg (except for `raw` access) before handling them internally.
You need to handle compression yourself for `raw` fn.
- added a new feature to the network crate to enable or disable the compression
- switched to `lz-fear` instead of `lz4-compression`
- use `bitflags` to represent the `Promises` struct
2020-08-25 23:55:27 +02:00
Joshua Barretto
bf7afcf5c9
Merge branch 'zesterer/small-fixes' into 'master'
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Better world colours, better projectiles, better aiming, many other small improvements
See merge request veloren/veloren!1332
2020-08-25 15:59:05 +00:00