1108 Commits

Author SHA1 Message Date
Ben Wallis
3ab3473230 Follow-up fixes from review of inventory MR 2021-01-10 11:27:09 +00:00
Monty Marz
ce91f28dec fix loot tables, enemy bar color change 2021-01-09 15:26:24 +01:00
Ben Wallis
8661cb1ffc Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
Joshua Barretto
f325bddf60 Merge branch 'ccgauche/new-wasmer-backend' into 'master'
ccgauche/new wasmer backend

See merge request veloren/veloren!1644
2021-01-08 08:48:31 +00:00
ccgauche
1acb394e93 Added feature flag
changed field name to size
2021-01-08 08:48:30 +00:00
Joshua Barretto
ad48b85d68 fixed Cargo.lock conflict
Fixed `crossbeam-queue` being referenced  twice in the lockfile
2021-01-07 20:25:12 +00:00
ubruntu
97f89a11f0 Reduced downward fall of birds, Humanoid travelers no longer visit dungeons, birds only travel between dungeons 2021-01-05 01:04:01 +00:00
Ben Wallis
659ca3e737 * Fixed character load errors not being handled in Voxygen.
* Improved server error message for character load errors.
* Added server logging for item asset load errors during character load.
* Fixed character select error message dialog not supporting long messages.
2020-12-30 19:29:22 +00:00
Ben Wallis
55d1bfedb2 Fixed diesel schema namespace conflicts in persistence 2020-12-28 23:56:23 +00:00
Acrimon
d99750f746
update authc 2020-12-28 16:42:40 +01:00
Sarra Kitty
81f656ba81 new gliders
added sandraptor glider

added sandraptor glider

stuff

working on other raptor gliders

adding file and placeholder model (copy of morpho) for monarch butterfly gliders

adding models for snow and wood raptor gliders

added a proper model for the monarch glider

adding crafting recipies for raptor gliders, and raptor feather item for the recipe. Made monarch and morpho rare drops in cave loot table

made raptors drop their feathers

fmt
2020-12-24 02:54:18 +00:00
Marcel
7d1eb4604b Merge branch 'a1phyr/use_assets_manager' into 'master'
Use `assets_manager` to load assets

See merge request veloren/veloren!1624
2020-12-17 12:25:29 +00:00
Marcel
7d68c415fd Merge branch 'entropicdrifter/refactor-attacker-name' into 'master'
Create and use get_attacker_name method

See merge request veloren/veloren!1529
2020-12-17 11:53:36 +00:00
Benoît du Garreau
db18cc1770 Use assets_manager to load assets 2020-12-17 12:06:07 +01:00
Marcel Märtens
04b71f9dc8 update specs 2020-12-16 14:31:16 +01:00
Marcel Märtens
075933d60b get rid of some insecure dependencies 2020-12-16 10:42:36 +01:00
Marcel Märtens
bcb4c075ed update chrossbeam, tracy, prometheus (and reduce server deps to crossbeam-channel) 2020-12-16 00:51:07 +01:00
Joshua Barretto
52a6717996 Hid plugins behind a feature flag to resolve Windows CI issue 2020-12-15 11:14:26 +00:00
Joshua Barretto
5b0e0e6f4c Updated changelog, fmt and clippy fixes 2020-12-13 17:40:15 +00:00
Joshua Barretto
e5100040b4 Moved common networking code to common/net, clippy fixes 2020-12-13 17:23:45 +00:00
Joshua Barretto
1ffd18d093 Resolved plugin dependency cycle, allowing more interesting plugin API 2020-12-13 17:15:33 +00:00
Joshua Barretto
faa7c1c119 Better plugin API 2020-12-13 17:15:33 +00:00
ccgauche
7c15621b32 Added plugin command support 2020-12-13 17:15:33 +00:00
Marcel Märtens
92991a92ef adjust fmt and clippy after toolchain upgrade 2020-12-10 14:53:01 +01:00
Joshua Barretto
a3a077067c Removed panic sources from server event handling 2020-12-07 12:28:29 +00:00
James Melkonian
6b100bce79 Aura System and Campfire Health Regen 2020-12-04 22:24:56 +00:00
ubruntu
a90ec872b7 Chat commands for group manipulation 2020-12-04 02:18:42 +00:00
Marcel Märtens
791f8d6f16 move common_state into common_sys 2020-12-01 13:46:28 +01:00
Marcel Märtens
d216ed2a2f Move Systems out of common into common_sys
This requires to move `State` into a own crate called `common_state` which depends on `common` and `common_sys`
2020-12-01 13:44:07 +01:00
Marcel
a9aaa4c22a Merge branch 'ubruntu/fix-home-fall-damage' into 'master'
Stop /home from causing fall damage

Closes #843

See merge request veloren/veloren!1552
2020-11-30 21:13:06 +00:00
ubruntu
fecf5bad92 Stop /home from causing fall damage 2020-11-30 21:13:06 +00:00
Marcel Märtens
8468e67217 Change the version number to 0.8 2020-11-28 11:25:58 +01:00
Sam
043d615f3f Weapon combat fixes:
- Modified energy and speed scaling of sword, axe, and hammer combo melees.
 - Nerfed bow basic attack knockback. Buffed bow damage and energy regen.
 - Corrected xp values for theropods. Removed unnecessary function for xp increase per level.
 - Guards no longer flee at low health.
 - Buffed sword spin.
 - Nerfed axe spin and sword dash moderately.
 - Dash now takes a little time to reach full speed. Sword M2 and hammer M1 damage values tweaked.
2020-11-26 09:15:45 +01:00
Imbris
50ccca89e5 Fix turning off worldgen feature 2020-11-24 23:55:44 -05:00
Sam
65357eb3dd Replaced every unnecssary powf in the entire codebase with either powi or sqrt. 2020-11-24 18:28:24 -06:00
Sam
6b6d3b3f1a Restructures loadout builder function to better support weapons being passed in. 2020-11-23 18:22:24 -06:00
Joshua Barretto
093bea2e7f Merge branch 'zesterer/worldsim' into 'master'
Rtsim, HDR rendering, various worldgen improvements, map improvements

See merge request veloren/veloren!1533
2020-11-23 16:59:31 +00:00
Joshua Barretto
e4564f28d5 Fmt, make clippy happy 2020-11-23 15:39:03 +00:00
Joshua Barretto
dfeae0f6fc Allow entities to despawn without a home chunk 2020-11-23 15:16:07 +00:00
Joshua Barretto
64260b1394 Switched light map iteration order, fire bowls in dungeons 2020-11-23 10:58:21 +00:00
Joshua Barretto
c3b9ceb2c6 Addressed review comments 2020-11-23 10:57:57 +00:00
Snowram
b8d82428eb Assigns spawned npcs loadout with new method 2020-11-23 10:57:56 +00:00
Monty Marz
9831fd2be9 added enum for different dungeon enemies 2020-11-23 10:57:56 +00:00
Sam
30fbb64ac0 Added LoadoutConfig to better specify loadouts. 2020-11-23 10:57:56 +00:00
Joshua Barretto
869323d7da Added site names, dungeon difficulty, better explosions 2020-11-23 10:57:55 +00:00
Joshua Barretto
8e0578f8b0 Added occasional sky emission at night 2020-11-23 10:57:15 +00:00
Joshua Barretto
f6069ebd62 Removed per-level dungeon waypoints 2020-11-23 10:57:14 +00:00
Joshua Barretto
c1d6b8860f Fixed rebase 2020-11-23 10:45:02 +00:00
Monty Marz
98db02c0e8 map icons 2020-11-23 10:45:01 +00:00
Joshua Barretto
960a695305 Improved water pathfinding 2020-11-23 10:45:01 +00:00