Commit Graph

2094 Commits

Author SHA1 Message Date
218d8194b1 prepare release builds in release branches 2019-08-04 16:26:59 +02:00
724844d23c Merge branch 'qutrin/release-numbers' into 'master'
Change the version number to 0.3

See merge request veloren/veloren!385
2019-08-04 12:11:30 +00:00
9637bb89aa Change the version number to 0.3 2019-08-04 13:53:59 +02:00
4295d2372a Merge branch 'vercidium-optimisations' into 'master'
Optimised Fragment and Vertex Shaders

See merge request veloren/veloren!394
2019-08-04 11:36:06 +00:00
744f69e271 Reverted parenthesis removal 2019-08-04 12:35:03 +01:00
5aed7db800 Reverted sun diffuse change 2019-08-04 12:25:15 +01:00
01fc0c44e4 Reverted to old star shader 2019-08-04 12:25:15 +01:00
451bcd2649 Optimised fragment and vertex shaders. Framebuffer depth target changed from DEPTH24_STENCIL8 to DEPTH24 for faster depth writing and reading (no bitwise operations needed). 2019-08-04 12:25:15 +01:00
3ad164489a Merge branch 'pfauenauge/models' into 'master'
New Female Danari and Elf models, Airblocks for tower ruins and witch house

See merge request veloren/veloren!404
2019-08-04 11:23:01 +00:00
f83092a03c New Female Danari and Elf models, Airblocks for tower ruins and witch house 2019-08-04 11:23:01 +00:00
636402cccd Merge branch 'zesterer/small-fixes' into 'master'
Small Improvements

See merge request veloren/veloren!403
2019-08-04 10:42:35 +00:00
d29cf107d9 Limited entity spawning to 10 2019-08-04 11:30:05 +01:00
0b26ca7e87 Made bosses slightly more powerful 2019-08-04 10:32:50 +01:00
790abdcc18 Made boss spawning rarer 2019-08-04 10:27:08 +01:00
ba52d86eea More dungeons 2019-08-04 10:09:51 +01:00
9a85fbc80e Made humanoids glide when chasing 2019-08-04 09:21:29 +01:00
09074fd7ef Better enemy AI targetting and combat 2019-08-04 08:58:41 +01:00
aea3712c01 Merge branch 'zesterer/worldgen' into 'master'
Dungeons

See merge request veloren/veloren!402
2019-08-03 21:33:01 +00:00
beefd3326d Switched to UnitChooser 2019-08-03 22:15:23 +01:00
80a1605052 Better movement lerping 2019-08-03 22:15:23 +01:00
e9d249966d Added dungeons 2019-08-03 22:15:23 +01:00
0a85f41e8f Merge branch 'pfau/combat' into 'master'
Pfau/combat

See merge request veloren/veloren!401
2019-08-03 21:11:57 +00:00
b3efdf1f09 Pfau/combat 2019-08-03 21:11:57 +00:00
8a07cd96bf Merge branch 'timo-kill-xp' into 'master'
Give xp depending on max hp and lvl of entity killed

See merge request veloren/veloren!400
2019-08-03 20:57:06 +00:00
02516a23e2 Adjust xp gains 2019-08-03 22:27:48 +02:00
e510c17c9e Get rid of unwraps 2019-08-03 22:08:19 +02:00
656d881c6c Give xp depending on max hp and lvl of entity killed 2019-08-03 21:30:01 +02:00
5a2c24f8b0 Merge branch 'zesterer/small-fixes' into 'master'
Made orientation change with move_dir, added a small amount of knockback, orientation lerp, better enemy combat, improved healthbar placement

See merge request veloren/veloren!399
2019-08-03 18:54:21 +00:00
799bb872f9 Make ori more precise 2019-08-03 20:41:55 +02:00
9cde590574 Made nametag position change with scale 2019-08-03 19:40:20 +01:00
663be70e3f Better enemy attack rate 2019-08-03 19:40:20 +01:00
a3330f7d5b Use slerp for ori 2019-08-03 20:33:31 +02:00
baf0899d56 Made entity collisions z-dependent 2019-08-03 19:09:01 +01:00
06f964d49e Better orientation in the air 2019-08-03 18:30:48 +01:00
6dc48d3a23 Made orientation change with move_dir, added a small amount of knockback 2019-08-03 18:24:07 +01:00
3a036aa9bc Merge branch 'zesterer/small-fixes' into 'master'
Made enemies sometimes roll

See merge request veloren/veloren!398
2019-08-03 12:37:42 +00:00
e205a3b1db Made enemies sometimes roll 2019-08-03 13:31:40 +01:00
96029f6614 Merge branch 'animation-tweaks' into 'master'
animation and movement tweaks

See merge request veloren/veloren!389
2019-08-03 12:09:38 +00:00
cde72d6c49 Merge branch 'timo-no-ckback' into 'master'
no-ckback

See merge request veloren/veloren!391
2019-08-03 12:09:23 +00:00
929cd5ee29 Made enemies actually attack 2019-08-03 13:01:54 +01:00
5288ae2fcf Fix combat animations for non humanoids 2019-08-03 12:53:39 +01:00
4e59bb19c8 Make hostile npcs back away when too close 2019-08-03 12:53:39 +01:00
a7731c9b15 changed angle of attack, changed z offset on hit 2019-08-03 12:46:07 +01:00
d8f1e6b7dc Remove knockback 2019-08-03 12:46:07 +01:00
bb4e279a70 Merge branch 'zesterer/small-fixes' into 'master'
Added entity pushback

See merge request veloren/veloren!397
2019-08-03 11:33:56 +00:00
0a8985335e Added entity pushback 2019-08-03 12:26:05 +01:00
f8d1387b16 Merge branch 'qutrin/humanoids' into 'master'
Allow normal enemies to spawn as humanoids

See merge request veloren/veloren!395
2019-08-03 10:47:03 +00:00
0c75429837 Allow normal enemies to spawn as humanoids 2019-08-03 12:35:16 +02:00
9b8f55ed83 Merge branch 'zesterer/worldgen-npcs' into 'master'
NPC Spawning

See merge request veloren/veloren!393
2019-08-03 06:41:17 +00:00
3d8453c0c3 Shortened enemy sight distance 2019-08-02 21:35:03 +01:00