Imbris
a00592a0f3
Merge branch 'imbris/small-fixes' into 'master'
...
Some improvements
See merge request veloren/veloren!1273
2020-08-07 08:52:50 +00:00
Imbris
c996626181
Tooltips now disappear when hovered and no longer appear on top of the mouse position (e.g. in the bottom of the inventory)
2020-08-07 03:30:17 -04:00
Imbris
f656bfaddf
Avoid cloning armor/tool in tooltip generation, add temporary case for legacy item descriptions
2020-08-07 01:25:51 -04:00
Justin Shipsey
251d108db9
Merge branch 'nepo/dullahan' into 'master'
...
nepo/dullahan
See merge request veloren/veloren!1266
2020-08-07 03:57:00 +00:00
nepo
b8cb8ec68b
nepo/dullahan
2020-08-07 03:56:59 +00:00
Joshua Yanovski
3a80b63e6a
Merge branch 'sharp/fix-migration-issues' into 'master'
...
Fix various migration issues.
See merge request veloren/veloren!1268
2020-08-07 00:37:26 +00:00
Joshua Yanovski
3e3da609f4
Fix various migration issues.
2020-08-07 01:35:51 +02:00
Marcel
0d0845c32e
Merge branch 'patch-2' into 'master'
...
I did it from scratch to match other languages files. -Deleted some tabs and empty spaces. I hope it's the last fix and that it finally appears in the next update.
See merge request veloren/veloren!1262
2020-08-06 23:05:41 +00:00
Yusuf Bera Ertan
9e743baa99
change treeculler crate from git to published version
2020-08-07 01:53:49 +03:00
Forest Anderson
80dc1892e3
Merge branch 'silentium/combat-tweeks' into 'master'
...
Silentium/combat tweaks
See merge request veloren/veloren!1261
2020-08-06 16:27:11 +00:00
Sam
2b6f4a1747
Removed commented code
2020-08-06 10:15:24 -05:00
Sam
fd745a4d11
Removed energy refund on M2 attacks. Re-added custom heights on creatures. Tweaked movement on triple strike.
2020-08-06 09:43:50 -05:00
Silentium2318
ab594a97fb
More weapon and hit box tweaks
2020-08-06 09:43:47 -05:00
Silentium2318
36e464dbf3
Weapon balancing
2020-08-06 09:39:49 -05:00
Silentium2318
31a54ce99a
Dis some distance and attack arc tweaking
2020-08-06 09:39:09 -05:00
Silentium2318
5a73d48e3b
Weapon balancing
2020-08-06 09:38:22 -05:00
Songtronix
7afb9866f6
Merge branch 'revert-a0b1259b' into 'master'
...
Revert "Merge branch 'BottledByte/ability_design' into 'master'"
See merge request veloren/veloren!1265
2020-08-06 12:53:43 +00:00
Imbris
8f813a3773
Revert "Merge branch 'BottledByte/ability_design' into 'master'"
...
This reverts merge request !1264
2020-08-06 08:04:03 +00:00
Imbris
703da622bb
Merge branch 'BottledByte/ability_design' into 'master'
...
Add ability IDs and use them in GUI
See merge request veloren/veloren!1264
2020-08-06 04:44:51 +00:00
Imbris
62268fc201
Merge branch 'BottledByte/more_enum_stringification' into 'master'
...
Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
See merge request veloren/veloren!1260
2020-08-05 21:36:56 +00:00
BottledByte
8cbb43ac30
Add ability IDs and use them in GUI
2020-08-05 23:00:43 +02:00
Judge Griesa
8d787aee94
I did it from scratch to match other languages files. -Deleted some tabs and empty spaces.
2020-08-05 16:22:44 +00:00
BottledByte
b8199542e0
Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
...
Also fixed two wrong asset references and did some .ron formatting
2020-08-05 01:21:42 +02:00
Marcel
3a2cfc0593
Merge branch 'patch-2' into 'master'
...
-Added crafting commands missed in the file (Probably the reason why the file...
See merge request veloren/veloren!1257
2020-08-03 15:12:27 +00:00
Judge Griesa
2fffdd902e
-Added crafting commands missed in the file (Probably the reason why the file wasn't read by the game). Removed some weird whitespaces. Added some NPC lines while attacked.
2020-08-03 12:22:07 +00:00
Marcel
1af779cf2b
Merge branch 'patch-2' into 'master'
...
-Removed some white spaces. Added some lines about tips. Fixed some sections.
See merge request veloren/veloren!1251
2020-08-03 08:13:41 +00:00
Imbris
64185584b4
Merge branch 'sharp/os-x-resize' into 'master'
...
Fix window resizing on OS X.
See merge request veloren/veloren!1256
2020-08-03 03:47:48 +00:00
Imbris
52ddb13cff
Merge branch 'BottledByte/armor_stringify' into 'master'
...
De-enumerized armor variants
See merge request veloren/veloren!1255
2020-08-03 03:41:32 +00:00
BottledByte
4a19f1dacc
De-enumerized armor variants
2020-08-03 03:41:32 +00:00
Joshua Yanovski
8d43b0b828
Fix window resizing on OS X.
...
Not really clear why this was working on any platform...
2020-08-03 04:40:36 +02:00
Imbris
24a675802b
Merge branch 'w3yden/overitem_hud' into 'master'
...
Voxygen/HUD: Display item name over dropped items
See merge request veloren/veloren!1240
2020-08-02 19:54:33 +00:00
w3yden
c91dc994f9
Voxygen/HUD: Display item name over dropped items
...
Fix clippy warning: Removed unneeded () in fn style
Fix formatting for fn style
2020-08-02 09:49:39 +02:00
Imbris
2307d54101
Merge branch 'shandley/collect-block-keyup-fix' into 'master'
...
Prevent inventory collect events from firing on keyup
See merge request veloren/veloren!1252
2020-08-02 06:49:14 +00:00
Shane Handley
6c4210f0a5
Prevent keyholds for collect (e)
2020-08-02 15:25:57 +10:00
Imbris
820804e224
Merge branch 'strings_not_enums' into 'master'
...
Fixed #590 , Removed fine-grained weapon Kind enums and replaced them with Strings
Closes #590
See merge request veloren/veloren!1253
2020-08-02 01:21:33 +00:00
BottledByte
c7a5161b43
Removed fine-grained Item enums and replaced them with Strings
...
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
2020-08-02 01:21:32 +00:00
Imbris
191cc6ed91
Merge branch 'sam/weapon-stats' into 'master'
...
Weapon stats
Closes #645
See merge request veloren/veloren!1238
2020-08-01 20:08:30 +00:00
Samuel Keiffer
6f73713c79
Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow.
2020-08-01 20:08:30 +00:00
Justin Shipsey
459c48b88c
Merge branch 'snowram/npcs-rework' into 'master'
...
npc improvements
See merge request veloren/veloren!1234
2020-08-01 14:41:20 +00:00
Shane Handley
3211472a3b
Prevent inventory collect events from firing on keyup, which is causing item pickup actions to be called twice.
2020-08-01 20:26:44 +10:00
jshipsey
1fe795839f
changelog
2020-08-01 02:28:57 -04:00
jshipsey
030f29d102
cleanup, last tweaks
2020-08-01 02:19:45 -04:00
jshipsey
0eaa41f5ba
arming the cyclops
2020-08-01 02:19:45 -04:00
Snowram
b37c0962af
Add frog npc, tweak pig model
2020-08-01 02:19:45 -04:00
jshipsey
2645f9e631
cyclops run anim
2020-08-01 02:19:45 -04:00
Snowram
d7bafe7fb5
Bonerattler tweaks
2020-08-01 02:19:45 -04:00
jshipsey
654088820c
maneater and feed anim
2020-08-01 02:19:45 -04:00
Snowram
1b7cb8cde6
Add troll, truffler and wendigo npcs
2020-08-01 02:19:45 -04:00
jshipsey
9a4415509c
catoblepas, bonerattler, rabbit, improved anims
2020-08-01 02:19:44 -04:00
jshipsey
8251fcfa55
new models, anim tweaks
2020-08-01 02:19:44 -04:00