Marcel Märtens
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dd21235ff8
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Apply prefixes to veloren source, espacially comments, so that reformating wont make it unreadable,
especially enumerations and other source code in errosions file
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2020-02-01 21:37:36 +01:00 |
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Forest Anderson
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5a73554aa1
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Merge branch 'qwertycrackers' into 'master'
Add a `debug_items` chat command that gives all debug items.
See merge request veloren/veloren!641
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2019-11-11 17:36:31 +00:00 |
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Monty Marz
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c38447a264
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assets update
map image
human male hairstyles
elf male hairstyle
potion item
cheese item
removed admin items from inventory
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2019-11-09 13:42:42 +00:00 |
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Joseph Gerardot
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0a44e714b4
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Cargo fmt
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2019-11-06 20:57:05 -05:00 |
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Joseph Gerardot
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52020e4902
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Don't use the actual multiline doc comment syntax.
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2019-11-06 18:02:58 -05:00 |
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Joseph Gerardot
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e73884a1d4
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Respond to MR feedback.
Mainly clean up code with better use of iterators, and rename the debug
command to be just `debug`.
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2019-11-06 17:57:54 -05:00 |
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Joseph Gerardot
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7325757066
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cargo fmt the previous changes.
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2019-11-05 15:57:08 -05:00 |
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Joseph Gerardot
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fab5377eed
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Add interface to add stuff in bulk to inventory
Also includes inventory tests.
inventory API.
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2019-11-05 15:57:08 -05:00 |
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timokoesters
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20248a4818
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feat: store items as RON files
When a new item is created, a ron file will be used as a template
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2019-10-24 23:47:26 +02:00 |
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Monty Marz
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fdfab6a807
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refactor: create_projectile doesn't take a light
It returns a builder so the caller can just do it
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2019-10-17 20:59:36 +00:00 |
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Imbris
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2f9d8ee2e6
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Add new debug item
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2019-10-11 19:32:46 -04:00 |
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Monty Marz
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d82ec6715a
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Item icons, chests and more
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2019-10-09 19:28:05 +00:00 |
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timokoesters
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d876215012
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feat(combat): melee combat damage depends on power of the weapon
Normal NPCs have a weapon of power 5 so they do 5 damage if the attack
is not blocked. Bosses and players have power 10.
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2019-10-04 21:02:44 +02:00 |
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timokoesters
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d46f1e1859
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Initial bow & arrow implementation
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2019-10-04 21:02:39 +02:00 |
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Joshua Barretto
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a6d5b82ef5
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Prevented pickups with full inventory
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2019-09-26 00:15:07 +01:00 |
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Joshua Barretto
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a961a267f1
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Added apple and mushroom collection
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2019-09-26 00:15:07 +01:00 |
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Imbris
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52d84248ec
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Remove all warnings
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2019-09-04 19:03:49 -04:00 |
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timokoesters
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a95893e43b
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Remove inventory::swap and improve inventory::insert
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2019-08-31 00:09:25 +02:00 |
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timokoesters
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5d02d32ec6
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Make inventory::get return a reference
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2019-08-30 22:42:43 +02:00 |
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timokoesters
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7e66fe792d
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Return the item again if slot was not wrong
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2019-08-30 21:03:49 +02:00 |
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timokoesters
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512d2d9a8e
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Rename Teleport to Boost
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2019-08-29 19:44:30 +02:00 |
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timokoesters
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6e1c78e5d5
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Add debug mode item giving speed boost in look_dir on click
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2019-08-29 19:44:28 +02:00 |
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timokoesters
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869535e5a2
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Rename tool strength/damage to power
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2019-08-26 20:05:13 +02:00 |
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Songtronix
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52ffa02467
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fmt
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2019-08-01 17:07:42 +02:00 |
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Joshua Barretto
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9bc006dee1
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Add a few extra items to the inventory by default
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2019-08-01 09:13:34 +01:00 |
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Joshua Barretto
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31f8794c39
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Started work on inventory manipulation
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2019-08-01 09:09:26 +01:00 |
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Joshua Barretto
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123a78552a
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Fixed block-hopping on edges, added correct inventory slots
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2019-08-01 09:09:26 +01:00 |
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Joshua Barretto
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5bb7998d5a
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Added inventory sync messages and InventoryUpdate component
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2019-08-01 09:09:26 +01:00 |
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Joshua Barretto
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a7fc872f1c
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Added Default impl for Inventory
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2019-08-01 09:08:59 +01:00 |
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Joshua Barretto
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fde6ec35cd
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Fixed Inventory::remove method
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2019-08-01 09:08:59 +01:00 |
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Acrimon
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dadcf27098
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Fixed missing import.
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2019-07-31 11:41:29 +02:00 |
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Acrimon
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9fbf710cc9
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Swapped some rarely use storages.
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2019-07-31 11:41:29 +02:00 |
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Acrimon
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03253d3cc0
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Switch everything to IDVStorage (No tuning yet.)
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2019-07-31 11:40:58 +02:00 |
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timokoesters
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fe6f627d42
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Clean up ecs actor body components
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2019-06-29 01:49:33 +02:00 |
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