Ben Wallis
3ab3473230
Follow-up fixes from review of inventory MR
2021-01-10 11:27:09 +00:00
Monty Marz
ce91f28dec
fix loot tables, enemy bar color change
2021-01-09 15:26:24 +01:00
Ben Wallis
8661cb1ffc
Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
2021-01-08 19:12:09 +00:00
Joshua Barretto
f325bddf60
Merge branch 'ccgauche/new-wasmer-backend' into 'master'
...
ccgauche/new wasmer backend
See merge request veloren/veloren!1644
2021-01-08 08:48:31 +00:00
ccgauche
1acb394e93
Added feature flag
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changed field name to size
2021-01-08 08:48:30 +00:00
Joshua Barretto
ad48b85d68
fixed Cargo.lock conflict
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Fixed `crossbeam-queue` being referenced twice in the lockfile
2021-01-07 20:25:12 +00:00
ubruntu
97f89a11f0
Reduced downward fall of birds, Humanoid travelers no longer visit dungeons, birds only travel between dungeons
2021-01-05 01:04:01 +00:00
Ben Wallis
659ca3e737
* Fixed character load errors not being handled in Voxygen.
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* Improved server error message for character load errors.
* Added server logging for item asset load errors during character load.
* Fixed character select error message dialog not supporting long messages.
2020-12-30 19:29:22 +00:00
Ben Wallis
55d1bfedb2
Fixed diesel schema namespace conflicts in persistence
2020-12-28 23:56:23 +00:00
Acrimon
d99750f746
update authc
2020-12-28 16:42:40 +01:00
Sarra Kitty
81f656ba81
new gliders
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added sandraptor glider
added sandraptor glider
stuff
working on other raptor gliders
adding file and placeholder model (copy of morpho) for monarch butterfly gliders
adding models for snow and wood raptor gliders
added a proper model for the monarch glider
adding crafting recipies for raptor gliders, and raptor feather item for the recipe. Made monarch and morpho rare drops in cave loot table
made raptors drop their feathers
fmt
2020-12-24 02:54:18 +00:00
Marcel
7d1eb4604b
Merge branch 'a1phyr/use_assets_manager' into 'master'
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Use `assets_manager` to load assets
See merge request veloren/veloren!1624
2020-12-17 12:25:29 +00:00
Marcel
7d68c415fd
Merge branch 'entropicdrifter/refactor-attacker-name' into 'master'
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Create and use get_attacker_name method
See merge request veloren/veloren!1529
2020-12-17 11:53:36 +00:00
Benoît du Garreau
db18cc1770
Use assets_manager to load assets
2020-12-17 12:06:07 +01:00
Marcel Märtens
04b71f9dc8
update specs
2020-12-16 14:31:16 +01:00
Marcel Märtens
075933d60b
get rid of some insecure dependencies
2020-12-16 10:42:36 +01:00
Marcel Märtens
bcb4c075ed
update chrossbeam, tracy, prometheus (and reduce server deps to crossbeam-channel)
2020-12-16 00:51:07 +01:00
Joshua Barretto
52a6717996
Hid plugins behind a feature flag to resolve Windows CI issue
2020-12-15 11:14:26 +00:00
Joshua Barretto
5b0e0e6f4c
Updated changelog, fmt and clippy fixes
2020-12-13 17:40:15 +00:00
Joshua Barretto
e5100040b4
Moved common networking code to common/net, clippy fixes
2020-12-13 17:23:45 +00:00
Joshua Barretto
1ffd18d093
Resolved plugin dependency cycle, allowing more interesting plugin API
2020-12-13 17:15:33 +00:00
Joshua Barretto
faa7c1c119
Better plugin API
2020-12-13 17:15:33 +00:00
ccgauche
7c15621b32
Added plugin command support
2020-12-13 17:15:33 +00:00
Marcel Märtens
92991a92ef
adjust fmt and clippy after toolchain upgrade
2020-12-10 14:53:01 +01:00
Joshua Barretto
a3a077067c
Removed panic sources from server event handling
2020-12-07 12:28:29 +00:00
James Melkonian
6b100bce79
Aura System and Campfire Health Regen
2020-12-04 22:24:56 +00:00
ubruntu
a90ec872b7
Chat commands for group manipulation
2020-12-04 02:18:42 +00:00
Marcel Märtens
791f8d6f16
move common_state into common_sys
2020-12-01 13:46:28 +01:00
Marcel Märtens
d216ed2a2f
Move Systems out of common into common_sys
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This requires to move `State` into a own crate called `common_state` which depends on `common` and `common_sys`
2020-12-01 13:44:07 +01:00
Marcel
a9aaa4c22a
Merge branch 'ubruntu/fix-home-fall-damage' into 'master'
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Stop /home from causing fall damage
Closes #843
See merge request veloren/veloren!1552
2020-11-30 21:13:06 +00:00
ubruntu
fecf5bad92
Stop /home from causing fall damage
2020-11-30 21:13:06 +00:00
Marcel Märtens
8468e67217
Change the version number to 0.8
2020-11-28 11:25:58 +01:00
Sam
043d615f3f
Weapon combat fixes:
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- Modified energy and speed scaling of sword, axe, and hammer combo melees.
- Nerfed bow basic attack knockback. Buffed bow damage and energy regen.
- Corrected xp values for theropods. Removed unnecessary function for xp increase per level.
- Guards no longer flee at low health.
- Buffed sword spin.
- Nerfed axe spin and sword dash moderately.
- Dash now takes a little time to reach full speed. Sword M2 and hammer M1 damage values tweaked.
2020-11-26 09:15:45 +01:00
Imbris
50ccca89e5
Fix turning off worldgen feature
2020-11-24 23:55:44 -05:00
Sam
65357eb3dd
Replaced every unnecssary powf in the entire codebase with either powi or sqrt.
2020-11-24 18:28:24 -06:00
Sam
6b6d3b3f1a
Restructures loadout builder function to better support weapons being passed in.
2020-11-23 18:22:24 -06:00
Joshua Barretto
093bea2e7f
Merge branch 'zesterer/worldsim' into 'master'
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Rtsim, HDR rendering, various worldgen improvements, map improvements
See merge request veloren/veloren!1533
2020-11-23 16:59:31 +00:00
Joshua Barretto
e4564f28d5
Fmt, make clippy happy
2020-11-23 15:39:03 +00:00
Joshua Barretto
dfeae0f6fc
Allow entities to despawn without a home chunk
2020-11-23 15:16:07 +00:00
Joshua Barretto
64260b1394
Switched light map iteration order, fire bowls in dungeons
2020-11-23 10:58:21 +00:00
Joshua Barretto
c3b9ceb2c6
Addressed review comments
2020-11-23 10:57:57 +00:00
Snowram
b8d82428eb
Assigns spawned npcs loadout with new method
2020-11-23 10:57:56 +00:00
Monty Marz
9831fd2be9
added enum for different dungeon enemies
2020-11-23 10:57:56 +00:00
Sam
30fbb64ac0
Added LoadoutConfig to better specify loadouts.
2020-11-23 10:57:56 +00:00
Joshua Barretto
869323d7da
Added site names, dungeon difficulty, better explosions
2020-11-23 10:57:55 +00:00
Joshua Barretto
8e0578f8b0
Added occasional sky emission at night
2020-11-23 10:57:15 +00:00
Joshua Barretto
f6069ebd62
Removed per-level dungeon waypoints
2020-11-23 10:57:14 +00:00
Joshua Barretto
c1d6b8860f
Fixed rebase
2020-11-23 10:45:02 +00:00
Monty Marz
98db02c0e8
map icons
2020-11-23 10:45:01 +00:00
Joshua Barretto
960a695305
Improved water pathfinding
2020-11-23 10:45:01 +00:00