ccgauche
384e731bd0
Update CHANGELOG.md
2021-03-02 09:46:08 +00:00
ccgauche
2bb54137a0
Merge branch 'master' into 'ccgauche/plugin-player-join-event'
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# Conflicts:
# CHANGELOG.md
2021-03-02 09:45:15 +00:00
Jesus Bracho
6b1ba22d1f
Implement stacking and splitting
2021-03-02 00:08:46 +00:00
ccgauche
612a507bc6
Updated CI + Changelog
2021-03-01 19:28:27 +01:00
Avi Weinstock
1831efd8e4
During a trade, allow requesting items from the counterparty's inventory (prequisite for NPC trading).
2021-02-28 10:13:49 -05:00
Monty Marz
7d366aa09a
reroute the F1 key to open the controls settings, removed loading screen tips about levels and the stats button
2021-02-27 19:02:26 +00:00
jshipsey
77c89d732b
weapon/manifest tweaks
2021-02-27 10:44:55 -05:00
Sarra
07f34e11f9
added coral reefs, kelp forests, and seagrass
2021-02-25 05:33:18 -05:00
ccgauche
4bd02c9a03
Change invalid message in examples and cleanup
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Updated changelog + Removed hello plugin from plugins folder
2021-02-23 00:02:58 +01:00
Joshua Barretto
56bf0f6af0
Merge branch 'humanoid_ai_glide_when_falling' into 'master'
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FIX #956 : Humanoid ai glide when falling
See merge request veloren/veloren!1772
2021-02-22 00:57:25 +00:00
Overblob
4024f2d7e1
CI - Fix clippy errors
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Fix trailing whitspace
2021-02-22 00:57:25 +00:00
Sam
b0c26317b5
Added functionality for buffs queueing. Saturation now queues.
2021-02-20 17:13:17 -05:00
Avi Weinstock
44db4199b0
Implement persistence for modular weapons.
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This stores the components as children of the item that contains them via the DB's `parent_container_item_id` feature, and ensures that things are loaded in a good order with breadth-first search.
Squahed fixes:
- Fix some constraint violations that occurred when swapping inventory items.
- Comment out recipes for modular weapons.
- Make update_item_at_slot_using_persistence_key and is_modular more idiomatic.
- Add changelog entry.
- Document `defer_foreign_keys` usage.
2021-02-20 14:31:46 -05:00
Snowram
9a02777d22
Allows some species to be immune to specific buffs
2021-02-20 14:03:15 +00:00
Avi Weinstock
d44565d6cc
Client-side trade improvements.
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- Add item tooltips in trade.
- More localization support.
- Fix bindings (R for trade, B for bag).
2021-02-19 15:20:27 -05:00
Marcel
0f633e7b7c
Merge branch 'xMAC94x/network_tokio' into 'master'
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xMAC94x/network_tokio switch from `async_std` to `tokio`
See merge request veloren/veloren!1789
2021-02-17 22:47:11 +00:00
Ada Lovegirls
540635ed99
Fixed missing controller actions
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(cherry picked from commit 2ef5fb90e89bf3f8f0acc84e269f6948c696c196)
2021-02-17 21:10:14 +00:00
Marcel Märtens
048fcf88f8
Stabelize Network again:
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- completly switch to Bytes, even in api. speed up TCP by fak 2
- improve benchmarks
- speed up mpsc metrics
- gracefully handle shutdown by interpreting Ok(0) as tokio::tcpstream closed now.
- fix hotloop in participants by adding `Some(n)` to fix endless handing.
- fix closing bug by closing streams after `recv_mgr` is shutdown even if now shutdown is triggered locally.
- fix prometheus
- no longer throw when a `Stream` is dropped while participant still receives a msg for it.
- fix the bandwith handling, TCP network send speed is up to 1.5GiB/s while recv is 150MiB/s
- add documentation
- tmp require rt-multi-threaded in client for tokio, to not fail cargo check
this is prob stable, i tested over 1 hour.
after that some optimisations in priomgr.
and impl. propper bandwith.
Speed is up to 2GB/s write and 150MB/s recv on a single core
sync add documentation
2021-02-17 19:37:48 +01:00
Ada Lovegirls
483bd4aaca
Merge branch 'master' into 'ada/improve-controller-bindings'
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# Conflicts:
# CHANGELOG.md
2021-02-16 15:30:46 +00:00
Synis
c5b934725a
Added changelog entry
2021-02-16 13:26:40 +01:00
Lippy13
4a96334b4f
Fix #689 - dungeon without stairs to boss floor
2021-02-16 00:54:44 +00:00
AdaLovegirls
68d557dbd4
Improve controller keybindings
2021-02-14 21:31:31 -06:00
Avi Weinstock
f86f22f0e8
MR 1775 review fixes.
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- Separate `invite` machinery from `group_manip` into it's own thing (includes renaming `group_invite` to `invite` where applicable).
- Move some invite/trade machinery to `ControlEvent`.
- Make `TradePhase` a proper enum instead of a bunch of bools.
- Make `TradeId` a proper newtype.
- Remove trades from `Trades` on accept (previously was only on decline).
- Typo fixes/misc cleanup.
- Add bullet point for trading to the changelog.
2021-02-14 11:13:56 -05:00
Snowram
c5481e6c83
Refactor, addresses more comments
2021-02-10 00:34:37 +01:00
Scott Williams
0799d7fd1f
Added a miniboss loot table for the stonework defender, made damaged bag, glider, and root of evil mindflayer exclusive drops.
2021-02-07 19:04:20 +00:00
James Melkonian
8951e427e4
Add basic NPC interaction and fix NPC chat spamming
2021-01-31 20:29:50 +00:00
Joshua Barretto
60276ddcb5
Added snow particles
2021-01-31 15:15:17 +00:00
jiminycrick
b689226173
Add migration for starter gear
2021-01-28 17:22:39 -08:00
Scott Williams
3adb9f9f03
All gems make a sound.
2021-01-25 22:53:23 +00:00
Snowram
fd17d10f06
Merge branch 'swilliams/gems' into 'master'
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Adds 6 different gems and removes shiny gem.
See merge request veloren/veloren!1729
2021-01-25 01:25:40 +00:00
Samuel Keiffer
f183f52b91
Merge branch 'lboklin/glider-stamina' into 'master'
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Glider stamina cost now only when first starting to glide based on fall speed
See merge request veloren/veloren!1727
2021-01-25 00:17:32 +00:00
Scott Williams
6fb816f71c
Added to changelog.
2021-01-24 16:52:56 +00:00
Ludvig Böklin
712baf9c33
Glider stamina only costs on deploy
2021-01-24 10:56:35 +01:00
Scott Williams
c7700f4caf
General NPC Hitbox Adjustments
2021-01-24 04:00:57 +00:00
Scott Williams
32eca9b0a5
Swilliams/golem hitbox fix
2021-01-22 16:30:35 +00:00
Sam
db59547de9
Golems are now lactose tolerant.
2021-01-20 11:54:57 -05:00
jiminycrick
18b981bd45
More footstep sfx based on distance
2021-01-19 19:51:19 -08:00
jiminycrick
6ac42b3a61
Make only humanoid agents attempt to roll
2021-01-19 10:42:46 -08:00
Sam
39ed979510
Added command to give yourself skill points.
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adjusted social window
Changelog
2021-01-19 08:07:49 -05:00
Scott Williams
8f5c3e3d0c
Changed default option to false for smooth_pan_enable.
2021-01-08 21:08:57 +00:00
Ben Wallis
8661cb1ffc
Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
2021-01-08 19:12:09 +00:00
ccgauche
4874635465
Updated changelog
2021-01-08 16:34:26 +01:00
Imbris
35ef4af4f6
Move to WindowEvent from DeviceEvent for zooming
2021-01-08 01:38:33 -05:00
ubruntu
97f89a11f0
Reduced downward fall of birds, Humanoid travelers no longer visit dungeons, birds only travel between dungeons
2021-01-05 01:04:01 +00:00
Vincent Foulon
89ca98c780
Update Changelog
2020-12-31 12:32:21 +01:00
Frinksy
fd554827a0
fixing #881
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- Multiple buffs make the UI icons flicker
2020-12-22 15:40:57 +00:00
Justin Shipsey
0df66ff6d0
Merge branch 'gliding-energy-cost' into 'master'
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Glider mid-air deploy and gliding energy-cost
See merge request veloren/veloren!1626
2020-12-18 21:18:32 +00:00
Ludvig Böklin
ec35d5d75e
Glider mid-air deploy and gliding energy-cost
2020-12-18 19:16:06 +01:00
Adam Blanchet
e3b9de37fb
working towards #861 -
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Use scancodes for (at minimum) key remapping
added ScanCode fallback for when winit doesn't provide a VirtualKeyCode
renamed SKey to ScanKey
2020-12-18 10:01:30 +01:00
Benoît du Garreau
bd962ce2ab
Update CHANGELOG
2020-12-17 12:06:24 +01:00