468 Commits

Author SHA1 Message Date
Sam
14cdb2b803 Changed weights of cr calculation and exp from cr formula. 2021-09-25 21:52:20 -04:00
Bafon
f5c90911ec Add setting to disable hotkey hints 2021-09-24 16:03:05 +00:00
Imbris
51bda3f52b Avoided black hexagons when bloom is enabled by suppressing NaN/Inf pixels during the first bloom blur pass 2021-09-22 21:58:36 -04:00
Marcel
cde6126fb7 Merge branch 'bafon/crafting-station-icons' into 'master'
Add crafting station icon to crafting menu sidebar

See merge request 
2021-09-22 13:54:33 +00:00
Bafon
e2f8468016 Add crafting station icon to crafting menu sidebar 2021-09-22 13:54:32 +00:00
Joshua Barretto
a015035510 Use previous position caches for airship collision detection 2021-09-17 22:34:28 +01:00
Monty Marz
ad28b2837d Merge branch 'bafon/always-show-bars-setting' into 'master'
Add setting to always show energy bars

See merge request 
2021-09-15 12:04:44 +00:00
Bafon
d076071c13 Add setting to always show energy bars 2021-09-15 12:04:44 +00:00
Bafon
75ecfaef83 Fix HUD map mouse events
Fixes dragging, scrolling, and setting the location marker when hovering player marker, location marker, group member markers, site icons, and peaks.
2021-09-14 23:42:04 +02:00
Sam
4338d4db26 Balanced frequency of dungeons. 2021-09-11 18:59:04 -04:00
Marcel Märtens
215b20fa92 Change the version number to 0.11 2021-09-10 20:19:17 +02:00
Monty Marz
8506d31736 Bloom settings 2021-09-08 09:50:37 +00:00
Sam
e80c21bf94 Changelog 2021-09-04 12:43:24 -04:00
juliancoffee
29d91cdd6a Add support for override asset folder
- ASSETS_OVERRIDE environment variable with asset path which has higher
  priority.
2021-09-02 20:24:23 +03:00
ubruntu
5072708123 NPCs can drop nothing 2021-09-01 23:17:36 +00:00
Sam
0d87e00956 Changelog and added arm length (body radius) to sprite pickup range. 2021-08-31 13:37:53 -04:00
Joshua Barretto
ab3c6989b4 Fixed first-person zoom, added fixation to allow more precise mouse movement when zoomed 2021-08-31 13:31:52 +01:00
Joshua Barretto
caebc891f8 Removed unused tree assets 2021-08-31 10:15:52 +01:00
Ben Wallis
526269f62f Explosions no longer change block colours within the radius of a safe zone. Doubled the radius of the safe zone in the /home town. 2021-08-20 09:00:55 +01:00
Daniil Nemtsev
59f92f9642 Add WGPU adapter selection using WGPU_ADAPTER 2021-08-13 12:39:44 +00:00
Joshua Barretto
da58c3d143 Added experimental terrain persistence 2021-08-12 10:26:20 +01:00
Tavo Annus
27cdaed7ad Fix character being too close in menu 2021-08-10 14:00:34 +02:00
Snowram
efbf538569 Makes dungeons start at level 1 visually 2021-08-09 16:36:37 +02:00
Ludvig Böklin
ae866ac7c6 Improve gliding
- make glider dimensions a factor of body height
- increase glider dimensions across the board
- remove delay from transition into glide
- enable glider control while wielding glider
- improve glide wield animation
2021-08-09 10:06:16 +01:00
Ludvig Böklin
c1df48168a Fix mistake of pre-multiplying aerodynamic coefficients
Increase glider zero-lift drag
2021-08-09 10:06:15 +01:00
Samuel Keiffer
4b62e39d29 Merge branch 'ygor/fix-axe-energy-reward' into 'master'
Allow axe combo to reward energy without skillpoint

See merge request 
2021-08-05 00:38:41 +00:00
juliancoffee
6e52bbf7a8 Add CHANGELOG note about battle_mode setting 2021-08-03 16:43:54 +03:00
Ygor Souza
734b98c82d Allow axe combo to reward energy without skillpoint
When the character does not have the Double Strike Combo skill, the
ability's stage_data only contains one element, and thus the
stage_data.len() - 1 expression would set the max_energy_regen to 0.
This change forces the multiplier to 1 in this specific case, so the axe
can still reward energy without the combo skill point, to match the
other weapons.
2021-08-03 07:10:03 +02:00
Imbris
281e2c4d5b Add custom error message when there are no compatible graphics backends available 2021-08-03 00:00:30 -04:00
Ludvig Böklin
0d7c0dfd50 Fix gliderwield downhill run jitter 2021-08-01 11:20:46 +00:00
Joshua Barretto
d74c2b47c8 Merge branch 'zesterer/menacing' into 'master'
Added menacing, made agent code less hacky

See merge request 
2021-08-01 00:27:02 +00:00
Joshua Barretto
243790a0df Added menacing, made agent code less hacky 2021-07-31 20:33:28 +01:00
Imbris
6e3c070116 Replace stamina -> energy in english localization strings 2021-07-31 01:35:28 -04:00
Imbris
ecf9153dff Merge branch 'imbris/admin-cmd' into 'master'
Make admin adding/removing command arguments positional again

See merge request 
2021-07-30 06:05:29 +00:00
Imbris
9d761d5096 Make admin add/remove command arguments positional again 2021-07-30 01:25:38 -04:00
Monty Marz
2466cad155 Remove sceptre, add swords 2021-07-29 22:38:35 +00:00
Ben Wallis
f4b3d463c8 * Pets are now saved on logout and spawned with the player on login
* Pets now teleport to their owner when they are too far away from them
* Limited the animals that can be tamed to `QuadrupedLow` and `QuadrupedSmall` to prevent players taming overly powerful creatures before the pet feature is further developed
* Added `Pet` component used to store pet information about an entity - currently only used to store the pet's database ID
* Added `pet` database table which stores a pet's `body_id` and `name`, alongside the `character_id` that it belongs to
* Replaced `HomeChunk` component with more flexible `Anchor` component which supports anchoring entities to other entities as well as chunks.
2021-07-28 22:36:41 +00:00
Marcel Märtens
b1818fb4ca fixed map to zoom and drag correctly, fixed 2021-07-27 01:15:06 +02:00
DanTheOne
47e49f0409 Add shortcut to toggle chat 2021-07-26 02:42:35 +02:00
Joshua Barretto
1df81360ab Properly fixed command parsing 2021-07-23 17:33:31 +01:00
Avi Weinstock
47d185d094 Spawn players aboveground when using /site or when their waypoint is underground. 2021-07-15 17:54:29 -04:00
Monty Marz
afcb3eb1e7 char selection frames, adjustments 2021-07-13 13:31:01 +02:00
Marcel Märtens
63d790bb45 add biome and site info to F3 debug menu 2021-07-12 18:44:54 +02:00
Knightress Paladin
c0752cd6dc Added check to prevent sceptre AI from canceling its own ward 2021-07-07 20:01:00 -07:00
Monty Marz
2a1efb4b2b Minimap modes, Danari customizations update & bald hairstyles 2021-07-08 00:01:08 +00:00
AldanTanneo
b50188d69f Implemented trading stackable items with a full inventory 2021-07-05 10:34:03 +00:00
juliancoffee
2eff965241 Update CHANGELOG with food rework 2021-07-05 10:57:11 +03:00
juliancoffee
cc27ce00fe Adjust Yeti difficulty
Frost breath:
    - ori_rate reduced from 0.6 to 0.1
    - time of breath increased from 1 second to 2 seconds
    - buildup increased from 0.4 to 0.8
    - make it more gentle, with less damage per tick, but faster tick rate
    (50 * 1 to 10 * 5)
    - make Frozen debuff strength smoler, 1.5 to 0.5 and make it chance to
    apply debuff.
    - make him use it when closer range (10 and not 15)
Ice spikes:
    - increase recovery_duration from 0.3 to 1.0
    - make him slower while doing ice spikes, make ice spikes move
    slower
    - make him use it when closer range (15 and not 20)
Snowball:
    - increase recover_duration from 0.4 to 0.9
Strike:
    - increase buildup_duration fron 0.6 to 0.8
    - increase recover_duration from 0.5 to 1.0
    - increase knockback from 40.0 to 70.0
2021-07-04 03:44:17 +03:00
Avi Weinstock
d3d4cc1382 Fix underwater campfires. 2021-06-30 18:36:43 -04:00
Joshua Barretto
d25d61490e Improved consistency of default controls 2021-06-30 13:39:37 +01:00