Sam
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0ff06edcdc
|
Combo melee skips recover if continuously striking. Combo animations consolidated to one file.
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2022-10-27 20:06:27 -04:00 |
|
flo
|
e43608ce80
|
add guitar & instrument sample edits
|
2022-09-10 17:23:38 +00:00 |
|
Forest Anderson
|
67534488b3
|
Merge branch 'tygyh/CleanUp' into 'master'
Tygyh/clean up
See merge request veloren/veloren!3480
|
2022-07-17 14:04:45 +00:00 |
|
Youssef Fahmy
|
91c85dea22
|
Humanoid Model Overhaul
|
2022-07-16 11:13:24 +00:00 |
|
tygyh
|
5e5698249b
|
Remove unnecessarily qualified paths
|
2022-07-15 14:49:46 +02:00 |
|
Sam
|
0a0fffd5ed
|
Addressed review comments
|
2022-03-03 01:11:17 -05:00 |
|
Sam
|
48c97cd829
|
Glider trails
|
2022-03-03 01:11:13 -05:00 |
|
Sam
|
eacd43be16
|
Moved weapon offset functions up a level. Should allow gliders and arrows to be handled better.
|
2022-03-03 01:11:12 -05:00 |
|
Sam
|
b3a19ebc00
|
Weapon trails now works with dual wielding
|
2022-03-03 01:11:08 -05:00 |
|
Sam
|
a967daa2f5
|
Trails now controlled and enabled from animation files.
|
2022-03-03 01:11:07 -05:00 |
|
Sam
|
b558331b32
|
Finishing touches
|
2022-03-03 01:10:55 -05:00 |
|
Sam
|
d23dd6c9e9
|
Fixed a few errors
|
2022-03-03 01:10:54 -05:00 |
|
Sam
|
5018a9f476
|
Game now runs, still doesn't work
|
2022-03-03 01:10:53 -05:00 |
|
Sam
|
33419c7b4c
|
Trails are now hackily created.
|
2022-03-03 01:10:51 -05:00 |
|
jshipsey
|
6d34a6b544
|
wallrunning
|
2022-02-09 19:34:23 -05:00 |
|
Joshua Barretto
|
53574bb6ec
|
Tweaked lantern offsets
|
2022-01-19 20:08:13 -05:00 |
|
Joshua Barretto
|
b3e2d825ed
|
Overhauled mounting to make it more reliable
|
2022-01-16 17:53:13 +00:00 |
|
Bryant Deters
|
b2bd43f4d3
|
Sneak with weapons drawn
|
2021-10-18 14:53:55 -05:00 |
|
jshipsey
|
3ddcde645f
|
anim basics
|
2021-08-31 13:36:04 -04:00 |
|
Treeco
|
2fc62bfe7f
|
Make each race's hitbox and weight scale linearly with their height
This causes all humanoids to handle identically when falling, gliding, or swimming
|
2021-08-09 10:06:16 +01:00 |
|
Dr. Dystopia
|
c79975dc5d
|
Resolve all '#[allow(clippy::match_single_binding)]' error supressions
|
2021-07-24 22:11:50 +02:00 |
|
Joshua Barretto
|
6dfa233cc4
|
Fixed bad non-humanoid lantern offset
|
2021-07-24 15:05:36 +01:00 |
|
Imbris
|
830b0f8fc1
|
Use mountee_offset for not yet animated mounting transforms (ie those that aren't quadruped_medium)
|
2021-07-18 15:09:36 -04:00 |
|
Imbris
|
32915f89a8
|
Extract scaling from all the animations
|
2021-07-18 15:09:36 -04:00 |
|
Imbris
|
6a15501b27
|
Add Body as a parameter to compute_matrices and start to pull whole body scaling out of the animation files
|
2021-07-18 15:09:34 -04:00 |
|
Imbris
|
b2bf83e200
|
Rework mounting animation so that full hierarchies of animation transforms can be applied to the mounter, factor out some common code in figure/mod.rs
|
2021-07-18 15:04:02 -04:00 |
|
Snowram
|
09cbb90f61
|
Make the mounter animations dependant of the mountee animation
|
2021-07-18 15:03:57 -04:00 |
|
Imbris
|
30119a6afc
|
Re-address approx_constant lint without using fractional constants and
re-add a few blank lines
|
2021-07-17 20:41:09 -04:00 |
|
jshipsey
|
37c6fe9ee8
|
anims
|
2021-06-29 05:59:02 -05:00 |
|
Marcel
|
7d5ca0e7bf
|
Revert "Merge branch 'snowram/hacky-mount' into 'master'"
This reverts merge request !2219
|
2021-05-14 13:43:20 +00:00 |
|
Snowram
|
8745fb803a
|
Use Body to determine mountee offsets
|
2021-05-14 00:11:54 +02:00 |
|
Snowram
|
b063ec5a8f
|
Clean unused mount offset
|
2021-05-14 00:11:46 +02:00 |
|
Snowram
|
486fbf940e
|
Anims export a transform for mounts
|
2021-05-14 00:11:37 +02:00 |
|
Snowram
|
026ba616ff
|
Expose the mounting bone to the mounter anims
|
2021-05-14 00:11:28 +02:00 |
|
Snowram
|
e4f3064b8a
|
Collar can make QuadMeds mountable, state + offsets
|
2021-05-14 00:11:15 +02:00 |
|
jshipsey
|
fad31bd7ab
|
anim
|
2021-04-25 13:08:43 -04:00 |
|
Monty Marz
|
b69eb61e7b
|
Add handles to lanterns, fix cooking pot scale
|
2021-04-22 17:12:07 +00:00 |
|
jshipsey
|
9d82b20891
|
remove 0.8, add snow's mixed_vel idea for other bodies
|
2021-04-22 00:04:39 -04:00 |
|
Joshua Barretto
|
ed7cc12213
|
Made characters carry lanterns higher when possible
|
2021-04-21 15:59:29 +01:00 |
|
Marcel
|
42463d1fe0
|
Revert "Merge branch 'animtweaks' into 'master'"
This reverts merge request !2039
|
2021-04-01 18:45:03 +00:00 |
|
jshipsey
|
030e14f333
|
small anim tweaks
|
2021-04-01 03:08:33 -04:00 |
|
jshipsey
|
49f496e290
|
intitial values
|
2021-03-12 00:58:12 -05:00 |
|
jshipsey
|
417f4638ed
|
balance pass 2
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
57d5e90ddd
|
full bipedsmall armor swaps
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
aa4237b019
|
BL improvements, various fixes
|
2021-02-27 01:42:45 -05:00 |
|
Snowram
|
ebfb59f041
|
Trims skeletal attributes
|
2021-02-27 01:42:44 -05:00 |
|
Snowram
|
684961b15c
|
Adds look_dir to anims, humanoid heads pivot fixes
|
2021-02-22 20:00:06 +01:00 |
|
jshipsey
|
29732bb763
|
starting stun anim
stagger anim, mirroring, bettern walk anim
wielding with stuns/stagger
Knockback fix
Added Poise documentation/comments
|
2021-01-28 17:22:37 -08:00 |
|
Justin Shipsey
|
e7249210f6
|
accel based run
|
2020-12-16 08:07:38 +00:00 |
|
Marcel Märtens
|
e5e255cbd3
|
move anim code from voxygen/src/anim to voxygen/anim
|
2020-12-01 20:20:01 +01:00 |
|