Sam
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e34f5f09e9
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Addressed comments.
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2020-11-04 19:22:05 -06:00 |
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Sam
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b63a13bef1
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Changed explosions to take a vec of RadiusEffects. Changed Damage to a struct of DamageSource and value. Added interpolation function to damage.
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2020-11-04 19:22:00 -06:00 |
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Sam
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90a1185096
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Moved explsion struct from within comp to common.
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2020-10-14 21:06:55 -05:00 |
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Sam
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6672b5cd91
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Fixed shockwaves hitting entities multiple times. Explosions can now regen energy. Staff M1 now has particles instead of using bomb particles.
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2020-10-14 20:56:23 -05:00 |
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Sam
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42d5e91540
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Reworked explosions. Tweaked staff fireball.
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2020-10-14 20:56:21 -05:00 |
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Sam
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2dad6cf9af
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New sceptre M2 is functional.
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2020-09-29 19:47:57 -05:00 |
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Imbris
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0a057ba4d0
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Use less verbose span names when the tracy feature is off
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2020-09-07 00:59:16 -04:00 |
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Imbris
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b916d25eb3
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Add spans to server systems
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2020-09-06 22:28:14 -04:00 |
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Monty Marz
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2d793d7e65
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Add firework hues
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2020-08-12 22:29:06 +08:00 |
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scott-c
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e5bf0230e9
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Add firework item
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2020-08-12 22:25:28 +08:00 |
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Imbris
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1d8d8eb79b
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Fireballs no longer damage group members
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2020-08-08 01:16:35 +02:00 |
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Joshua Barretto
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afcf72d7e9
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Removed bomb timeout
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2020-07-05 16:15:51 +01:00 |
|
Joshua Barretto
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4da106aec1
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Added training dummies
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2020-07-05 16:15:51 +01:00 |
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Joshua Barretto
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40ff4923dc
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Added bombs, throwable items, more block kinds, weaker explosions
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2020-07-05 16:15:48 +01:00 |
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