Commit Graph

4960 Commits

Author SHA1 Message Date
ec0aeb18e8 Hopefully final commit for the LOD branch. 2020-08-20 15:38:50 +02:00
5e8ea0b1ea Falling back to power as stopgap. 2020-08-20 10:14:26 +02:00
e44a1cbf46 Address imbris feedback.
Temporarily disables shiny water, lowers max VD.

These restrictions will be lifted soon after merging.
2020-08-20 09:29:39 +02:00
561e25778a Tweaking shaders a bit. 2020-08-20 08:31:13 +02:00
7d19259078 Fix view example as well. 2020-08-20 07:59:43 +02:00
051cd4934e Fix meshing benchmark. 2020-08-20 07:29:06 +02:00
c95e07db3b Address MR feedback, fix scene clouds. 2020-08-20 05:46:22 +02:00
1bfb816cab Incorporating Pfau's figure color changes.
New eyes and new humanoid colors.
2020-08-20 04:39:36 +02:00
3f9b89a3ac Merge remote-tracking branch 'origin/sharp/small-fixes' into sharp/small-fixes 2020-08-20 04:29:41 +02:00
e2f5162e4f World colors are all hotloadable.
They live in assets/world/style/colors.ron.

Only a small handful of hardcoed colors remain in World; they are either
part of the map, or difficult to disentangle from the rest of the
computation.  Comments are made where appropriate.
2020-08-20 04:28:38 +02:00
62c53963ab replace pretty_env_logger with tracing 2020-08-19 15:59:34 +02:00
5b1625f99d Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes 2020-08-19 05:15:56 +02:00
d71003acda Hotloading colors, part 1: colors in common.
Currently, this just entails humanoid colors.  There are only three
colors not handled; the light emitter colors in
common/src/comp/inventory/item/tool.rs.  These don't seem important
enough to me to warrant making hotloadable, at least not right now, but
if it's needed later we can always add them to the file.
2020-08-19 05:14:34 +02:00
4942b5b394 Merge branch 'rdbaker/fix-settings-unpause-bug' into 'master'
fixes #712 - where pressing N to leave Settings doesn't unpause a single player game world

Closes #712

See merge request veloren/veloren!1312
2020-08-18 22:55:05 +00:00
3cdf7006e5 fixes #712 - where pressing N to leave Settings doesn't unpause a single player game world 2020-08-18 13:42:40 -04:00
bc7f0731fc Merge branch 'netfix5' into 'master'
Netfix5

See merge request veloren/veloren!1305
2020-08-17 15:26:28 +00:00
08e7063a36 no longer block when disconnecting a player 2020-08-17 16:34:02 +02:00
1beea5967f investigate if participant mutex causes server hang 2020-08-17 14:21:52 +02:00
63b5e0e553 Merge remote-tracking branch 'origin/master' into sharp/small-fixes 2020-08-17 13:05:37 +02:00
6d2c4b9c1a Merge branch 'xMAC94x/update-toolchain' into 'master'
fix master / update toolchain to `2020-08-15`

See merge request veloren/veloren!1302
2020-08-17 10:32:10 +00:00
8687740265 fix clippy warnings in new version 2020-08-17 11:10:18 +02:00
10970841cc fix master / update toolchain to 2020-08-15 2020-08-17 10:28:09 +02:00
c32b337a46 Fixing LOD grid, for real. 2020-08-17 05:52:04 +02:00
a166ae0360 Addressing imbris's initial feedback.
Fixes two minor bugs: explosion particles were no longer spawning
randomly, and LOD grids were not perfectly even.
2020-08-17 05:28:05 +02:00
4cbad004f4 Bumping nightly per request. 2020-08-16 19:27:58 +02:00
548680276a Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes 2020-08-16 19:26:06 +02:00
acc0986040 Lower resolution due to lying drivers. 2020-08-15 22:28:32 +02:00
d3b878de2a Fix issues msh encountered with Intel 4600. 2020-08-15 22:15:38 +02:00
10245e0c1b Merge more models into one mesh than we did previously. 2020-08-15 21:15:02 +02:00
8f8b20c913 Merge branch 'xMAC94x/release_numbers' into 'master'
Change the version number to 0.7

See merge request veloren/veloren!1296
v0.7.0
2020-08-15 10:27:31 +00:00
ed68bff135 Change the version number to 0.7 2020-08-15 11:53:59 +02:00
63cf5aa69c Merge branch 'revert-9f53a4a1' into 'master'
Revert "Merge branch 'vzikl/add-zh-translation' into 'master'" Because we don't had the license for the chineese font file

See merge request veloren/veloren!1293
2020-08-15 09:36:21 +00:00
3dc1f01580 Revert "Merge branch 'vzikl/add-zh-translation' into 'master'"
This reverts merge request !1241
2020-08-14 22:32:50 +00:00
13f598489d Merge branch 'slipped/fixes' into 'master'
fixed jump anim bug and non-attack bug for bipedlarge

See merge request veloren/veloren!1288
2020-08-14 10:50:08 +00:00
165c328517 fixed jump anim bug and non-attack bug for bipedlarge 2020-08-14 10:50:08 +00:00
17730d6a4b Merge branch 'yusdacra/update-tr-translation' into 'master'
tr_TR localization: add missing keys and update some

See merge request veloren/veloren!1291
2020-08-13 23:50:06 +00:00
94a997f327 tr_TR localization: add missing keys and update some 2020-08-13 23:50:06 +00:00
3155c31e66 Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes 2020-08-13 22:35:22 +02:00
7204cc8a7a Fix not yet done NPC animations.
This forces them all to be the idle animation if not specified.

This fixes issues where you'd have giant NPCs in water.
2020-08-13 22:34:43 +02:00
bc83360f2a Try to fix some bugs:
- Z fighting with LOD terrain and water.
- Audio SFX not playing.
2020-08-13 19:37:51 +02:00
3c199280e8 Merge branch 'netfix4' into 'master'
Fix a isse that might occur when a participant is dropped while the remote...

See merge request veloren/veloren!1290
2020-08-13 11:31:42 +00:00
e618eeb386 Fix a isse that might occur when a participant is dropped while the remote wants to open a Stream and we get some bad time condition.
increase the slowlorris timeout. for some reason it seems to trigger alot more often since commit: `75c1d440` but i have no idea why.
My guess would be that the initial sync now sends way more data which slows down TCP to be > 10ms and trigger. Note: the fix might cause small lags when slow people try to connect to the server
2020-08-13 12:06:53 +02:00
1fd104aa60 Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes 2020-08-13 12:02:31 +02:00
7c2c392a3a Merge branch 'imbris/par-physics' into 'master'
Improve physics perf

See merge request veloren/veloren!1289
2020-08-13 09:43:52 +00:00
f4e8b09ce6 Merge branch 'fix690' into 'master'
fix #690

Closes #690

See merge request veloren/veloren!1283
2020-08-13 09:17:58 +00:00
b8234217af fix #690 2020-08-13 10:41:34 +02:00
a763bbe73c Improve the perf of the physics system using par_join as well as removing the trait object closure to allow for the compiler to perform more optimizations 2020-08-13 04:32:05 -04:00
862df3c997 Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes 2020-08-13 05:52:56 +02:00
75c1d44010 Merge branch 'zesterer/worldsim' into 'master'
World simulation, generation, and pathfinding improvements (including castles and caves)

See merge request veloren/veloren!1282
2020-08-12 21:40:56 +00:00
f3ef376001 Merge branch 'pfau/fix_missing_soundfile' into 'master'
Fix wrong soundfile path

See merge request veloren/veloren!1287
2020-08-12 21:13:03 +00:00