Avi Weinstock
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edb68601a3
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Address MR 2062 comments: avoid an expect-equivalent pattern.
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2021-04-05 11:29:10 -04:00 |
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Avi Weinstock
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8c6cafa675
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Make merchants spawn with stacks of stackable items.
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2021-04-04 13:47:05 -04:00 |
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Monty Marz
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c0b7952eb9
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Crafting Tabs and more item tags
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2021-04-04 13:02:27 +00:00 |
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DaforLynx
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5ee9108e0d
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Adds on-hit combat sfx
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2021-04-04 03:04:02 +00:00 |
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Joshua Yanovski
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ad768d767a
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Merge branch 'sam/hashset-touch-entities' into 'master'
Changed touch_entities from a vec to a hashset.
See merge request veloren/veloren!2056
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2021-04-03 22:06:05 +00:00 |
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Joshua Yanovski
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82a7194985
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Merge branch 'sam/use-lottery-result' into 'master'
Handled error in setting stack size for item quantity in lottery.
See merge request veloren/veloren!2055
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2021-04-03 20:11:12 +00:00 |
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Sam
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4750aaa79e
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Changed touch_entities from a vec to a hashset.
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2021-04-03 15:13:04 -04:00 |
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Samuel Keiffer
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0f31bc6da0
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Merge branch 'sam/combat-ratings' into 'master'
Tweaks to Combat Rating Calculation
See merge request veloren/veloren!2051
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2021-04-03 17:33:34 +00:00 |
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Sam
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c3fc8bcf83
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Handled error in setting stack size for item quantity in lottery.
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2021-04-03 11:37:57 -04:00 |
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Sam
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21ed2885c9
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Actually committed bone staff fix.
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2021-04-03 10:26:32 -04:00 |
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Samuel Keiffer
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7ea1573db8
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Merge branch 'sam/loot-table-features' into 'master'
Loot Table Rework
See merge request veloren/veloren!2046
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2021-04-03 08:45:53 +00:00 |
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Justin Shipsey
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e493067826
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Merge branch 'refactor-cell' into 'master'
refactor Cell back to 4 byte size #993
Closes #993
See merge request veloren/veloren!1997
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2021-04-03 07:56:06 +00:00 |
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Snowram
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9cc6ff3711
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Substitutes DPS for CR in item tooltip
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2021-04-03 00:10:31 -04:00 |
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Sam
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76a28c6be1
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Factored out weapons into their own rating.
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2021-04-03 00:08:40 -04:00 |
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Sam
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33503bd9c2
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Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon.
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2021-04-02 23:24:55 -04:00 |
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Sam
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ed5cb2b5f0
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Changelog. Fixed a few qualities.
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2021-04-02 23:04:36 -04:00 |
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Sam
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0306c6398d
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Added unit test to validate contents of loot tables.
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2021-04-02 23:04:35 -04:00 |
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Sam
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9c0f75f580
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Made item prices sane.
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2021-04-02 23:04:34 -04:00 |
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Sam
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5d0249e350
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Re-created item_price_calculation with new loot tables.
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2021-04-02 23:04:34 -04:00 |
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Sam
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e83a2eef3d
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Moved materials into their own loot tables.
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2021-04-02 23:04:33 -04:00 |
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Sam
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8d1700b882
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Moved food items into their own loot tables.
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2021-04-02 23:04:32 -04:00 |
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Sam
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01296ac816
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Switched loot tables from declaring each weapon individually to just referencing a different loot table.
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2021-04-02 23:04:31 -04:00 |
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Sam
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a773d53b3a
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Created weapon loot tables.
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2021-04-02 23:04:29 -04:00 |
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Sam
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0a29d93164
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Converted all armor in loot tables to reference armor set loot tables.
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2021-04-02 23:04:28 -04:00 |
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Sam
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25034a6a0b
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Consolidated loot tables by switching to CreatureMaterial where possible
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2021-04-02 23:04:27 -04:00 |
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Sam
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f88fd5f349
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Fixed trading
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2021-04-02 23:04:26 -04:00 |
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Sam
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fa7d1d85a9
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Fixed csv tools
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2021-04-02 23:04:26 -04:00 |
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Sam
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4cc4e3a158
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Support for creature specific materails and materials having a quantity.
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2021-04-02 23:04:25 -04:00 |
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Sam
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7846c6fdbf
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Loot tables can now recursively specify loot tables. Mercahnts broken.
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2021-04-02 23:04:25 -04:00 |
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aljazerzen
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c8136a44de
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refactor Cell back to 4 byte size
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2021-04-01 17:38:10 +02:00 |
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aljazerzen
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205e989350
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after leaving group, issue warning instead of changing chat mode
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2021-04-01 15:43:50 +02:00 |
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Avi Weinstock
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19ac0b2245
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Allow fast stacking into and out of a trade with {ctrl,shift} click.
Shift click goes 1 at a time, Ctrl click automatically balances the trade w.r.t. that quantity.
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2021-03-30 18:39:10 -04:00 |
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Marcel Märtens
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7afa77a06f
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move tracing code to own crate
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2021-03-30 16:35:36 +02:00 |
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Joshua Barretto
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bb88d42295
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Merge branch 'zesterer/sprite-text' into 'master'
Added text prompts to sprites
See merge request veloren/veloren!2034
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2021-03-30 11:41:14 +00:00 |
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Joshua Barretto
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5cc6061606
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Merge branch 'zesterer/small-fixes' into 'master'
Bow improvements
See merge request veloren/veloren!2032
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2021-03-30 00:16:45 +00:00 |
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Joshua Barretto
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97e5c26838
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Added indicator text to terrain sprites
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2021-03-30 01:04:23 +01:00 |
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Samuel Keiffer
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c978386d40
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Merge branch 'sam/mindflayer-balancing' into 'master'
Mindflayer balance tweaks.
See merge request veloren/veloren!2031
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2021-03-29 21:05:49 +00:00 |
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Joshua Barretto
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286f6823b9
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Added patch for sticky hitboxes
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2021-03-29 21:52:05 +01:00 |
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Joshua Barretto
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6ca8cd9bb2
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Fixed training dummy hitbox
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2021-03-29 21:52:05 +01:00 |
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Joshua Barretto
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6f72e53295
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Improved archery with feedback sfx and particles
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2021-03-29 21:52:04 +01:00 |
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Snowram
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843f295eef
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Addresses comments
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2021-03-29 18:35:12 +02:00 |
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Snowram
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a5c125fdef
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Tooltip now use ItemDesc instead of Item
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2021-03-29 18:34:45 +02:00 |
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Snowram
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6451caf15b
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Set the item tooltip for every bag slots
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2021-03-29 18:34:45 +02:00 |
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Snowram
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71fabb1637
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Make the new tooltip item specific
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2021-03-29 18:34:45 +02:00 |
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Snowram
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763cf70b70
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New tooltip
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2021-03-29 18:34:45 +02:00 |
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Vincent Foulon
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c4eca42fd8
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Implement a basic dialogue system
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2021-03-29 14:47:42 +00:00 |
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Sam
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d17edfcd64
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Mindflayer balance tweaks.
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2021-03-29 10:44:46 -04:00 |
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Treeco
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d47739c0c9
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Added command to teleport to sites by name
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2021-03-28 17:02:17 +01:00 |
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Avi Weinstock
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69665c0b0d
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Reclassify Glowing Remains as Armor for econsim.
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2021-03-28 10:29:40 -04:00 |
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Marcel
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6ecd0b68f3
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Merge branch 'christof/item_price_fix' into 'master'
Fix the price category of the newly added items
See merge request veloren/veloren!2010
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2021-03-28 09:25:52 +00:00 |
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