jshipsey
26b93b347e
anims
2020-10-14 21:06:32 -05:00
Monty Marz
45f78876b0
new staff skill icons
2020-10-14 20:56:58 -05:00
Sam
f546bea809
Added particles for fire shockwave. Added ability key enum so held abilities could differentiate what button they should check. Modified energy fields on basic beam so it could drain energy every second.
2020-10-14 20:56:22 -05:00
Sam
42d5e91540
Reworked explosions. Tweaked staff fireball.
2020-10-14 20:56:21 -05:00
Sam
70839bdd42
Flamethrower particles.
2020-10-14 20:56:21 -05:00
Sam
a4f5dc589e
Started to add particles.
2020-10-14 20:56:20 -05:00
jiminycrick
30a01df013
Fixed clippy errors and added SFX
2020-10-14 15:30:58 -07:00
jiminycrick
76e63840ec
Skill icons with proper rotation
2020-10-14 12:50:33 -07:00
jiminycrick
7e5ced158b
Add skillbar stuff for 3rd skills
2020-10-14 12:50:32 -07:00
Monty Marz
489f8697e6
loot table adjustments
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- decrease blue glider drop rate
- decrease cloth scaprs drop rate from villagers
- add crafting mats to crates instead
2020-10-11 16:25:35 +00:00
Imbris
2e25205b15
Rename model_col -> highligh_col to better reflect its usage
2020-10-10 02:10:32 -04:00
Imbris
5856d665e8
Improve figure and sprite highlighting
2020-10-10 02:10:31 -04:00
Monty Marz
d80683bc76
make clippy happy
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Delete glider.ron
2020-10-07 02:23:20 +00:00
Marcel
7c198365c7
Merge branch 'undefined' into 'master'
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Correction of errors
See merge request veloren/veloren!1421
2020-10-05 22:54:49 +00:00
Sam
81fc925071
Loot table fix
2020-10-04 08:52:19 -05:00
pablo saavedra soler
23b3be0433
I have corrected many errors in Spanish grammar and dialect in Latin America
2020-10-04 06:41:35 +00:00
Sam
dbe6ac0fc8
Addressed comments
2020-09-29 20:48:23 -05:00
Sam
be353c9fe0
Beam particles fixed/tweaked.
2020-09-29 19:48:17 -05:00
Sam
4ee552cd86
Add migration
2020-09-29 19:48:15 -05:00
Sam
7df6b781f1
Added keyframe support to basic beam state. Addressed some comments.
2020-09-29 19:48:15 -05:00
Sam
8de843a073
Created manifest for database to filepath for items.
2020-09-29 19:48:12 -05:00
Sam
46060c22a6
Fully separated sceptres from staves.
2020-09-29 19:48:12 -05:00
Sam
b8e4f506cc
Projectile effects are now drained, so that the same projectile can't trigger it's effects on multiple enemies.
2020-09-29 19:48:11 -05:00
Sam
813144832c
Addressed round of testing feedback.
2020-09-29 19:48:09 -05:00
Monty Marz
0d4979395e
separate sceptres from staffs, show values below 1.0 as decimals in the SCT, add starting sceptre
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remove firebolt from starting sceptre
2020-09-29 19:48:07 -05:00
Sam
7a50b94445
M1 now only regens stamina when healing allies if they are not at full health.
2020-09-29 19:48:02 -05:00
Monty Marz
c1caa2d3a8
test values
2020-09-29 19:48:00 -05:00
Monty Marz
5b5ab33c90
color adjustments
2020-09-29 19:47:59 -05:00
Sam
e92116cd1d
Tweaked particles. Added skill icons.
2020-09-29 19:47:58 -05:00
Sam
2dad6cf9af
New sceptre M2 is functional.
2020-09-29 19:47:57 -05:00
Sam
e62c0cd1bd
Lifesteal now works. Added particles to healing beam.
2020-09-29 19:47:57 -05:00
Nícolas Wildner
67a5c8b8ac
Update pt_BR.ron
2020-09-26 19:13:45 +00:00
Nícolas Wildner
a78ba49ea1
Update pt_BR.ron
2020-09-26 18:46:37 +00:00
Nícolas Wildner
f88be91042
Update pt_BR.ron
2020-09-26 18:20:59 +00:00
Nícolas Wildner
30b68b7c83
Update pt_BR.ron
2020-09-26 18:10:22 +00:00
jshipsey
9401c305e1
small corrections
2020-09-21 23:57:10 -04:00
Sam
3cddaf4ce8
Added icon for skillbar ability of sword.
2020-09-21 17:40:20 -05:00
Sam
c44b02bf19
Addressed second round of feedback.
2020-09-21 17:38:53 -05:00
Sam
7c18663990
Addressed first round of feedback on sword overhaul.
2020-09-21 17:38:52 -05:00
Sam
e3b7507ba4
Initial implementation of combo melee attack.
2020-09-21 17:38:41 -05:00
Joshua Barretto
c1b7199c6c
Removed unused sprite manifests
2020-09-21 16:07:38 +01:00
Sam
03089b05d4
Added healing healthsource logic to shockwave system.
2020-09-19 14:40:19 -05:00
Sam
6c09b81ed3
Added maximum vertical angle for shockwave.
2020-09-19 14:40:19 -05:00
Sam
7a469e3449
Changed boss from cyclops to stone golem. Added ai specific for boss.
...
Tweaked shockwave.
Fix rebasing errors.
2020-09-19 14:40:16 -05:00
scott-c
42aecad3e3
Tweak particle effects
2020-09-19 14:40:15 -05:00
Sam
ea9d4d5292
Added particles dedicated for shockwave.
2020-09-19 14:40:15 -05:00
Sam
7fc9c72a4a
Separated knockback out from basicmelee. Added weapon for cyclops boss to use, and added 1 ability to it.
2020-09-19 14:29:04 -05:00
Joshua Yanovski
3f451ae85e
Merge branch 'martin-t/dust' into 'master'
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Fix typo: velorite dusk->dust
See merge request veloren/veloren!1390
2020-09-18 23:54:17 +00:00
Monty Marz
481d1487f2
new loading screen bgs (part 1)
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Add a basic random feature to char creation
loading screen bg (part 2)
loading screen changes, random button graphics
Random appearance also pick a random npc name
2020-09-18 23:17:47 +00:00
Martin Taibr
39a1cbf286
fix typo: velorite dusk->dust
2020-09-19 00:43:29 +02:00