sxv20_
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592477752e
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move sample() to returning VolMap, incomplete VolMap meshing code
Former-commit-id: 77d3db6c3bf28364089647802f83d2d00f3a152d
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2019-05-13 11:03:47 +01:00 |
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Forest Anderson
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993388e56a
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Ran fmt on codebase
Former-commit-id: 7fecffa1dc66fffba4f07d45fb80960dc5178f4f
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2019-04-29 20:37:19 +00:00 |
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robojumper
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cf88e9a5b1
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Line endings are hard
Former-commit-id: 3a0e48b7571ff706feeff4e089fb9c5d63f6ac7a
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2019-04-29 17:41:12 +02:00 |
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robojumper
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0bd84b58ec
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Fix occlusion artifact
Former-commit-id: 23be3f1173706076802809576e3455833e64b4e4
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2019-04-29 17:39:35 +02:00 |
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robojumper
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7091557b82
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Rename mod ao to vol
Former-commit-id: ef126e03761b18151594780777fa27e94efe24d7
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2019-04-28 23:35:47 +02:00 |
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robojumper
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021c6eeda1
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Generalize meshing and AO code over terrain, figure
Former-commit-id: f0a91173ec5a0a9c683e6d1c222cb74e858625b7
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2019-04-28 19:12:45 +02:00 |
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robojumper
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32509d2fb1
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Add terrain ambient occlusion
Former-commit-id: de73dcb09f68bcad5dc7431c30849e16f68c5ab7
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2019-04-28 17:10:09 +02:00 |
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Joshua Barretto
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0b0c71592c
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Fixed orientation issue
Former-commit-id: 9fdeadb4c9a9ff55cbdeccbbf97ac32b4e9f4226
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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9105bf0811
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Added better terrain collisions
Former-commit-id: 38de44654d8050260a19a1da6c40c0f701602f13
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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f210de09df
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Added raycasting (needs testing) and basic character terrain collision
Former-commit-id: be6bfacfd28e777a64d8157fce129f8072e20b38
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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8a37662cf0
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Cleaned up codebase, added cursor grab toggle
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2019-01-23 22:21:47 +00:00 |
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Joshua Barretto
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248577bdef
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Added test terrain loading and meshing
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2019-01-23 20:01:58 +00:00 |
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Joshua Barretto
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ae4f1ae2ea
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Added vox trait
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2019-01-14 18:49:53 +00:00 |
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Joshua Barretto
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0a122431db
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Restructured animation code
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2019-01-14 14:40:22 +00:00 |
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Joshua Barretto
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86e70751e0
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Moved to Skeleton and Animation traits
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2019-01-14 14:18:58 +00:00 |
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Joshua Barretto
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8184bc6fc0
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Added figures, segments, test .vox files, basic animation test
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2019-01-13 20:53:55 +00:00 |
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