Treeco
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7c17c45f47
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made first person camera follow race heights, minor zoom chances
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2019-12-01 19:05:28 +00:00 |
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jshipsey
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2b5fd372c5
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streamlined body part naming scheme, swapped quadruped to quadruped_small, rewrote mesh names to reflect body type instead of npckind. finally.
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2019-10-25 21:50:14 -04:00 |
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jshipsey
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574f070758
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added large bipeds, small birbs, small fish skeletons
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2019-10-25 21:34:29 -04:00 |
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jshipsey
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644939810f
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added dragon skeleton
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2019-10-25 21:33:59 -04:00 |
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jshipsey
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54fc712076
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fish_medium and bird_medium skelingtons
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2019-10-25 21:33:02 -04:00 |
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timokoesters
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0a1e12c9ad
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improvement: make debug items of type ItemKind::Tool
This way all items that can be held in a hand are tools
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2019-10-24 23:55:24 +02:00 |
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Monty Marz
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d82ec6715a
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Item icons, chests and more
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2019-10-09 19:28:05 +00:00 |
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Monty Marz
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4c1eba1f3e
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Assets update, aesthetics, minor fixes
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2019-10-04 18:27:12 +00:00 |
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Justin Shipsey
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27f3bebe40
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Char overhaul and asset update
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2019-10-02 10:05:17 +00:00 |
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Joshua Barretto
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3f2e22f039
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Exponential interpolation for linear damping
With an additional approximation to allow for the same size jumps given different framerates.
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2019-09-09 19:11:40 +00:00 |
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Monty Marz
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8c1d244bf8
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New Female Danari and Elf models, Airblocks for tower ruins and witch house
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2019-08-04 11:23:01 +00:00 |
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Joshua Barretto
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331b6c8b3a
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Altered Item structure
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2019-08-01 09:12:00 +01:00 |
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Joshua Barretto
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1dc654dde7
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Added object entities
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2019-07-21 19:22:49 +01:00 |
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Monty Marz
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ff6a72bc40
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New orc head models
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2019-07-14 14:34:47 +00:00 |
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jshipsey
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529281e2c3
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removed weapon_id attribs, replaced with matches
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2019-07-07 19:24:20 -04:00 |
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jshipsey
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12667b9172
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fmt
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2019-07-07 18:06:29 -04:00 |
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jshipsey
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5cd1bfb3d2
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adds support for animation substates, animates run/idle/jump for hammer
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2019-07-07 18:04:27 -04:00 |
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jshipsey
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02ac56d84d
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clearing animation warnings
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2019-07-04 10:58:59 -04:00 |
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jshipsey
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cc548eb669
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glider animation fix
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2019-06-30 18:53:45 -04:00 |
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jshipsey
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aea0d0002b
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head position fixes
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2019-06-30 18:53:45 -04:00 |
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jshipsey
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2ce5c5881e
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combat run/jump/idle animation states
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2019-06-30 18:53:44 -04:00 |
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timokoesters
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fe6f627d42
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Clean up ecs actor body components
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2019-06-29 01:49:33 +02:00 |
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Monty Marz
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cef52a0440
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Char fixes
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2019-06-28 14:45:02 +00:00 |
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Justin Shipsey
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4ac7307f8f
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minor main menu changes
made the settings button's text grey and removed hover/press image as long as it's not functional
changed server list placement and spacing
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2019-06-28 08:24:13 +00:00 |
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Joshua Barretto
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25b48b9cf6
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Removed dt debugging in animation code
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2019-06-26 17:22:28 +01:00 |
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timokoesters
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7fc53db328
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Fix fps dependent animation interpolation by using dt
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2019-06-25 21:43:45 +02:00 |
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Cody
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14ac5babd4
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Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
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2019-06-06 14:48:41 +00:00 |
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jshipsey
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c342a7136b
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tweaking quadrupedmedium
Former-commit-id: 61dac48095caa4c7f0fe92ff7badf360b1a1402d
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2019-05-26 10:39:57 -04:00 |
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jshipsey
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26da091b0b
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add wolf
Former-commit-id: b16aa2e7c382710c0705371cd36d57ddf62cf13c
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2019-05-26 10:39:57 -04:00 |
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Forest Anderson
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2e7984ebc3
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Char selection
Former-commit-id: 8da211b00dcd9a550a8f46e79164ece8f5c193e5
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2019-05-18 19:03:13 +00:00 |
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Cody
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6b09fd7c53
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Pedantic comment and language fixes.
Former-commit-id: eb49765c911aaa97a9c8ed351216a7a6f8411213
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2019-05-17 18:32:07 -04:00 |
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jshipsey
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732c43ce11
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first quadruped changes
Former-commit-id: 71ad084a872c3bf96d5cbab53c376d214f3cdcd0
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2019-05-13 19:43:10 -04:00 |
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Joshua Barretto
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54cc9e137a
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fmt
Former-commit-id: b43b7192f7a2dd71da26182ca0c74449867381f3
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2019-05-09 18:58:16 +01:00 |
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Joshua Barretto
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3705f9a871
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Added anim_time to animations
Former-commit-id: 44ec8108c41a3cad74b6f3c0a2df02e5166a5487
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2019-05-09 18:57:47 +01:00 |
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Forest Anderson
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993388e56a
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Ran fmt on codebase
Former-commit-id: 7fecffa1dc66fffba4f07d45fb80960dc5178f4f
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2019-04-29 20:37:19 +00:00 |
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timokoesters
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8cc4399d18
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Handle bone orientation and scale as well
Former-commit-id: 80c80342ae3458b98c2520359bc0a0705b22dbc1
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2019-04-16 20:55:04 +02:00 |
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timokoesters
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713b59aeff
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Implement animation smoothing
Former-commit-id: e89caca7d273934533c57c4324365a126d02e5df
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2019-04-16 20:26:24 +02:00 |
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Joshua Barretto
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51f7d85508
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Ensured that Client is Send
Former-commit-id: abadfc7d1d86110ed442cdb5a2e639c163c96e04
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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11630877e3
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Moved figure rendering to a better place
Former-commit-id: 51ca948e131c20151c97f9f8454c80c47a9154b0
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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c5a506dad2
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Moved client to session type
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2019-01-14 15:47:57 +00:00 |
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Joshua Barretto
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0a122431db
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Restructured animation code
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2019-01-14 14:40:22 +00:00 |
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Joshua Barretto
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86e70751e0
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Moved to Skeleton and Animation traits
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2019-01-14 14:18:58 +00:00 |
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Joshua Barretto
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8184bc6fc0
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Added figures, segments, test .vox files, basic animation test
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2019-01-13 20:53:55 +00:00 |
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