Monty Marz
ac60bf5794
Better visuals for skill button labels, don't show "0 EXP" in the SCT
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Made functions that were called every frame significantly cheaper.
Final UI fixes.
2021-01-19 08:08:29 -05:00
Sam
eaa41c7dea
Skills are now factored into combat rating. New formula for exp scaling per SP.
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Adjust lvl up msg fade
Add female humanoid names WIP
Changed text formatting when skill is max level. Added message to show you have 0 skill points available.
Addressed a lot of comments.
various changes to UI
- fix skillbar offset
- remove CR indicators for group members
- add CR indicators to group member frames
- use unified CR indicator icon
Exp reward tweaks.
Fixed flamethrower range skill description.
2021-01-19 08:08:26 -05:00
jshipsey
0b156542e4
roll keyframes
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Changed roll to have non-fixed acceleration.
2021-01-19 08:08:21 -05:00
jshipsey
5d1993009f
keyframed axe spin
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Fixed error in converting FK to entity_id from character_id.
Giant match statements in persistence.
Tweaked roll.
Changed how skills and skill groups were assigned in the skillset builder so it's format more closely followed loadout builder.
2021-01-19 08:08:18 -05:00
Monty
5362000de4
adjusted potions, refined level up message animation
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fixed incorrect translation used on axe double strike regen skill
Changed migration so that skills and skill groups foreign key to entity_id instead of character_id
2021-01-19 08:08:14 -05:00
Monty Marz
de5c5702b3
stats display
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Addressed comments.
Addressed comments.
2021-01-19 08:08:11 -05:00
Sam
c809569f6b
Added level up sound to skill point gain. Fixed tests.
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Fixed duplicate roll description.
2021-01-19 08:08:08 -05:00
jiminycrick
3d44ac2c35
Humanoid skill config and AI skill check
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updated axe skill with correct icons
2021-01-19 08:08:05 -05:00
Noé
acbd965e65
implemented en translation for Hammer, Bow, Scepter and Staff skills
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skill tree translation
Clamped earning SP to avoid u16 overflow.
translation fixes
Fixed exp scaling function
Fixed exp scaling function
remove debug combat rating display
Update overhead.rs
implemented en translation for Axe
2021-01-19 08:08:02 -05:00
Sam
a606313856
Added scaling exp costs per skill point.
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Fix tooltip being red.
multiple fixes, started translation
change exp giving items
adjust loot tables
adjust combat rating indicators
fix group frame offsets
2021-01-19 08:07:57 -05:00
Sam
6ce422748c
Added SkillSetConfig to specify skill sets for npcs.
2021-01-19 08:07:55 -05:00
Sam
968b66260e
Levling health gives you health. Added combat scaling to UI.
2021-01-19 08:07:54 -05:00
Sam
4f552a736e
Added skill point costs to tooltips.
2021-01-19 08:07:53 -05:00
Sam
ae8c8b47f1
Added tooltips with numbers. Balancing on some skills.
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Added experience scaling for tougher enemies.
2021-01-19 08:07:51 -05:00
Sam
89766b2b34
Added command to give yourself skill points.
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adjusted social window
Changelog
2021-01-19 08:07:49 -05:00
Sam
986c05621a
Wired up skill UI to check for prerequisites being met and sufficient skill points.
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available SP check in general HUD, more skill icons
Trimmed 2000 lines from a file.
UI tweaks
2021-01-19 08:07:45 -05:00
Sam
4b52574750
Skill point gains are displayed in hud.
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level up message visuals and functionality
Handles simultaneous skill point gains in UI.
2021-01-19 08:07:41 -05:00
Sam
b6d2d48ead
Exp floaters.
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You load in with correct energy and health values now.
2021-01-19 08:07:36 -05:00
Monty Marz
30df603115
flashing buttons for available points, WIP lock/unlock indicator
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Condensed UI code. Removed some hardcoding.
icons
squash later, WIP colouring for unavailable skills
2021-01-19 08:07:33 -05:00
Sam
51c0bd765f
Database support for refunding skills.
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Nonfunctional xp floaters, squash when working.
more icons, lock visuals
2021-01-19 08:07:29 -05:00
Monty Marz
48bd921d0a
EXP bar and available points UI
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fix overhead UI
Add WIP overhead difficulty indicator
readd commented out exp counter for later use
Wired skill information into UI.
2021-01-19 08:07:25 -05:00
Sam
c0c45a1996
Purged stats, including level and experience
2021-01-19 08:07:23 -05:00
Sam
82885af9c4
UI now shows how many levels you've invested into a skill.
2021-01-19 08:07:22 -05:00
Sam
48c98b11cf
General combat skill tree.
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UI for general skill tree
2021-01-19 08:07:20 -05:00
Monty Marz
58d9534496
cleaned up skillbar, adjusted buffs placing
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cleaned up skillbar, adjusted buffs placing
cleaned up skillbar, adjusted buffs placing
render diary example items in voxygen instead of using pre-rendered image files
2021-01-19 08:07:16 -05:00
Sam
bde2bc1f77
UI for sword skill tree
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Axe skill tree UI
Hammer skill tree UI
Bow skill tree UI
moar renders
Staff skill tree UI
Sceptre skill tree UI
2021-01-19 08:07:12 -05:00
Monty Marz
3f436079e8
Skill-Tree UI
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switchable tabs
rework icons, fix cursor toggle
auto slot placing
Bow leap skill changed to bow glide skill.
2021-01-19 08:07:06 -05:00
Sam
cc60ca58be
Added sword skill tree
2021-01-19 08:06:59 -05:00
Jesus Bracho
ec79890335
Provide buff information on killed entities
2021-01-18 05:46:53 +00:00
Ben Wallis
c785e75e60
Follow-up fixes from review of inventory MR
2021-01-10 11:27:09 +00:00
Monty Marz
06e7ac25c1
fix loot tables, enemy bar color change
2021-01-09 15:26:24 +01:00
Scott Williams
c09098ee5f
Changed default option to false for smooth_pan_enable.
2021-01-08 21:08:57 +00:00
Ben Wallis
aef2637288
Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
2021-01-08 19:12:09 +00:00
Joshua Barretto
1604616768
Merge branch 'ccgauche/new-wasmer-backend' into 'master'
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ccgauche/new wasmer backend
See merge request veloren/veloren!1644
2021-01-08 08:48:31 +00:00
ccgauche
06ffe61219
Added feature flag
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changed field name to size
2021-01-08 08:48:30 +00:00
Imbris
58ec4760a5
Move to WindowEvent from DeviceEvent for zooming
2021-01-08 01:38:33 -05:00
Joshua Barretto
a4b9230f03
fixed Cargo.lock conflict
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Fixed `crossbeam-queue` being referenced twice in the lockfile
2021-01-07 20:25:12 +00:00
Benoît du Garreau
67642b0467
Use concat
to build i18n specifiers"
2021-01-04 00:06:14 +01:00
Benoît du Garreau
055df2a8df
Avoid a reallocation
2021-01-04 00:06:14 +01:00
Benoît du Garreau
09e38e085c
Fix i18n::list_localization
scanning the filesystem on each call
2021-01-04 00:06:14 +01:00
Marcel Märtens
c37384979c
switch toolchain to nightly-2021-01-01
2021-01-03 21:31:21 +01:00
Benoît du Garreau
8ced0a3810
Fix i18n::list_localizations
2021-01-03 17:48:23 +01:00
Imbris
17be17834e
Merge branch 'cache-video-modes' into 'master'
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Caching video modes fixes #729
Closes #729
See merge request veloren/veloren!1670
2021-01-02 06:43:34 +00:00
Vincent Foulon
d54f5ac5f8
cargo fmt
2021-01-01 23:37:21 +01:00
nobbele
c1859b46f2
caching video modes fixes #729
2021-01-01 17:51:37 +01:00
Vincent Foulon
f8cb45f2f0
verify every localization file instead of just the manifest
2020-12-31 12:32:23 +01:00
Vincent Foulon
b1f2a4eff5
fix wrongly named variables + rename i18n_files function + capitalize comments
2020-12-31 12:32:22 +01:00
Vincent Foulon
017bd86185
cargo fmt
2020-12-31 12:32:22 +01:00
Vincent Foulon
7a4c3fa9a6
renamed _root.ron files to _manifest.ron
2020-12-31 12:32:21 +01:00
Vincent Foulon
5b62398e80
update tests to match the new folder layout
2020-12-31 12:32:20 +01:00