Treeco
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3d8a032cf7
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Changed SEED_SKIP to 0
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2020-05-21 21:59:59 +01:00 |
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Joshua Yanovski
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33900fd12b
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Merge branch 'treeco/new-map' into 'master'
Changed default map and seed, lowered site counts
See merge request veloren/veloren!992
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2020-05-21 20:46:54 +00:00 |
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Marcel Märtens
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5e96162ad4
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Change the version number to 0.6
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2020-05-16 00:50:40 +02:00 |
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Joshua Barretto
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3b8dae468a
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Merge branch 'small-fixes' into 'master'
Dungeon Bosses
See merge request veloren/veloren!994
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2020-05-15 19:07:11 +00:00 |
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Joshua Barretto
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db1065c478
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Better spawn town
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2020-05-15 19:26:09 +01:00 |
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Joshua Barretto
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42e7f99414
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Fixed square staircases in dungeons
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2020-05-15 18:34:05 +01:00 |
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Joshua Barretto
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5f560d9183
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More interesting dungeon features
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2020-05-15 17:22:51 +01:00 |
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Joshua Barretto
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02647aa8ee
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More powerful bosses
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2020-05-15 16:32:09 +01:00 |
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Joshua Barretto
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1f99350448
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Added dungeon bosses, boss loot, boss arenas
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2020-05-15 16:05:50 +01:00 |
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Treeco
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e5f638d27c
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Changed default map and seed, lowered site counts
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2020-05-15 11:36:19 +01:00 |
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François Mockers
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58133d66b1
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fix links
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2020-05-14 22:13:20 +02:00 |
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Joshua Barretto
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4d40c938ee
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Resolved bizarre dungeon spawn rate bug
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2020-05-13 15:49:33 +01:00 |
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Treeco
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db7608e2cb
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Increased the spawn rate of towns and dungeons
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2020-05-11 18:37:34 +01:00 |
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Treeco
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6107cd8630
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Removed old-style dungeons
I believe this means that trees are the only thing still using the
old-style structure spawning. Maybe it can be simplified a lot more?
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2020-05-11 18:37:16 +01:00 |
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Monty Marz
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06867348fc
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Fix animals not attacking
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2020-05-04 16:59:32 +00:00 |
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Monty Marz
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65151bf175
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Villagers and Cultists
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2020-04-30 20:43:24 +00:00 |
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Joshua Barretto
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67bd4ba4c0
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Better dungeon waypoint placement
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2020-04-29 17:01:35 +02:00 |
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Joshua Barretto
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5219949e51
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Fixed dungeon offsets
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2020-04-29 17:01:34 +02:00 |
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Joshua Barretto
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70d798bafd
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Added dungeon entrances
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2020-04-29 17:01:34 +02:00 |
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Joshua Barretto
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a3da70bca4
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Prevented windows spawning inside houses
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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b8a880b2ae
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Better LoD variable names
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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3d5ca63a55
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Added configurable sprite view distance, minor bug fixes
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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382b0667c1
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Implemented Treeco's z-only LoD suggestion
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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ab2f1455a7
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Harbarboofarfoobar
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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82a9c17558
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Added reseeding for sites
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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380092080b
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fmt
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2020-04-23 22:10:05 +01:00 |
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Joshua Barretto
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3fa069ed99
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Added sites to the map
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2020-04-23 21:59:09 +01:00 |
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Joshua Barretto
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8e1fa5b1a2
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Downgraded minifb
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2020-04-23 20:05:44 +01:00 |
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Joshua Barretto
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cfe3888ff3
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Updated examples
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2020-04-23 18:20:34 +01:00 |
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Joshua Barretto
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6b55e96749
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fmt
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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5244d15a59
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Made paths connect at the ends, removed paths from dungeons
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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962d3f2091
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Warning cleanup
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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28a5c6c6e1
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Gave some villagers weapons
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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39381dd50d
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Made players spawn in the nearest town to the centre of the world, delete object.zip
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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06b06aa31a
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Balanced dungeon spawn rates slightly
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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8f87cc959a
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Better path colour on map, typo fixes
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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20822825a3
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Made /waypoint admin-only, MR cleanup
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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ff6ac9bcb8
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Fixed noise on bridges
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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834756a86b
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Improved path rendering on the map, removed ugly path noise
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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ab4f4c3b90
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Added doors to houses
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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08dd76d54a
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Returned to normal world size
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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2f2197c393
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Made lantern placement on paths more regular
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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b568bd5fbe
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Added lanterns to town streets
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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aa8c404949
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Added waypoints outside of dungeons
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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50773a792a
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Added correctly generating world paths, sub-voxel shader noise
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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b3ef3fb4d2
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Fixed window mask layering, fmt
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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475fd5bbb4
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Added windows to buildings and scarecrows
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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2df856b435
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Made civsim paths visible in-game
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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32a1a6d3b1
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town ground color
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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a26aeaa169
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adjusted run animation to allow villager walking
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2020-04-23 18:19:41 +01:00 |
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