1321 Commits

Author SHA1 Message Date
jshipsey
d8eeffeacd speedier weapons initial testing 2021-02-27 01:42:45 -05:00
jshipsey
f8a6a48b41 BL improvements, various fixes 2021-02-27 01:42:45 -05:00
jshipsey
6f49e0b94e rebase 2021-02-27 01:42:45 -05:00
jshipsey
749fc13882 rendering 2021-02-27 01:42:45 -05:00
jshipsey
fc80fff924 new dungeon setups, new npcs, weapon specific loadouts, anims 2021-02-27 01:42:45 -05:00
jshipsey
fbaaa60513 bow 2021-02-27 01:42:45 -05:00
jshipsey
4e3bf62732 the stabs 2021-02-27 01:42:45 -05:00
jshipsey
36711e8885 wielding 2021-02-27 01:42:45 -05:00
jshipsey
2a908d5638 run anim tweaks 2021-02-27 01:42:45 -05:00
unknown
aa4f68d72b More npcs work 2021-02-27 01:42:45 -05:00
unknown
917afb3f0d Add new quadmeds npcs with rough offsets 2021-02-27 01:42:44 -05:00
Snowram
39b76036b1 Sahagin, Adlet npcs 2021-02-27 01:42:43 -05:00
jshipsey
37a4bb4bef gnome 2021-02-27 01:42:43 -05:00
jshipsey
fd96357775 biped_small setup 2021-02-27 01:42:43 -05:00
Snowram
79d4ca6fae Merge branch 'Sarrakitty/OceanFlora' into 'master'
added coral reefs, kelp forests, and seagrass

See merge request veloren/veloren!1819
2021-02-27 01:52:33 +00:00
Sarra
73f966dc63 tweaking coral models and seagrass spawns 2021-02-25 23:39:41 -05:00
Samuel Keiffer
a1ff097987 Merge branch 'aweinstock/coin-item' into 'master'
Add a coin item and make amounts visible on dropped items.

See merge request veloren/veloren!1821
2021-02-26 04:17:12 +00:00
Samuel Keiffer
d4e54217fc Merge branch 'add-gemu-models' into 'master'
Add sword and bow models from backlog

See merge request veloren/veloren!1818
2021-02-26 02:59:51 +00:00
Avi Weinstock
890aa6fbee Add a coin item and make amounts visible on dropped items. 2021-02-25 21:31:30 -05:00
Sarra
c965db4420 correcting formatting and removing commented out code that wasn't supposed to be there 2021-02-25 20:41:57 -05:00
Snowram
c77721e8c7 Fixes weapons model and icon offsets 2021-02-26 02:37:59 +01:00
Samuel Keiffer
f608ff9806 Merge branch 'aweinstock/modularforms' into 'master'
Support modular weapon components made from a tagged material using the material as a multiplier.

See merge request veloren/veloren!1815
2021-02-26 00:53:02 +00:00
Avi Weinstock
e58768bc37 Finish plumbing MaterialStatsManifest. Fix issue with speed clamping when recursing through components. Improve statblocks in item tooltips. 2021-02-25 15:26:49 -05:00
Sarra
07f34e11f9 added coral reefs, kelp forests, and seagrass 2021-02-25 05:33:18 -05:00
Sam
2a5edb41ab Weapon offsets in humanoid manifest 2021-02-24 21:52:32 -05:00
Sam
f4d25ff5c0 Bows 2021-02-24 20:37:43 -05:00
Sam
8af4966ae1 Axes 2021-02-24 19:11:41 -05:00
Sam
8dbdaa8759 Swords 2021-02-24 18:54:06 -05:00
Snowram
8c1f8f6441 Merge branch 'nwildner/pt_BR_trade-updates' into 'master'
pt br trade updates

See merge request veloren/veloren!1810
2021-02-23 23:21:30 +00:00
Nícolas Wildner
3602c46327 pt br trade updates 2021-02-23 23:21:30 +00:00
Avi Weinstock
fa891ff74a Put material stats in their own manifest, and multiply a form's stats by the weighted average of the material multipliers. 2021-02-23 15:49:34 -05:00
Avi Weinstock
77aeb43247 Support modular weapon components made from a tagged material using the material as a multiplier. 2021-02-23 15:31:51 -05:00
Snowram
af01c69456 Merge branch 'snowram/turret' into 'master'
Object animation, beam fixes, turret implementation

See merge request veloren/veloren!1805
2021-02-23 20:16:56 +00:00
Imbris
0d3a990931 Merge branch 'aweinstock/modular-weapon-rigging' into 'master'
Support modular weapon voxel meshes being made by assembling their components.

See merge request veloren/veloren!1806
2021-02-23 00:45:26 +00:00
Avi Weinstock
a25ad7f205 Support modular weapon voxel meshes being made by assembling their components. 2021-02-23 00:45:26 +00:00
Marcel
b83703c1c5 Merge branch 'sam/ecs-sys-struct' into 'master'
Sam/ecs sys struct

See merge request veloren/veloren!1813
2021-02-23 00:08:09 +00:00
Marcel
ec05d0c253 Merge branch 'xMAC94x/prot_improvements' into 'master'
xMAC94x/prot_improvements

See merge request veloren/veloren!1796
2021-02-22 22:47:43 +00:00
Justin Shipsey
7d9a8b27e3 Merge branch 'steanne-master-patch-91284' into 'master'
Update _manifest.ron for minor typos in villager statements

See merge request veloren/veloren!1807
2021-02-22 22:10:38 +00:00
Sam
cec54039bc Character behavior system now uses immutable data struct 2021-02-22 15:30:53 -05:00
Snowram
246242b5a2 Adds look_dir to anims, humanoid heads pivot fixes 2021-02-22 20:00:06 +01:00
Marcel Märtens
b473bb9cbd Client::new can now resolve DNS requests, better networking error messages 2021-02-22 17:35:19 +01:00
steanne
348f921212 Update _manifest.ron for minor typos in villager statements 2021-02-22 00:04:02 +00:00
Snowram
882c727514 Various fixes to object animation, cleanup 2021-02-21 19:56:46 +01:00
Snowram
be17e607b1 Various fixes to beam, body based interp 2021-02-21 19:17:56 +01:00
Snowram
e889e516d4 Object animation 2021-02-21 19:17:44 +01:00
Snowram
3f39afcd84 Initial turret implementation 2021-02-21 18:23:54 +01:00
Sam
6deabe9e47 Removed duplicate possess stick 2021-02-20 17:12:27 -05:00
Avi Weinstock
2e1ee28949 Implement modular weapons.
- Add ItemKind::ModularComponent, Item::components.
- Add tool::StatKind::{Direct,Modular} for the modular weapons themselves.
- Move ItemConfig from ItemDesc to Item, so components' stats can be taken into account.
- Crafting stores into the components field.
- Components/recipes/placeholders are created dynamically.
- Show which components a modular weapon contains in the tooltip in voxygen.

Squashed fixes:
- `Item::duplicate` components in `Item::new_from_item_def`.
- Speed of 1.0 for now.
2021-02-20 14:30:39 -05:00
Samuel Keiffer
f64d4e555c Merge branch 'sam/dual-wielding' into 'master'
Dual wielding backend

See merge request veloren/veloren!1787
2021-02-20 05:12:17 +00:00
Sam
77a8612e87 Addressed comments
Fixed audio test
2021-02-19 19:55:23 -05:00