Marcel Märtens
cb03bc61d7
dependency reduction:
...
- authc no longer uses reqwest
- image only supports PNG
- replace routille with tiny_http
- several other dependencies
- cargo upgrade
- following improvement was measured on R7 1700X:
before:
- cargo build: 3076.73s user / 4:45 total / 589 dependencies
- cargo test: 6118.38s user / 7:30 total / 959 dependencies
after:
- cargo build: 2680.54s user / 4:05 total / 480 dependencies
- cargo test: 5351.81s user / 7:04 total / 791 dependencies
- added xMAC94x to CODEOWNERS for Cargo.toml, he will protect them from now on and hit people with evil looks ;)
2020-06-11 20:55:34 +02:00
Ben Wallis
22bcda3e50
Suppressed all existing clippy warnings in preparation for fixes as part of #587
2020-06-10 22:01:42 +01:00
Monty Marz
2ff1edae28
More item drops
2020-06-03 17:59:09 +00:00
CapsizeGlimmer
2f38332f7d
Only NPCs speak when hit. Farm animal alignment changed from NPC to Tame
2020-05-27 13:49:18 +02:00
Joshua Barretto
3dfef5f30f
Merge branch 'sharp/deterministic-civsim' into 'master'
...
Make civsim and sites deterministic.
See merge request veloren/veloren!1009
2020-05-26 19:22:48 +00:00
Treeco
3d8a032cf7
Changed SEED_SKIP to 0
2020-05-21 21:59:59 +01:00
Joshua Yanovski
33900fd12b
Merge branch 'treeco/new-map' into 'master'
...
Changed default map and seed, lowered site counts
See merge request veloren/veloren!992
2020-05-21 20:46:54 +00:00
Joshua Yanovski
1c7f85dfb7
Make civsim and sites deterministic.
...
For anything in worldgen where you use a HashMap, *please* think
carefully about which hasher you are going to use! This is
especially true if (for some reason) you are depending on hashmap
iteration order remaining stable for some aspect of worldgen.
2020-05-21 21:43:54 +02:00
Marcel Märtens
5e96162ad4
Change the version number to 0.6
2020-05-16 00:50:40 +02:00
Joshua Barretto
3b8dae468a
Merge branch 'small-fixes' into 'master'
...
Dungeon Bosses
See merge request veloren/veloren!994
2020-05-15 19:07:11 +00:00
Joshua Barretto
db1065c478
Better spawn town
2020-05-15 19:26:09 +01:00
Joshua Barretto
42e7f99414
Fixed square staircases in dungeons
2020-05-15 18:34:05 +01:00
Joshua Barretto
5f560d9183
More interesting dungeon features
2020-05-15 17:22:51 +01:00
Joshua Barretto
02647aa8ee
More powerful bosses
2020-05-15 16:32:09 +01:00
Joshua Barretto
1f99350448
Added dungeon bosses, boss loot, boss arenas
2020-05-15 16:05:50 +01:00
Treeco
e5f638d27c
Changed default map and seed, lowered site counts
2020-05-15 11:36:19 +01:00
François Mockers
58133d66b1
fix links
2020-05-14 22:13:20 +02:00
Joshua Barretto
4d40c938ee
Resolved bizarre dungeon spawn rate bug
2020-05-13 15:49:33 +01:00
Treeco
db7608e2cb
Increased the spawn rate of towns and dungeons
2020-05-11 18:37:34 +01:00
Treeco
6107cd8630
Removed old-style dungeons
...
I believe this means that trees are the only thing still using the
old-style structure spawning. Maybe it can be simplified a lot more?
2020-05-11 18:37:16 +01:00
Monty Marz
06867348fc
Fix animals not attacking
2020-05-04 16:59:32 +00:00
Monty Marz
65151bf175
Villagers and Cultists
2020-04-30 20:43:24 +00:00
Joshua Barretto
67bd4ba4c0
Better dungeon waypoint placement
2020-04-29 17:01:35 +02:00
Joshua Barretto
5219949e51
Fixed dungeon offsets
2020-04-29 17:01:34 +02:00
Joshua Barretto
70d798bafd
Added dungeon entrances
2020-04-29 17:01:34 +02:00
Joshua Barretto
a3da70bca4
Prevented windows spawning inside houses
2020-04-25 21:44:23 +01:00
Joshua Barretto
b8a880b2ae
Better LoD variable names
2020-04-25 21:44:23 +01:00
Joshua Barretto
3d5ca63a55
Added configurable sprite view distance, minor bug fixes
2020-04-25 21:44:23 +01:00
Joshua Barretto
382b0667c1
Implemented Treeco's z-only LoD suggestion
2020-04-25 21:44:23 +01:00
Joshua Barretto
ab2f1455a7
Harbarboofarfoobar
2020-04-25 21:44:23 +01:00
Joshua Barretto
82a9c17558
Added reseeding for sites
2020-04-25 21:44:23 +01:00
Joshua Barretto
380092080b
fmt
2020-04-23 22:10:05 +01:00
Joshua Barretto
3fa069ed99
Added sites to the map
2020-04-23 21:59:09 +01:00
Joshua Barretto
8e1fa5b1a2
Downgraded minifb
2020-04-23 20:05:44 +01:00
Joshua Barretto
cfe3888ff3
Updated examples
2020-04-23 18:20:34 +01:00
Joshua Barretto
6b55e96749
fmt
2020-04-23 18:19:42 +01:00
Joshua Barretto
5244d15a59
Made paths connect at the ends, removed paths from dungeons
2020-04-23 18:19:42 +01:00
Joshua Barretto
962d3f2091
Warning cleanup
2020-04-23 18:19:42 +01:00
Joshua Barretto
28a5c6c6e1
Gave some villagers weapons
2020-04-23 18:19:42 +01:00
Joshua Barretto
39381dd50d
Made players spawn in the nearest town to the centre of the world, delete object.zip
2020-04-23 18:19:41 +01:00
Joshua Barretto
06b06aa31a
Balanced dungeon spawn rates slightly
2020-04-23 18:19:41 +01:00
Joshua Barretto
8f87cc959a
Better path colour on map, typo fixes
2020-04-23 18:19:41 +01:00
Joshua Barretto
20822825a3
Made /waypoint admin-only, MR cleanup
2020-04-23 18:19:41 +01:00
Joshua Barretto
ff6ac9bcb8
Fixed noise on bridges
2020-04-23 18:19:41 +01:00
Joshua Barretto
834756a86b
Improved path rendering on the map, removed ugly path noise
2020-04-23 18:19:41 +01:00
Joshua Barretto
ab4f4c3b90
Added doors to houses
2020-04-23 18:19:41 +01:00
Joshua Barretto
08dd76d54a
Returned to normal world size
2020-04-23 18:19:41 +01:00
Joshua Barretto
2f2197c393
Made lantern placement on paths more regular
2020-04-23 18:19:41 +01:00
Joshua Barretto
b568bd5fbe
Added lanterns to town streets
2020-04-23 18:19:41 +01:00
Joshua Barretto
aa8c404949
Added waypoints outside of dungeons
2020-04-23 18:19:41 +01:00