Commit Graph

77 Commits

Author SHA1 Message Date
Imbris
7a192a9466 add nightly feature back for specs -> shred
Former-commit-id: b483f75c10cc47faa66ab8063f7747e654068634
2019-05-01 14:46:06 -04:00
Imbris
f0b0b83cc8 Store thread pool in State, Remove unnecessary dep
Former-commit-id: cbce09915267f264801c174817b97ed3528715fd
2019-05-01 14:10:43 -04:00
Forest Anderson
993388e56a Ran fmt on codebase
Former-commit-id: 7fecffa1dc66fffba4f07d45fb80960dc5178f4f
2019-04-29 20:37:19 +00:00
timokoesters
f35e8d7b98 Fix gitignore and delete gitignores in subdirs
Former-commit-id: 4d57caa521c47d137e29d5b781abbdda6a2d8759
2019-04-29 20:43:04 +02:00
Joshua Barretto
e4d6d96afc Remove post debugging
Former-commit-id: 4a82bf8b6178fb88d5a6ea93706fb4e97ac2256d
2019-04-25 20:25:22 +01:00
Joshua Barretto
5e38eee8d4 Added chunk deletion
Former-commit-id: 63c29e43c4dc28097aaf4e0ff72977c7db5cc28f
2019-04-25 20:08:26 +01:00
Joshua Barretto
f136a63f69 Adjusted terrain loading and meshing performance
Former-commit-id: b55800b559289bf925d56096f29c0cfbc22439d2
2019-04-25 17:52:11 +01:00
Joshua Barretto
0b0c71592c Fixed orientation issue
Former-commit-id: 9fdeadb4c9a9ff55cbdeccbbf97ac32b4e9f4226
2019-04-25 17:52:11 +01:00
Joshua Barretto
fc8b7e9750 Worked on improving networking and terrain
Former-commit-id: e5ce819036a01f274c1c114bcd3b50fa42858703
2019-04-25 17:52:11 +01:00
timokoesters
927f3a12ba Fix ray issue after max_iteration
Former-commit-id: 55afdeeb0358934e3874ab3ca573e8cc71904ea1
2019-04-25 17:52:11 +01:00
timokoesters
c37db43580 Fix ray position
Former-commit-id: 772d5652d44c9467d22c9c93547ac154ce3110b3
2019-04-25 17:52:11 +01:00
Joshua Barretto
9105bf0811 Added better terrain collisions
Former-commit-id: 38de44654d8050260a19a1da6c40c0f701602f13
2019-04-25 17:52:11 +01:00
Joshua Barretto
f210de09df Added raycasting (needs testing) and basic character terrain collision
Former-commit-id: be6bfacfd28e777a64d8157fce129f8072e20b38
2019-04-25 17:52:11 +01:00
Joshua Barretto
f9f434a1c2 Started work on worldgen
Former-commit-id: 277a4b2a0a5a393c590a710aebaf62e5cce2ad1d
2019-04-25 17:52:11 +01:00
timokoesters
701755a8e2 Add disconnect handling
Former-commit-id: 24a9d535101f28debc0fe5a0600a32c9b744466f
2019-04-23 14:01:16 +02:00
timokoesters
3bf09f9f9c Handle errors with error_state instead of disconnect
Former-commit-id: cad5bbf9a5bb22dc6adf81d248d85d6a5d6aa140
2019-04-22 23:00:25 +02:00
timokoesters
06693136b6 Fixed names, debug and notify
Former-commit-id: f58dedf7c4eb9b284982588fc6b19bbe3edb0391
2019-04-22 23:00:24 +02:00
timokoesters
e9027c6433 Split connecting from registering
Former-commit-id: 56c21f72bc5b53635d6fdf00c99eb34df3b448c9
2019-04-22 23:00:24 +02:00
timokoesters
9a48e2fd42 Rename ClientState Connected -> Registered, Visitor -> Connected
Former-commit-id: 34f6726203b7d20b42937a02f48d8920ca3f1d7a
2019-04-22 23:00:23 +02:00
timokoesters
07a2aab8a3 Rename Disconnected to Visitor
Former-commit-id: aeb729a933cda380c03efe346347fc4dc0648dfb
2019-04-22 23:00:23 +02:00
timokoesters
fc2e6c3624 Clean up client state code
Former-commit-id: 2469a49abd23038838f6176b7f5cf0b303e8bee5
2019-04-22 23:00:22 +02:00
timokoesters
794b9cafad Implement ClientStates
Former-commit-id: f6167fd6de6fd1a3309224409cac77193be982e2
2019-04-22 23:00:22 +02:00
timokoesters
802c484a38 Make character model more variable
Former-commit-id: 331baad40c79d846290c4617ea8e359b2786c7ef
2019-04-22 23:00:21 +02:00
Joshua Barretto
779d50b6de Fixed clock
Former-commit-id: 585000319073e06f6511b3ef2c3db1135167d9d4
2019-04-22 17:50:18 +01:00
Joshua Barretto
247ba6621a Made NPC movement smoother
Former-commit-id: 105908cf0118113408acd5ad7dce191fe405f88f
2019-04-22 17:50:18 +01:00
timokoesters
91057edfac Remove .internal and .internal_mut
Former-commit-id: 261b656ec400f6780f2be2f5a4c331cc3b2a64a2
2019-04-22 10:24:27 +02:00
Imbris
1143c58e37 add graphic cache clearing on resize
Former-commit-id: 49b3a52036171fd8b66d9fae73bebb15fbf83a0b
2019-04-19 21:35:12 -04:00
timokoesters
86898c26a0 Rename lastAnimation to last_animation
Former-commit-id: 7eabea72ad5ee2cfed20b3927a828eb55fae8e33
2019-04-17 22:44:10 +02:00
timokoesters
ec16153164 Rename animationHistory to animation_history
Former-commit-id: bb2c882332fa9c3fd7f2c7fbd6143cd5f85153d8
2019-04-17 22:32:36 +02:00
timokoesters
b9607ef405 Fix #21 by checking animation history
Former-commit-id: 5272d1d7aee73fc07edeb31d9f29238d19b7d229
2019-04-17 19:39:12 +02:00
Joshua Barretto
6693d22ecd Fixed animation copypasta bug
Former-commit-id: e4b06e4e7c50214c7d7d9cc618ea7f117dc78ccc
2019-04-17 10:07:02 +01:00
Joshua Barretto
8029edde0b Moved animation determination to Control ECS system
Former-commit-id: 6650bc4d882d3f6779f99afea2e05155ad008282
2019-04-17 09:59:38 +01:00
Joshua Barretto
2c650f9cff Added basic agent AI
Former-commit-id: bb17edc8f2027c0c63c6a3ef0fc80c7a68c9aa05
2019-04-17 01:39:39 +01:00
Piotr
ddb32eec30 Animation States
Former-commit-id: 769f09dc44143b5e54623ea819db2d6149429184
2019-04-16 14:29:44 +00:00
Joshua Barretto
c98d841890 Fixed physics sync
Former-commit-id: 86d3af46c69f6566f4cab8d93ecf27636a9563cf
2019-04-15 00:29:28 +01:00
Joshua Barretto
f69ad40bd5 Fixed aspect on scene start, added more information to post errors
Former-commit-id: 0daff37cbcad6f906962216ce923a005da6861c1
2019-04-14 16:05:51 +01:00
Joshua Barretto
7fc923f2a7 Rebased
Former-commit-id: 017002bca2078f48998ecb412480492556082491
2019-04-14 14:23:43 +01:00
Joshua Barretto
a444826f0b Fixed zombie network worker threads
Former-commit-id: a8e74a9a8e42a0d5e1a79d87a1daf398e6294c73
2019-04-14 14:23:43 +01:00
Joshua Barretto
413bdf44e5 Extended timeout on huge transfer test to avoid failure on debug
Former-commit-id: 7fa49db2ce310ff83b0c7ba2c4525771f16e7842
2019-04-14 14:23:43 +01:00
Joshua Barretto
9f5aab3564 Prevented postal workers spinning for too long
Former-commit-id: e535f5745c817b7fd5f109711aaa65e6c78d6ecc
2019-04-14 14:23:43 +01:00
Joshua Barretto
f4260706e6 Updated package versions
Former-commit-id: bb0d1efd718ddef598fbb894498a43ad014a11c0
2019-04-14 14:23:43 +01:00
Joshua Barretto
3112486005 Added partial chunk loading, package section to workspace Cargo.toml
Former-commit-id: 4164daf4ccbe6695f664a44d0fce0ee10df39b8d
2019-04-14 14:23:43 +01:00
Joshua Barretto
507c47e771 Rewrote netcode, added basic chunk synching
Former-commit-id: e9f76f7fa9dbe0c81cd4c998bf0f0b3eec9235cb
2019-04-14 14:23:43 +01:00
Joshua Barretto
f27b5fa975 Added server-side chunk generation
Former-commit-id: 72e02f8ec711ec4fac3111b591c4b08086dee4e3
2019-04-14 14:23:43 +01:00
Joshua Barretto
3d9f8105e6 Started work on server-side chunks
Former-commit-id: 84a6bd7358f67a77043c4b11c787538f073c8d28
2019-04-14 14:23:43 +01:00
Joshua Barretto
62b91eb01b Integrated Sphynx
Former-commit-id: 5d96983a385bb77a2876aa7439158252b7e2f0fc
2019-04-14 14:23:43 +01:00
Imbris
fb83c836a1 make to_server() blocking, post fixes & cleanup, use server address
Former-commit-id: 7debc790e158a996ed58271d3307214e42b850bd
2019-04-14 15:04:44 +02:00
Marcel Märtens
251cccffe5 add simple interface to get assets from various locations
Former-commit-id: 2ee6c4ef811e935eb8684a2cd827a97b8ad0be7a
2019-04-13 03:40:59 +02:00
Pfauenauge
8ecb849970 Char Window, Mana, Health, Exp-Bar
Former-commit-id: 546d29aae7441232892c7b7438708e93fb440128
2019-04-06 00:36:04 +02:00
Pfauenauge90
6ebff7ce2c Merged with UI-Input
Former-commit-id: f18e92dcac87c3b2806065078c70527ffd805876
2019-04-04 16:45:57 +02:00