Marcel Märtens
d71e9d0ee9
updated dependencies and fixed stuff
...
- replace serde_derive by feature of serde
incl. source code modifications to compile
- reduce futures-timer to "2.0" to be same as async_std
- update notify
- removed mio, bincode and lz4 compress in common as networking is now in own crate
btw there is a better lz4 compress crate, which is newer than 2017
- update prometheus to 0.9
- can't update uvth yet due to usues
- hashbrown to 7.2 to only need a single version
- libsqlite3 update
- image didn't change as there is a problem with `image 0.23`
- switch old directories with newer directories-next
- no num upgrade as we still depend on num 0.2 anyways
- rodio and cpal upgrade
- const-tewaker update
- dispatch (untested) update
- git2 update
- iterations update
2020-07-07 09:43:49 +02:00
Joshua Barretto
9243ab8a52
Fixed animal loadouts and /spawn
2020-07-07 02:21:14 +01:00
Joshua Barretto
333d8c70b3
Updated changelog
2020-07-07 01:11:37 +01:00
Joshua Barretto
5b8234eb5a
Prevented pet damage
2020-07-07 01:01:39 +01:00
Joshua Barretto
693761edb0
Fixed staff RMB, bug in ranged weapon code
2020-07-06 23:37:44 +01:00
Joshua Barretto
fd6c2547da
Made pets healable
2020-07-06 21:18:30 +01:00
Joshua Barretto
b3bba8aabb
Made fireballs brighter, animals slightly more effective at combat
2020-07-06 21:02:16 +01:00
Joshua Barretto
75894ff8d6
Reduced acceleration in air
2020-07-06 20:51:57 +01:00
Joshua Barretto
fe402a1c52
Made pets regulate their speed
2020-07-06 20:51:23 +01:00
Imbris
ba1b10bf40
Upgrade hashbrown
2020-07-06 03:15:06 -04:00
Imbris
c4f5dee34f
point to github specs to access PairedStorage type, fix Loadout sync spam
2020-07-06 01:56:02 -04:00
Piotr Korgól
726aba9997
Add a test for the loot table's validity
2020-07-05 18:52:36 +02:00
Joshua Barretto
afcf72d7e9
Removed bomb timeout
2020-07-05 16:15:51 +01:00
Joshua Barretto
4da106aec1
Added training dummies
2020-07-05 16:15:51 +01:00
Joshua Barretto
40ff4923dc
Added bombs, throwable items, more block kinds, weaker explosions
2020-07-05 16:15:48 +01:00
jshipsey
840d228a20
remove slowmo test mode
2020-07-05 10:00:44 -04:00
jshipsey
2bec9b418f
clippy fixes
2020-07-05 09:39:56 -04:00
Joshua Barretto
188bdccd3c
Velocity-corrected bezier pathfinding control, swimming control
2020-07-05 09:38:15 -04:00
jshipsey
b4acd76435
more latitude tilt, better attack anims, addressed aesthetic concerns, deleted dead assets
2020-07-05 09:38:15 -04:00
Joshua Barretto
fb8ab18346
Smoother pathfinding for fast animals
2020-07-05 09:38:14 -04:00
jshipsey
efad612497
remove warnings, rebase fix
2020-07-05 09:38:14 -04:00
Joshua Barretto
f55843c167
More tolerant pathfinding
2020-07-05 09:38:14 -04:00
Joshua Barretto
79d52c0662
Run tilting, per-species running speed
2020-07-05 09:38:14 -04:00
jshipsey
29181be268
pangolin and special pangolin variable
2020-07-05 09:38:14 -04:00
jshipsey
fc34209243
more run animation work, adjusting pivots
2020-07-05 09:38:14 -04:00
Snowram
7ea7629d2c
Add wolf, frostfang and mouflon npcs
2020-07-05 09:38:14 -04:00
Snowram
a3a55f5bb2
Add rock snapper mob
2020-07-05 09:38:13 -04:00
Snowram
32ec72cc3a
Add tortoise mob
2020-07-05 09:38:13 -04:00
unknown
02b6a57063
Add asp mob
2020-07-05 09:38:13 -04:00
Snowram
12ca502a1d
Add tiger mob
2020-07-05 09:38:12 -04:00
Snowram
955e348a53
Add alligator, salamander and monitor npcs
2020-07-05 09:38:12 -04:00
Snowram
6e0e3d094f
Remove quad_low mobs from quad_medium
2020-07-05 09:38:12 -04:00
Snowram
6b6e9d5c8d
Add quadruped_low skeleton
2020-07-05 09:38:11 -04:00
Forest Anderson
b2528b01f6
Merge branch 'xvar/skills' into 'master'
...
Initial implementation of skills and skill groups
See merge request veloren/veloren!1135
2020-07-05 00:33:11 +00:00
Forest Anderson
4bc5fe9cf9
Merge branch 'angel/add-spawn-training-dummy' into 'master'
...
Added spawning test dummy
See merge request veloren/veloren!1142
2020-07-04 19:24:02 +00:00
Forest Anderson
4d1acf8fe1
Added tests and documentation to skills.rs
2020-07-04 14:32:24 -04:00
Piotr Korgól
079a6094cb
Correctly load the loot table
2020-07-04 18:40:23 +02:00
Ben Wallis
aadaf83126
Refactored Skills/SkillGroups structure and implemented JSON persistence
2020-07-04 15:25:21 +01:00
Ben Wallis
7bf9182768
Moved skills stuff to new skills.rs file
2020-07-04 15:25:20 +01:00
Ben Wallis
a26c9c78f0
Added Skills and Skill Groups for characters
2020-07-04 15:25:04 +01:00
Piotr Korgól
3b7e75fde3
Make chests and enemies use the basic loot table
2020-07-04 14:07:10 +02:00
Piotr Korgól
61071c4654
Implemented a lottery system
2020-07-04 12:40:27 +02:00
Forest Anderson
30d8f03e7b
Added proper training dummy model
2020-07-03 16:53:04 -04:00
Forest Anderson
34e3cb5eb5
Added spawning test dummy
2020-07-03 16:53:04 -04:00
Marcel
93bba77b2e
Merge branch 'xMAC94x/network-switch' into 'master'
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xmac94x/network switch
See merge request veloren/veloren!1139
2020-07-03 17:13:58 +00:00
Samuel Keiffer
c745b3abfd
Leap now actually works. In addition, leaping while next to an entity no longer interrupts the leap.
2020-07-03 15:40:12 +00:00
Marcel Märtens
a0c4ffcda1
simple fmt in order to make the replacement commit as simple as possible
2020-07-03 13:11:44 +02:00
Marcel Märtens
7ba36f6d42
doing a simple 1:1 swap out network coding
...
this is the part which prob has less Merge conflics and is easy to rebase
the next commit will have prob alot of merge conflics
followed by a fmt commit
2020-07-03 13:11:31 +02:00
Monty Marz
72d5013a54
Loot ChatType, Update german translation, map zooming
2020-07-01 19:05:44 +00:00
Marcel
3342e5293b
Merge branch 'scott-c/daggers' into 'master'
...
Scott-c/1h-wielding #185
See merge request veloren/veloren!1095
2020-07-01 12:07:35 +00:00