1061 Commits

Author SHA1 Message Date
Joshua Barretto
f6069ebd62 Removed per-level dungeon waypoints 2020-11-23 10:57:14 +00:00
Joshua Barretto
c1d6b8860f Fixed rebase 2020-11-23 10:45:02 +00:00
Monty Marz
98db02c0e8 map icons 2020-11-23 10:45:01 +00:00
Joshua Barretto
960a695305 Improved water pathfinding 2020-11-23 10:45:01 +00:00
Joshua Barretto
09ef12e99c Added world map size icons 2020-11-23 10:45:01 +00:00
Joshua Barretto
1abced328b Better LoD 2020-11-23 10:45:01 +00:00
Joshua Barretto
2ff9592b63 Prevented rtsim entities always climbing 2020-11-23 10:45:01 +00:00
Monty Marz
0d0d571660 npc armour 2020-11-23 10:45:01 +00:00
Joshua Barretto
736a95f441 Removed giants, gave lanterns to rtsim NPCs 2020-11-23 10:45:01 +00:00
Joshua Barretto
3e6d1f5f3b Added rtsim entities moving when unloaded, better generation 2020-11-23 10:45:01 +00:00
Joshua Barretto
0428b88fe3 Added simulation entity updating 2020-11-23 10:45:00 +00:00
Joshua Barretto
a2ff9f7f20 Added entity simulation to rtsim, reification, assimilation 2020-11-23 10:44:59 +00:00
Joshua Barretto
c5f6fd4600 Began implementing rtsim 2020-11-23 10:37:59 +00:00
Joshua Barretto
3be99044e0 Added test poles, minor improvements 2020-11-23 10:37:59 +00:00
Joshua Barretto
97b9c32110 Merge branch 'knarkzel/fix-npc-spawn' into 'master'
Fix bug that caused campfires and other stuff to duplicate

See merge request veloren/veloren!1543
2020-11-22 21:03:06 +00:00
Odd-Harald Lillestø Myhren
23e213cd4a Fix bug that caused campfires and other stuff to duplicate 2020-11-22 21:03:06 +00:00
Imbris
94ff6e6596 Remove accidental leftover dbg 2020-11-22 02:58:44 -05:00
Monty Marz
a2d3d167fd Conversion to struct to please clippy 2020-11-21 15:42:43 +01:00
Snowram
6f57aa890e Refines spawn values, add gradients to debug_column 2020-11-21 14:33:35 +01:00
Snowram
7bb37bc0c3 Make /debug_column pick current location as default 2020-11-21 14:33:34 +01:00
Snowram
782c1e759d Added remaining creature spawns 2020-11-21 14:33:33 +01:00
Joshua Barretto
7c3f77868e Added more creature spawns 2020-11-21 14:33:32 +01:00
Joshua Barretto
0ce3e19297 Don't despawn entities so eagerly 2020-11-21 14:33:31 +01:00
Joshua Barretto
972bc8e5e2 Random orientation for spawned NPCs 2020-11-21 14:33:31 +01:00
Imbris
62be9ec225 Merge branch 'ubruntu/system-independent-itempaths' into 'master'
Ubruntu/system independent itempaths

See merge request veloren/veloren!1538
2020-11-21 04:08:12 +00:00
ubruntu
b0aa0574a1 Ubruntu/system independent itempaths 2020-11-21 04:08:11 +00:00
Imbris
dcdfde18dc Merge branch 'imbris/fix-apple-bug' into 'master'
Fix issues with not being able to grab highlighted apples by unifying distance checking

Closes #820

See merge request veloren/veloren!1532
2020-11-21 02:55:09 +00:00
Imbris
925a7af09c Rename pos fields of Cube and Cylinder for enhanced clarity and added a few tests to the find_dist module 2020-11-20 20:51:44 -05:00
jiminycrick
41d3322fb2 Initial work to move combat sfx to outcomes 2020-11-18 13:31:12 -08:00
jiminycrick
9c2f8100a3 Made level up sounds use outcomes instead of emitting an event 2020-11-18 13:31:12 -08:00
Imbris
8d02ebf61e Fix issues with not being able to grab highlighted apples by unifying distance checking 2020-11-17 23:06:02 -05:00
Snowram
39479863f5 Addressed more comments 2020-11-17 23:54:01 +01:00
Snowram
9966f08e78 Addressed comments 2020-11-17 23:27:13 +01:00
Snowram
4034f7e790 Move eye sight and scale in body.rs, mounts tweaks 2020-11-17 23:27:13 +01:00
Ben Wallis
4730b5f023 Moved waypoint persistence to new waypoint column on stats table 2020-11-17 07:51:50 +00:00
Imbris
3bf9cac0e6 Temp fix for the home command 2020-11-15 20:40:12 -05:00
Sam
2f22deefda Campfires can no longer be yeeted by arrows. 2020-11-15 11:13:03 -06:00
Joshua Barretto
3fc9f6221a Merge branch 'treeco/home-removes-waypoint' into 'master'
Made home command reset waypoint to world spawn

See merge request veloren/veloren!1520
2020-11-15 02:12:12 +00:00
Imbris
610e74e7e7 Merge branch 'imbris/save-selected-char' into 'master'
Save the selected character, deselect character when deleting, auto select newly created character

See merge request veloren/veloren!1516
2020-11-15 01:40:44 +00:00
Treeco
4ed20a8b8d Made home command reset waypoint to world spawn 2020-11-15 01:06:27 +00:00
Imbris
dab3f01c20 Save the selected character, deselect character when deleting, auto select newly created character 2020-11-14 19:17:42 -05:00
Imbris
a5a51b91ef Send ability map from the server to the client on connection instead of loading from the assets 2020-11-14 16:07:07 -05:00
Ben Wallis
896a703717 Fixed character data not being persisted on character switch 2020-11-14 13:36:54 +00:00
Sam
479bda3895 Fixed tests. Addressed comments. 2020-11-13 10:41:34 -06:00
Sam
0752157935 Speed and power on weapons are now able to modify abilities after they are loaded from ron files. 2020-11-12 21:24:36 -06:00
Imbris
c42bdc3641 Remove ability map from top level functions 2020-11-12 21:24:35 -06:00
Sam
275deabae9 Started moving loading of ability manifest to an ecs variable. 2020-11-12 21:24:34 -06:00
Joshua Barretto
27821c3aed Turned tree generation into a post-processing layer, ripped out old tree generator for performance wins 2020-11-09 10:20:22 +00:00
Christof Petig
e288677af0 Make waypoints persistent
Closes #549
2020-11-08 22:15:47 +01:00
Christof Petig
7ef0636614 Patch for the position de-synchronization by imbris
See https://discordapp.com/channels/449602562165833758/449650240350453760/774724295452393522
2020-11-08 18:56:55 +01:00