Joshua Barretto
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f6069ebd62
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Removed per-level dungeon waypoints
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2020-11-23 10:57:14 +00:00 |
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Joshua Barretto
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c1d6b8860f
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Fixed rebase
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2020-11-23 10:45:02 +00:00 |
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Monty Marz
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98db02c0e8
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map icons
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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960a695305
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Improved water pathfinding
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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09ef12e99c
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Added world map size icons
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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1abced328b
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Better LoD
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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2ff9592b63
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Prevented rtsim entities always climbing
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2020-11-23 10:45:01 +00:00 |
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Monty Marz
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0d0d571660
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npc armour
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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736a95f441
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Removed giants, gave lanterns to rtsim NPCs
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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3e6d1f5f3b
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Added rtsim entities moving when unloaded, better generation
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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0428b88fe3
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Added simulation entity updating
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2020-11-23 10:45:00 +00:00 |
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Joshua Barretto
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a2ff9f7f20
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Added entity simulation to rtsim, reification, assimilation
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2020-11-23 10:44:59 +00:00 |
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Joshua Barretto
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c5f6fd4600
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Began implementing rtsim
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2020-11-23 10:37:59 +00:00 |
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Joshua Barretto
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3be99044e0
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Added test poles, minor improvements
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2020-11-23 10:37:59 +00:00 |
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Joshua Barretto
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97b9c32110
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Merge branch 'knarkzel/fix-npc-spawn' into 'master'
Fix bug that caused campfires and other stuff to duplicate
See merge request veloren/veloren!1543
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2020-11-22 21:03:06 +00:00 |
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Odd-Harald Lillestø Myhren
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23e213cd4a
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Fix bug that caused campfires and other stuff to duplicate
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2020-11-22 21:03:06 +00:00 |
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Imbris
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94ff6e6596
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Remove accidental leftover dbg
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2020-11-22 02:58:44 -05:00 |
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Monty Marz
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a2d3d167fd
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Conversion to struct to please clippy
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2020-11-21 15:42:43 +01:00 |
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Snowram
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6f57aa890e
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Refines spawn values, add gradients to debug_column
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2020-11-21 14:33:35 +01:00 |
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Snowram
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7bb37bc0c3
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Make /debug_column pick current location as default
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2020-11-21 14:33:34 +01:00 |
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Snowram
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782c1e759d
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Added remaining creature spawns
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2020-11-21 14:33:33 +01:00 |
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Joshua Barretto
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7c3f77868e
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Added more creature spawns
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2020-11-21 14:33:32 +01:00 |
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Joshua Barretto
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0ce3e19297
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Don't despawn entities so eagerly
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2020-11-21 14:33:31 +01:00 |
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Joshua Barretto
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972bc8e5e2
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Random orientation for spawned NPCs
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2020-11-21 14:33:31 +01:00 |
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Imbris
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62be9ec225
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Merge branch 'ubruntu/system-independent-itempaths' into 'master'
Ubruntu/system independent itempaths
See merge request veloren/veloren!1538
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2020-11-21 04:08:12 +00:00 |
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ubruntu
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b0aa0574a1
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Ubruntu/system independent itempaths
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2020-11-21 04:08:11 +00:00 |
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Imbris
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dcdfde18dc
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Merge branch 'imbris/fix-apple-bug' into 'master'
Fix issues with not being able to grab highlighted apples by unifying distance checking
Closes #820
See merge request veloren/veloren!1532
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2020-11-21 02:55:09 +00:00 |
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Imbris
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925a7af09c
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Rename pos fields of Cube and Cylinder for enhanced clarity and added a few tests to the find_dist module
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2020-11-20 20:51:44 -05:00 |
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jiminycrick
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41d3322fb2
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Initial work to move combat sfx to outcomes
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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9c2f8100a3
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Made level up sounds use outcomes instead of emitting an event
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2020-11-18 13:31:12 -08:00 |
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Imbris
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8d02ebf61e
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Fix issues with not being able to grab highlighted apples by unifying distance checking
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2020-11-17 23:06:02 -05:00 |
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Snowram
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39479863f5
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Addressed more comments
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2020-11-17 23:54:01 +01:00 |
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Snowram
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9966f08e78
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Addressed comments
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2020-11-17 23:27:13 +01:00 |
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Snowram
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4034f7e790
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Move eye sight and scale in body.rs, mounts tweaks
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2020-11-17 23:27:13 +01:00 |
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Ben Wallis
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4730b5f023
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Moved waypoint persistence to new waypoint column on stats table
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2020-11-17 07:51:50 +00:00 |
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Imbris
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3bf9cac0e6
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Temp fix for the home command
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2020-11-15 20:40:12 -05:00 |
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Sam
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2f22deefda
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Campfires can no longer be yeeted by arrows.
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2020-11-15 11:13:03 -06:00 |
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Joshua Barretto
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3fc9f6221a
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Merge branch 'treeco/home-removes-waypoint' into 'master'
Made home command reset waypoint to world spawn
See merge request veloren/veloren!1520
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2020-11-15 02:12:12 +00:00 |
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Imbris
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610e74e7e7
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Merge branch 'imbris/save-selected-char' into 'master'
Save the selected character, deselect character when deleting, auto select newly created character
See merge request veloren/veloren!1516
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2020-11-15 01:40:44 +00:00 |
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Treeco
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4ed20a8b8d
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Made home command reset waypoint to world spawn
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2020-11-15 01:06:27 +00:00 |
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Imbris
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dab3f01c20
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Save the selected character, deselect character when deleting, auto select newly created character
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2020-11-14 19:17:42 -05:00 |
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Imbris
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a5a51b91ef
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Send ability map from the server to the client on connection instead of loading from the assets
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2020-11-14 16:07:07 -05:00 |
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Ben Wallis
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896a703717
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Fixed character data not being persisted on character switch
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2020-11-14 13:36:54 +00:00 |
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Sam
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479bda3895
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Fixed tests. Addressed comments.
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2020-11-13 10:41:34 -06:00 |
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Sam
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0752157935
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Speed and power on weapons are now able to modify abilities after they are loaded from ron files.
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2020-11-12 21:24:36 -06:00 |
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Imbris
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c42bdc3641
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Remove ability map from top level functions
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2020-11-12 21:24:35 -06:00 |
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Sam
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275deabae9
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Started moving loading of ability manifest to an ecs variable.
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2020-11-12 21:24:34 -06:00 |
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Joshua Barretto
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27821c3aed
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Turned tree generation into a post-processing layer, ripped out old tree generator for performance wins
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2020-11-09 10:20:22 +00:00 |
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Christof Petig
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e288677af0
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Make waypoints persistent
Closes #549
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2020-11-08 22:15:47 +01:00 |
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Christof Petig
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7ef0636614
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Patch for the position de-synchronization by imbris
See https://discordapp.com/channels/449602562165833758/449650240350453760/774724295452393522
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2020-11-08 18:56:55 +01:00 |
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