920 Commits

Author SHA1 Message Date
timokoesters
dd858e8d1b
Make pipeline succeed 2019-08-26 14:05:17 +02:00
timokoesters
34c959bef0
Update to github vek repo 2019-08-26 13:12:45 +02:00
timokoesters
816633c3f3
fmt 2019-08-26 13:12:43 +02:00
timokoesters
a27dfda5fb
Implement unstoppable rolling 2019-08-26 13:12:42 +02:00
timokoesters
660f31ef48
Look in the direction of the camera 2019-08-26 13:12:38 +02:00
jshipsey
f7c43b56de
idle block animation 2019-08-26 13:12:38 +02:00
timokoesters
2dfe94bf0b
Block when pressing right click while looking at the attacker 2019-08-26 13:12:37 +02:00
Vechro
1b4187fd30 Small changes to velocity 2019-08-22 22:26:35 +03:00
Vechro
9e08f085fd Simplify debug info 2019-08-22 21:53:46 +03:00
Monty Marz
01eb26206f Pfauenauge/plants grass 2019-08-21 17:22:05 +00:00
Joshua Barretto
a5876ece59 Random terrain sprite orientations 2019-08-21 16:22:49 +01:00
Joshua Barretto
e402bd9338 Added per-instance transformation matrix, variable wind swaying 2019-08-21 13:47:29 +01:00
Joshua Barretto
f2ab179e1c Fixed sprite mesh offsets 2019-08-20 16:54:12 +01:00
Joshua Barretto
e5865e3844 Sprite render distance tweaks and optimisations 2019-08-20 11:05:01 +01:00
Joshua Barretto
baf42f2203 Added multiple sprite block kind support 2019-08-20 00:31:11 +01:00
Joshua Barretto
7e5222e75b Sprite distance fading, grass 2019-08-19 22:54:16 +01:00
Joshua Barretto
9b647993f0 Added wheat and sprite rendering 2019-08-19 21:09:35 +01:00
Joshua Barretto
333c824402 Added Instances construct 2019-08-19 18:23:47 +01:00
Joshua Barretto
898579f693 Added sprite pipeline 2019-08-19 18:01:23 +01:00
Acrimon
724d6dffb4 Disabled unsafe using lint level. 2019-08-19 14:39:23 +02:00
Monty Marz
31bd17c810 Fix low fps 2019-08-19 08:03:19 +00:00
Monty Marz
01143930db hotbar changes
completely switched to. vox files

easier to see design

gradient and numbers on the health/mana bar
2019-08-18 18:07:21 +00:00
Joshua Barretto
02a01fd959 More interesting waves 2019-08-18 10:33:18 +01:00
Joshua Barretto
56bfefa477 Better reflections and water fog 2019-08-18 10:33:18 +01:00
Joshua Barretto
e02a2142cf Fixed water in caves, made water reflection vary with lighting 2019-08-18 10:33:18 +01:00
Joshua Barretto
072d14045f Better fluid meshing, disabled fluid backface culling and depth buffer writing 2019-08-18 10:33:18 +01:00
Joshua Barretto
c1f269930a Added translucent meshing pass, water reflections 2019-08-18 10:33:18 +01:00
Luc Fauvel
faa3664559 Copying terrain pipeline and shaders for fluids 2019-08-18 10:33:18 +01:00
jshipsey
7fed6586c4 added shoulder movement and fixed placement 2019-08-18 02:35:27 -04:00
Imbris
0d6e1999ff Merge branch 'imbris/srgb' into 'master'
Handle srgb values more accurately, Load shaders at runtime + hotloading

Closes #79

See merge request veloren/veloren!412
2019-08-16 22:44:14 +00:00
Joshua Barretto
bf27fa724a Merge branch 'scott-c/cull-entities-outside-viewport' into 'master'
Scott c/cull entities outside viewport

Closes #207

See merge request veloren/veloren!442
2019-08-16 16:47:02 +00:00
scott-c
cf8f2e1abc cargo fmt 2019-08-17 00:11:06 +08:00
scott-c
06a912c2e5 unwrap_or instead of map_or 2019-08-17 00:08:09 +08:00
scott-c
287cf5cb77 use entity scale as hitbox for frustrum culling 2019-08-16 23:39:07 +08:00
scott-c
27824c636e Replace view distance culling with frustum culling 2019-08-16 21:45:10 +08:00
Imbris
bdbe967a88 Fix typo, move shaders back out of subfolders 2019-08-15 23:59:10 -04:00
Imbris
ec28d628bd Improve colors 2019-08-15 23:59:09 -04:00
Imbris
3988daed39 Add srgb converion in shaders 2019-08-15 23:56:14 -04:00
Imbris
35d490bc1e Move shaders, start asset reloading system 2019-08-15 23:56:12 -04:00
Acrimon
dc1e4d1ae8 [Voxygen] Switch mutexes to parking_lot and channels to crossbeam. 2019-08-16 00:07:09 +02:00
Piotr Korgól
28c47663d0 Give singleplayer its own server settings 2019-08-14 17:51:59 +02:00
Geno
e8342cd4a3 added first person switch 2019-08-13 17:54:13 +00:00
Acrimon
7c8487ed76 Finished switch to hashbrown. 2019-08-11 22:38:28 +02:00
Acrimon
058ecb8ada Use hashbrown in voxygen instead of a billion different shitty maps. 2019-08-11 21:52:23 +02:00
Joshua Barretto
66db9a6f09 Merge branch 'telastrus/auth' into 'master'
Server-side authentication

See merge request veloren/veloren!419
2019-08-09 01:37:44 +00:00
telastrus
35c89a5aaf fixed the silent kick, made it actually proper 2019-08-08 17:58:36 -04:00
telastrus
62df0d3503 actually removed printlns 2019-08-08 12:09:14 -04:00
telastrus
7e4e132307 ran cargo fmt 2019-08-08 12:05:38 -04:00
telastrus
12a3258ee2 auth done, no popup yet 2019-08-08 12:01:15 -04:00
telastrus
2f7648b9a6 90% there 2019-08-08 11:23:58 -04:00