scott-c
d6c6ad144f
send level change event for set_level command
2020-06-01 22:04:44 +08:00
scott-c
a895296e0e
Add level up network event
2020-06-01 22:04:44 +08:00
scott-c
1d98a0a4ee
Add character select network event
2020-06-01 22:04:44 +08:00
scott-c
fd6911eb27
Fix social list having incorrect player count
2020-06-01 22:04:44 +08:00
scott-c
7cf9967e77
Add character name and level to social window
2020-06-01 22:04:44 +08:00
scott-c
41b60d5f34
Restore player alias being displayed in chat
2020-06-01 22:04:44 +08:00
scott-c
035f1ce95e
Fix unused variable compiler warning
2020-06-01 21:56:46 +08:00
scott-c
e9b22c890a
fix #562 Confusing chat alias
2020-06-01 21:36:39 +08:00
Shane Handley
547a63d8a7
Ensure that the player uuid and character id both match in a character deletion query.
2020-06-01 02:29:05 +10:00
Prashan Dharmasena
1e079f5766
Closes #573 . Do not announce alias change for non-body players.
2020-05-29 18:36:52 -07:00
Monty Marz
39df00be50
Added 36 Swords
...
I added 36 sword models to the code.
2020-05-29 18:23:00 +00:00
Monty Marz
98477a4007
Merge branch '561-info-popup-for-saved-waypoints-only-appear-for-the-second-time-you-visit-one' into 'master'
...
Resolve "Info popup for saved waypoints only appear for the second time you visit one"
Closes #561
See merge request veloren/veloren!1014
2020-05-29 11:39:12 +00:00
CapsizeGlimmer
2f38332f7d
Only NPCs speak when hit. Farm animal alignment changed from NPC to Tame
2020-05-27 13:49:18 +02:00
CapsizeGlimmer
a0628c7a93
NPCs now call for help when you hit them. Redraw speech bubble dark mode.
2020-05-27 13:49:18 +02:00
CapsizeGlimmer
f8ae27c234
Chatting now creates speech bubbles
2020-05-27 13:49:14 +02:00
Justin Shipsey
7bbbf74fc2
orientation animation
2020-05-27 06:41:55 +00:00
Prashan Dharmasena
2fb0964b7c
Closes #450 : Send update chat message to all clients on successful alias change.
2020-05-26 22:00:47 -07:00
CapsizeGlimmer
9e7d637c8e
Waypoint notifications have a 10 second cooldown
2020-05-25 02:56:31 -04:00
Joshua Yanovski
33900fd12b
Merge branch 'treeco/new-map' into 'master'
...
Changed default map and seed, lowered site counts
See merge request veloren/veloren!992
2020-05-21 20:46:54 +00:00
Monty Marz
7a362810ee
Pfau/0.6 bg
2020-05-16 12:48:29 +00:00
Marcel Märtens
5e96162ad4
Change the version number to 0.6
2020-05-16 00:50:40 +02:00
Imbris
cb86ca4317
Merge branch 'imbris/stats-updater' into 'master'
...
Update stats in a separate thread
See merge request veloren/veloren!997
2020-05-15 21:52:40 +00:00
Imbris
353a97accf
Wrap updates in transaction
2020-05-15 16:40:06 -04:00
Imbris
1059f20049
Update stats in a separate thread
2020-05-15 16:03:51 -04:00
Joshua Barretto
42e7f99414
Fixed square staircases in dungeons
2020-05-15 18:34:05 +01:00
Joshua Barretto
072bac639f
Fixed incorrect giant names
2020-05-15 18:33:34 +01:00
Joshua Barretto
1f99350448
Added dungeon bosses, boss loot, boss arenas
2020-05-15 16:05:50 +01:00
Treeco
e5f638d27c
Changed default map and seed, lowered site counts
2020-05-15 11:36:19 +01:00
Shane Handley
3fe0159ab0
Correctly set the exp target for the next level when spawning a character.
...
Removed the unwrap_or from the update method for stats persistence, and
have a dedicated method for updating single rows with a new connection.
2020-05-15 13:27:26 +10:00
Mckol
a407558669
VELOREN_SAVES_DIR envar now overrides the server persistence db path
2020-05-15 01:54:14 +02:00
Mckol
e73e9354d2
Make singleplayer use voxygen's config path for persistence path.
2020-05-15 01:54:13 +02:00
Mckol
19498758e1
Changed the default path of persistence database
...
Now the default is `./saves/`, it's also configurable.
2020-05-14 22:42:44 +02:00
CapsizeGlimmer
bb0881253d
Popup message when setting waypoint
2020-05-14 16:56:10 +00:00
Forest Anderson
5ea3f19d18
Merge branch 'shandley/persistence-stats' into 'master'
...
Stats Persistence
See merge request veloren/veloren!970
2020-05-13 13:43:22 +00:00
Shane Handley
71b66350d2
Write stats to the DB when a player disconnects from the server.
2020-05-13 22:08:26 +10:00
Forest Anderson
a6fb1bd37f
Merge branch 'imbris/entity_count' into 'master'
...
Fill in entity_count in metrics
See merge request veloren/veloren!983
2020-05-13 08:13:05 +00:00
Imbris
d587708958
Fill in entity_count in metrics
2020-05-12 19:44:27 -04:00
Shane Handley
d988b34c22
- Update the stats of characters individually, reverting the change with
...
big combined updates.
- Add a timer to the stats persistence system and change the frequency
that it runs to 10s
- Seperate the loading of character data for the character list during
selection, and the full data we will grab during state creation. Ideally
additional persisted bits can get returned at the same point and added
to the ecs within the same block.
2020-05-13 09:14:09 +10:00
Shane Handley
e2072ddae0
Gather all characters stats in the system, build one big query, rather than per-character queries.
2020-05-13 09:14:08 +10:00
Shane Handley
ceb3e26341
Stats persistence
...
- Update client code to use persisted stats
- Add a system for stats persistence
- Add a basic scheduler to control duration between execution of
persistence systems
2020-05-13 09:14:08 +10:00
Shane Handley
622465b35d
Initial models, migration and client code for stats persistence.
2020-05-13 09:14:08 +10:00
Acrimon
47750e35b2
Fix #556
2020-05-13 01:08:33 +02:00
CapsizeGlimmer
805c5d651e
Tab completion code review suggestions
2020-05-11 18:02:21 -04:00
CapsizeGlimmer
03986d2070
Rework tp command - "/sudo player /tp" is short for "/sudo player /tp sudoer"
2020-05-10 19:17:34 -04:00
CapsizeGlimmer
c2e7d3e00a
Fixed player list tab completion
2020-05-10 19:17:17 -04:00
CapsizeGlimmer
acd9f1bb6e
Implement tab completion of enums (/object /time /spawn) and numbers
2020-05-10 19:16:34 -04:00
CapsizeGlimmer
cdfcdffbf8
Initial client implementation of tab completion
2020-05-10 19:16:01 -04:00
CapsizeGlimmer
16a32d0003
Server server::cmd depends on common::cmd
2020-05-09 21:50:51 -04:00
S Handley
7a6c392fc3
- Load characters after login.
...
- Make the character screen load with an empty character list from the server, send event to the server for character creation with data, but not yet saving them to the DB.
- Working but messy character saving to DB
- Add the character_data to the client, rather than keep it in the GLobalState.
2020-05-09 15:41:25 +00:00
CapsizeGlimmer
a58e884e9c
Add optional argument to /get_items
2020-05-07 18:39:48 +00:00