2169 Commits

Author SHA1 Message Date
Sam
f23c5db806 New abilities for sceptre are done 2021-03-09 17:56:38 -05:00
Marcel Märtens
51cf530877 update dependencies, including removal of some tracy deps as they are get through common/tracy 2021-03-09 20:17:29 +01:00
Marcel
0195d8031f Merge branch 'xMAC94x/metrics_fixes' into 'master'
get rid of a lazy_static and update agent multithreaded metrics

See merge request veloren/veloren!1865
2021-03-09 12:59:00 +00:00
Marcel
61e472dcbc Merge branch 'aweinstock/critical-stats' into 'master'
Add critical chance and critical multiplier stats to weapons.

See merge request veloren/veloren!1864
2021-03-09 10:55:36 +00:00
Marcel Märtens
1fd0e15e29 get rid of a lazy_static and update agent multithreaded metrics 2021-03-09 11:52:57 +01:00
Avi Weinstock
e9357e1dd6 Add critical chance and critical multiplier stats to weapons. 2021-03-08 23:27:25 -05:00
Marcel Märtens
c0129b0505 Move Specs code to own common_ecs create, put tracy and macros into common_base 2021-03-09 00:54:01 +01:00
Marcel Märtens
7c3d5d04ba change Name from VSystem to System 2021-03-08 13:15:00 +01:00
Marcel Märtens
7a47c6e19f restructure server metrics
- get rid of old SysTimers for each system in favour of VSystem tracking
 - move metrics generation from lib.rs to own system
 - code cleanup
 - remove time tracking in common::sys
2021-03-08 11:51:13 +01:00
Marcel Märtens
77aa787b94 Implement a VSystem trait that can be implemented by Systems.
It will autodo some things, like track start and time and export those in system metrics
Add a origin and implement it for all Systems in Veloren
2021-03-08 11:51:04 +01:00
ccgauche
801a4a9f0f First commit 2021-03-07 22:32:52 +01:00
Marcel
a7562e975e Merge branch 'sarrakitty/fireworks' into 'master'
added a white firework

See merge request veloren/veloren!1856
2021-03-07 18:37:35 +00:00
Joshua Barretto
081b290b45 Fixed clippy warnings and fmt 2021-03-07 14:25:07 +00:00
Joshua Barretto
71fdf0e333 Turn giant trees into proper sites 2021-03-07 14:25:07 +00:00
Joshua Barretto
65bd1a4ad1 fmt 2021-03-07 14:25:03 +00:00
Joshua Barretto
9b7ec491bb Static light improvements, fixed lighting update bug 2021-03-07 14:25:02 +00:00
Joshua Barretto
863fb7c217 Began work on CSG-based primitive tree site structure generation system 2021-03-07 14:25:02 +00:00
Joshua Barretto
3735239fd7 New town layouts, initial progress 2021-03-07 14:25:02 +00:00
Joshua Barretto
5ec5497329 Fixed snow blocking all light 2021-03-07 14:25:01 +00:00
Joshua Barretto
b4cb4dce62 Experimental cliffs, use column alt for world map 2021-03-07 14:25:01 +00:00
Joshua Barretto
afddd76ce2 Better static light propagation between translucent objects 2021-03-07 14:25:01 +00:00
Joshua Barretto
a22c7c55e2 Better stairs 2021-03-07 14:25:01 +00:00
Joshua Barretto
8b752412d6 Lanterns in trees 2021-03-07 14:25:01 +00:00
Joshua Barretto
abef0960ac Faster More interesting giant trees, better oaks, hives on branches 2021-03-07 14:25:01 +00:00
Joshua Barretto
4be9a7274b Specialised giant trees 2021-03-07 14:25:01 +00:00
Joshua Barretto
54bb6484e8 Experimental giant mother trees 2021-03-07 14:25:01 +00:00
Joshua Barretto
d584955d81 More tree variety, denser forests 2021-03-07 14:25:01 +00:00
Joshua Barretto
330f3898d4 sync 2021-03-07 14:25:00 +00:00
Joshua Barretto
617a77ff8a Simple coral 2021-03-07 14:25:00 +00:00
Joshua Barretto
ae071dcbd3 Fixed clipping issues, faster generation 2021-03-07 14:25:00 +00:00
Joshua Barretto
a2706cb546 Began work on new sites 2021-03-07 14:25:00 +00:00
Sarra
2d5d0c996f added white firework 2021-03-07 03:59:04 -05:00
Sarra
7df4371ccd added a white firework 2021-03-07 03:48:50 -05:00
Avi Weinstock
83870aae43 Make fireworks recursively shoot more fireworks (95% average replication). 2021-03-06 14:05:51 -05:00
Marcel
7b0734ad91 Merge branch 'sam/asset-validation-tests' into 'master'
Added Item Validation Test

See merge request veloren/veloren!1849
2021-03-04 15:46:12 +00:00
Joshua Yanovski
e7cd5fedf4 Bring vek up to date so we can bump rustc (hopefully). 2021-03-04 05:46:59 +01:00
Sam
7e8556406d Added test that all items are properly formatted and valid. Fixed items that were broken. 2021-03-03 16:45:36 -05:00
James Melkonian
84193ebbf5 Move agent data into structs 2021-03-02 15:51:43 -08:00
James Melkonian
17dd5a22aa Fix fleeing and combat a little 2021-03-02 15:51:40 -08:00
James Melkonian
ba4cb9636d Fix interaction and clean up, broken fleeing 2021-03-02 15:51:38 -08:00
James Melkonian
b234c45cf8 Behavior tree minus interacting 2021-03-02 15:51:32 -08:00
James Melkonian
b1aac8921f Initial behavior tree refactoring 2021-03-02 15:49:58 -08:00
ccgauche
2bb54137a0 Merge branch 'master' into 'ccgauche/plugin-player-join-event'
# Conflicts:
#   CHANGELOG.md
2021-03-02 09:45:15 +00:00
Sam
06ecf398db Item use is now goes through a control action rather than a control event. 2021-03-01 20:51:08 -05:00
Justin Shipsey
c9e8302cda Merge branch 'armor-org' into 'master'
armor org

See merge request veloren/veloren!1835
2021-03-02 01:29:46 +00:00
Ben Wallis
026188f7e2 Merge branch 'item-stacking-and-splitting' into 'master'
Implement stacking and splitting

Closes #904

See merge request veloren/veloren!1802
2021-03-02 00:08:47 +00:00
Jesus Bracho
6b1ba22d1f Implement stacking and splitting 2021-03-02 00:08:46 +00:00
ccgauche
32b16d71ce Adressed all comments 2021-03-01 22:24:02 +01:00
heydabop
839f599c49 Fixes #974 - convert tool/weapon equip time to floating point seconds 2021-03-01 15:06:39 -06:00
ccgauche
cc06cbce83 Fixed comments 2021-03-01 21:29:18 +01:00