S Handley
d0b9439b44
Move music under audio
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Also add some blank time after each track so that we get some silence
between tracks.
2020-02-03 11:55:32 +00:00
Marcel Märtens
f89407448a
apply new rustfmt - touching alot of files
2020-02-01 21:39:39 +01:00
Marcel Märtens
50b42b5ca9
Apply prefixes to veloren source, espacially comments, so that reformating wont make it unreadable,
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especially enumerations and other source code in errosions file
2020-02-01 21:37:36 +01:00
Marcel Märtens
503be4aa6c
Change the version number to 0.5
2020-01-31 17:26:45 +01:00
Joshua Barretto
3d8ad41f0a
Collars
2020-01-29 12:01:28 +00:00
Justin Shipsey
2f753b962f
minor anim tweaks
2020-01-29 06:38:08 +00:00
Rémy PHELIPOT
f96b7c8c82
Add missing translations
2020-01-27 20:34:36 +01:00
Rémy PHELIPOT
363687d62b
Use English instead of saved language if loading fails
2020-01-27 19:59:17 +01:00
Rémy PHELIPOT
8d949ab552
Add missing translations in voxygen
...
Fix #436
2020-01-27 19:59:17 +01:00
Rémy PHELIPOT
bee7bf8737
Improve i18n "get" performances by returning a &str
2020-01-27 19:59:17 +01:00
Justin Shipsey
c91e6a229d
quad_medium animation
2020-01-27 14:16:23 +00:00
Treeco
aecd9b8645
Fixed lag caused when turning the camera with large entity counts
2020-01-26 20:04:56 +00:00
Joshua Barretto
d4167c41f1
Made waypoints work, added waypoint spawning
2020-01-26 12:52:28 +00:00
Joshua Barretto
8a998ffd61
Better neutral AI, initial waypoint objects
2020-01-26 12:52:28 +00:00
Joshua Barretto
900381b843
Added test world, friendly NPC pathfinding
2020-01-26 12:52:07 +00:00
Monty Marz
7c7c1c32b7
Fix: Healthbars size
2020-01-26 01:19:36 +00:00
Justin Shipsey
36bd9596d7
new mobs
...
alligators
2020-01-26 00:22:48 +00:00
Monty Marz
0475c35937
35 new ground sprites, UI fixes
2020-01-25 11:14:02 +00:00
Monty Marz
34ded68d93
Fix: Player can't push the "Enter World" button anymore without having a character.
2020-01-25 10:36:30 +00:00
Imbris
79cb94e6e0
Enable pixel art resizing for voxel based ui elements
2020-01-24 23:14:59 -05:00
Imbris
b0e4c7b385
Adds fullscreen and window size settings and coverage based pixel art
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scaling
2020-01-24 23:14:59 -05:00
Imbris
0342f2f43c
Make nametages etc fixed size and only display within limited range
2020-01-24 22:09:45 -05:00
Pfauenauge90
b262bf3b07
fixed numbers spam
2020-01-24 16:10:38 +01:00
Joshua Yanovski
0b7f428310
Erosion cleanup, part 1.
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Covers all files touched by MR that are not in world/src/sim.
2020-01-23 18:18:17 +01:00
Joshua Yanovski
3c26342dba
Fix warnings in examples and benchmarks.
2020-01-23 18:18:16 +01:00
Joshua Yanovski
3ba86c7b12
Fix all warnings.
2020-01-23 18:18:16 +01:00
Joshua Yanovski
6a33254518
Changes to worldgen, adding more sedmient etc.
2020-01-23 18:18:14 +01:00
Joshua Yanovski
cc14c9166f
Re-fix map orientation.
2020-01-23 18:18:13 +01:00
Joshua Yanovski
4f863470e1
Cargo fmt most things (except erosion.rs).
2020-01-23 18:18:12 +01:00
Joshua Yanovski
558a80f099
Fixes for nonstandard chunk and map sizes.
...
Also fixes a longstanding map rendering issue.
2020-01-23 18:18:11 +01:00
Joshua Yanovski
b988b27d31
Implement sending world map across the network.
2020-01-23 18:18:11 +01:00
Joshua Yanovski
d2096f540d
Implement carving strategy for lake connections.
...
Also fix mapgen slopes and make a much more pleasing world.
2020-01-23 18:18:08 +01:00
Monty Marz
fd2107a256
Character stats displayed in char window, pulsating active slot in inventory
2020-01-23 17:14:02 +00:00
Monty Marz
7e7cedb686
Clean up unused UI assets
2020-01-22 21:56:03 +00:00
Monty Marz
6b78f0b4a0
start menu text
2020-01-21 22:04:39 +00:00
Gilbert Röhrbein
4cd63114c4
Fix panic in case no default audio device found when audio off
2020-01-21 18:09:37 +01:00
Joshua Barretto
e8c8f2ce61
Shader optimisations
2020-01-21 12:58:20 +00:00
Joshua Barretto
f008fabba9
Fixed button font
2020-01-20 22:54:51 +00:00
Joshua Barretto
437b438f73
sync
2020-01-20 22:51:55 +00:00
Joshua Barretto
5d7197d7d6
Switched to enum-based char creation state
2020-01-20 22:29:14 +00:00
Rémy PHELIPOT
e5fb2e2e76
Localization system for Voxygen
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- Added a localization system in voxygen
- Support English and French languages
- Added a configuration option in the interface settings to change
the language
2020-01-20 21:07:25 +01:00
Joshua Barretto
86b9ce182a
Merge branch 'zesterer/cs-char-saving' into 'master'
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Client-side character saving
See merge request veloren/veloren!737
2020-01-20 18:03:28 +00:00
Joshua Barretto
11a85393c5
fmt
2020-01-20 17:45:28 +00:00
Pfauenauge
f6cf2a7a5e
updated info main menu info
2020-01-20 18:08:05 +01:00
S Handley
bafa6718a4
Remove currently unused audio assets
...
This clears out about 56MB of unused audio files.
There were also some unused methods in the audio modules which
referenced a file, which has also been removed.
2020-01-20 15:07:30 +00:00
Joshua Barretto
fc8bc83c01
Solved character select body bug
2020-01-20 15:04:53 +00:00
Joshua Barretto
a6cf5a2a3c
Enumerated Body type
2020-01-20 14:21:06 +00:00
Joshua Barretto
894b82bd6b
Added client-side character saving
2020-01-20 13:37:29 +00:00
Joshua Yanovski
93c953a989
Fix benchmarks and profile overrides.
...
This was necessary because Cargo recently deprecated the "overrides"
keyword in favor of "package", and Criterion changed its interface.
This commit also now lists more configurable keys, so if they aren't set
to their defaults the user will be able to find them. This includes the
roll key, which wasn't listed earlier and is different on Windows and
Mac. It does *not* include the respawn key because that key is already
shown when you die.
2020-01-20 14:16:28 +01:00
Joshua Yanovski
68210fcf82
Fixes for OS X machines.
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Handles scroll wheel events in pixels (enabling the scroll wheel) and
sets rolling and wall leaping to use left shift by default on OS X
(instead of middle mouse click, which is absent by default on Apple
trackpads). Also updates the controls UI to show the actual assigned
keys for those controls which are configurable.
2020-01-20 05:12:41 +01:00