Commit Graph

10017 Commits

Author SHA1 Message Date
Justin Shipsey
33a1474419 Merge branch 'snowram/wyvern' into 'master'
Snowram/wyvern

See merge request veloren/veloren!2847
2021-09-21 14:20:33 +00:00
Marcel
d3f55b9975 Merge branch 'juliancoffee/aim_bombs' into 'master'
Aimed bombs

See merge request veloren/veloren!2865
2021-09-21 14:18:31 +00:00
Marcel
3c72722e48 Merge branch 'kimtinh/add-vietnamese' into 'master'
Add Vietnamese translation

See merge request veloren/veloren!2856
2021-09-21 14:10:40 +00:00
Snowram
8d88a29a4b Adds Xtilt to BirdLarge skeleton 2021-09-21 15:31:46 +02:00
Snowram
5574554eda Set beam offset depending on body dimensions 2021-09-21 15:31:46 +02:00
Snowram
46021c31bd Bird large beam offset hack 2021-09-21 15:31:43 +02:00
jshipsey
7978b16820 animation tweaks 2021-09-21 15:30:43 +02:00
Snowram
cfdcf59844 Split wyvern anims from the other birdlarge anims 2021-09-21 15:30:43 +02:00
jshipsey
be53c407cb wyvern walk 2021-09-21 15:30:43 +02:00
Snowram
298c1fbccb More wyvern anim work 2021-09-21 15:30:42 +02:00
Snowram
7384868c57 Adds flame wyvern npc 2021-09-21 15:30:42 +02:00
juliancoffee
2341a426f0 Allow aiming bombs 2021-09-20 22:29:25 +03:00
Marcel
c8b210c893 Merge branch 'xMAC94x/update_crates' into 'master'
update crates

See merge request veloren/veloren!2863
2021-09-20 13:31:14 +00:00
Marcel Märtens
636838f510 update crates 2021-09-20 14:39:01 +02:00
Joshua Barretto
717690b883 Merge branch 'james/rrt-pathfinding' into 'master'
Initial RRT flight pathfinding

See merge request veloren/veloren!2773
2021-09-19 19:30:31 +00:00
Justin Shipsey
d7fafbfdfd Merge branch 'mehmetmalli/turkish-translations' into 'master'
Turkish translations

See merge request veloren/veloren!2861
2021-09-19 17:49:19 +00:00
Mehmet Mallı
0efa41a04d Update buff.ron 2021-09-19 16:05:04 +00:00
Mehmet Mallı
c1d5e3b0d2 added main Turkish translations 2021-09-19 17:36:31 +03:00
Mehmet Mallı
c8c02fe838 added common Turkish translations 2021-09-19 17:36:05 +03:00
Mehmet Mallı
964c412a7c changed Turkish translations for uncanny valley in char_selection 2021-09-19 17:35:41 +03:00
Mehmet Mallı
ba3aacb146 added Turkish translations for buffs 2021-09-19 17:35:08 +03:00
Joshua Barretto
845f8977ff Merge branch 'juliancoffee/clay_gole_laser_fix' into 'master'
Tweak coefficient of beam_offset for clay_golem

See merge request veloren/veloren!2859
2021-09-18 17:36:08 +00:00
juliancoffee
215f4b9be0 Tweak coefficient of beam_offset for clay_golem 2021-09-18 19:55:46 +03:00
Ben Wallis
b93c2a0430 Merge branch 'xvar/egui-admin' into 'master'
Added new Admin Commands window to egui, including Give Items and Kits sections

See merge request veloren/veloren!2812
2021-09-18 16:02:27 +00:00
Ben Wallis
4349a14064 * Added new Admin Commands window to egui, including Give Items and Kits sections
* Added widgets.rs to egui for reusable widgets
* Added filterable_list egui widget
* Reworked DebugShapeAction to be a more generic EguiAction which now allows for ChatCommands (used by admin tools) as well as DebugShape drawing requests.
* Fixed egui event handling so that typing/clicking within egui windows now correctly doesn't pass these events onto the game itself
* Removed /give_item limit for stackable items
2021-09-18 16:17:42 +01:00
Joshua Barretto
8d336d6625 Merge branch 'james/lava-dungeons' into 'master'
Prettier site2 houses

See merge request veloren/veloren!2852
2021-09-18 14:58:42 +00:00
Trung Do
b26294885c Add Vietnamese translation
Not translate skills.ron yet.
2021-09-18 17:59:28 +07:00
Justin Shipsey
ddf2c2915d Merge branch 'zesterer/remove-unscheduled-skydives' into 'master'
Remove unscheduled skydives

See merge request veloren/veloren!2851
2021-09-18 04:53:22 +00:00
James Melkonian
571dac7904 Move rrt algorithm into its own function 2021-09-17 16:27:00 -07:00
James Melkonian
7f9ab102c7 Make RRT pathfinding a cfg feature 2021-09-17 16:01:20 -07:00
James Melkonian
746840404c Disable RRT pathfinding 2021-09-17 16:01:19 -07:00
James Melkonian
235e2def3b Initial RRT flight pathfinding 2021-09-17 16:01:19 -07:00
James Melkonian
bb48d20a37 Prettier town houses 2021-09-17 15:49:14 -07:00
James Melkonian
7a72df7e27 Gable primitive and dungeon lava rooms 2021-09-17 15:45:26 -07:00
Joshua Barretto
a015035510 Use previous position caches for airship collision detection 2021-09-17 22:34:28 +01:00
Imbris
ada61107f9 Merge branch 'anomaluridae/cleanup-interactable' into 'master'
Seperation of targets vs interactables. Cleaner cursor interactions.

See merge request veloren/veloren!2754
2021-09-17 19:25:08 +00:00
Joshua Barretto
3bebf1febe Merge branch 'juliancoffee/remove_level' into 'master'
Rename level in EntityInfo to health_scaling and small cleaning

See merge request veloren/veloren!2850
2021-09-17 17:38:10 +00:00
anomaluridae
d0629224d2 remove unneeded mut, provide default_select_pos to secondry key event handler, and use the is_filled() over the is_opaque() to be reader friendly 2021-09-17 10:34:20 -07:00
anomaluridae
dc76d5c05f is_solid() detects both solid rock and sprites (e.g. mineable ore). when in build mode, would like to be able to still mine if user cursor is over a mineable ore. so need to properly cast the build ray to use opaque (not fillable) blocks to get the proper position, vs the mineable block which may be nearer 2021-09-17 10:34:20 -07:00
anomaluridae
f3d8adf3fa choose nearest target, from a specific subset of targets, for scene highlighting vs interactable vs game primary/secondary key input 2021-09-17 10:34:20 -07:00
anomaluridae
a7cee0f11b keep MAX_TARGET_RANGE within voxygen 2021-09-17 10:34:20 -07:00
anomaluridae
2789d2ae29 intentional use of terrain targeting and select_pos as passed to the event handler. select_pos is None when not needed. 2021-09-17 10:34:20 -07:00
anomaluridae
a02488ddd9 properly use the target vs pickup range, in choosing the interactable. when finding the target_entity, use the proper limited dist range (cast_dist) with the proper upper bounds. 2021-09-17 10:34:20 -07:00
anomaluridae
0f13db9600 make the ContollerInputs.select_pos be explicitly the breakable blacks for mining 2021-09-17 10:34:20 -07:00
anomaluridae
07cfa0ef35 add comment for future direction of Interactables. 2021-09-17 10:34:20 -07:00
anomaluridae
b1adc9c4e0 build positions for place versus remove block are cleaner (less likely to fail) when apply the +0.01 modifier versus -0.01 modifier selectively. this is equivalent to current master, and is simply more explicit now 2021-09-17 10:34:20 -07:00
anomaluridae
9ddc38ba18 changes per MR feedback. simplier Option handling with zip, filter, and fewr unwraps. use kind keyword (not typed). if lets when possible. additional syntax cleanup 2021-09-17 10:34:20 -07:00
anomaluridae
946ca442ab make Target generic, over the specific typed targets 2021-09-17 10:34:20 -07:00
anomaluridae
01cfe39503 undo macro use for DRY on client event handler, and handle edge detection in mining so that we don't get Empty interactables. 2021-09-17 10:34:20 -07:00
anomaluridae
25c3d2a9e2 MR review updates. Added back the 0.01 modifiers, update naming and comments, keep interactable construction in the interactables mod, remove unneeded curry, syntax updates. only cast for mining and build if enabled. 2021-09-17 10:34:20 -07:00