509 Commits

Author SHA1 Message Date
Imbris
0be9d41b0f Add basic index based coloring for figures 2019-09-03 23:05:56 -04:00
Imbris
f263ecd880 Fix sliders, remove uneeded method, fix aspect ratio in character creation 2019-09-03 23:05:54 -04:00
Imbris
6c47c458d8 Add ron file for head offsets, segment unionizer 2019-09-03 23:05:52 -04:00
Imbris
c37646e0e2 Add basic segment combination 2019-09-03 23:05:50 -04:00
Imbris
2c84be4306 Convert tooltips to use ImageFrame, add autosizing 2019-09-01 15:34:20 -04:00
Monty Marz
8c39a4751b More sprites, ui fixes, lianas 2019-09-01 19:04:03 +00:00
timokoesters
9fd258eaf6 Remove old code 2019-08-31 09:00:20 +02:00
jshipsey
a1d23cdc14 combine character.action movement blocks 2019-08-30 22:51:46 -04:00
timokoesters
702a4afd46 Move std::mem::discriminant into new method 2019-08-30 22:51:46 -04:00
jshipsey
7f38acd475 slowed movement for block/attack, cleaned up code, made foot speed velocity dependent, tweaked blocking animation 2019-08-30 22:50:53 -04:00
timokoesters
f7f6fd98dd Make npcs roll correctly 2019-08-30 22:50:53 -04:00
timokoesters
8900a9e4f3 Fix rolling for the player 2019-08-30 22:50:53 -04:00
jshipsey
5a59f4bb22 readded cidle 2019-08-30 22:50:53 -04:00
jshipsey
2496256ff6 some stuff fixed, other stuff still broken 2019-08-30 22:50:53 -04:00
jshipsey
737bddc15d separate static anims for feet (run/static) 2019-08-30 22:50:53 -04:00
timokoesters
ade4bd8887
Rename controller main, alt to primary, secondary 2019-08-31 00:13:45 +02:00
timokoesters
82a8a4bc7e
Remove inventory::swap and improve inventory::insert 2019-08-31 00:09:25 +02:00
timokoesters
e7c112fec1
Make boost RMB go upward again 2019-08-31 00:08:44 +02:00
timokoesters
2b0f6a1d9c
Rename activate_inventory_slot to use_inventory_slot 2019-08-30 22:46:45 +02:00
timokoesters
5d1ffdfcce
Make inventory::get return a reference 2019-08-30 22:42:43 +02:00
timokoesters
5fe2b81ec8
Avoid right-ward shift 2019-08-30 22:32:47 +02:00
timokoesters
1c7beaedae
Return the item again if slot was not wrong 2019-08-30 21:03:49 +02:00
timokoesters
0e64c13996
Remove warnings 2019-08-29 19:54:53 +02:00
timokoesters
9eff8fc0c4
Rename Teleport to Boost 2019-08-29 19:44:30 +02:00
timokoesters
a51c20bd31
Use RMB to boost away again 2019-08-29 19:44:30 +02:00
timokoesters
e4ca33de5b
Add debug mode item giving speed boost in look_dir on click 2019-08-29 19:44:28 +02:00
timokoesters
af780acc84
Use comp::Stats to store Equipment, make char weapon selection work 2019-08-29 19:44:28 +02:00
haslersn
9941d15074 common: Stop abusing wild animals for bit shifts 2019-08-29 18:06:52 +02:00
yashaslokesh
11678fb952 Changed exp type from f64 to u32 and altered exp calculations and function signatures to adhere to the new types
Signed-off-by: Yashas Lokesh <yashas.lokesh@gmail.com>
2019-08-27 22:33:14 +00:00
timokoesters
60bf484b2c
End rolling when player is in the air 2019-08-27 11:06:55 +02:00
timokoesters
a6a78f4d76
Add attack buildup duration (Delay before hit) 2019-08-27 11:06:54 +02:00
timokoesters
d7d719cf38
Make action durations constants 2019-08-27 11:06:54 +02:00
timokoesters
1f7e2645b8
Rename tool strength/damage to power 2019-08-26 20:05:13 +02:00
timokoesters
7742a3c262
Simplify code 2019-08-26 13:12:45 +02:00
timokoesters
34c959bef0
Update to github vek repo 2019-08-26 13:12:45 +02:00
timokoesters
b8bec45f9a
Remove unnecessary map 2019-08-26 13:12:44 +02:00
timokoesters
bc595b77f3
Prevent problems with no vel while rolling in the future 2019-08-26 13:12:44 +02:00
timokoesters
2522eee0ab
Add todo making glide an ability/item 2019-08-26 13:12:44 +02:00
timokoesters
185d2158a6
Put combat related values into constants 2019-08-26 13:12:43 +02:00
timokoesters
8ef1491fb5
Make falldamage local, don't use force update for local, cleanup 2019-08-26 13:12:43 +02:00
timokoesters
816633c3f3
fmt 2019-08-26 13:12:43 +02:00
timokoesters
4f1c92d4fd
Fix roll from cliff bug 2019-08-26 13:12:42 +02:00
timokoesters
a27dfda5fb
Implement unstoppable rolling 2019-08-26 13:12:42 +02:00
timokoesters
766dfcd10d
Use look_dir when blocking 2019-08-26 13:12:41 +02:00
timokoesters
e4dced418f
Add basis for projectiles
But we have no controller action to spawn them yet
2019-08-26 13:12:41 +02:00
Songtronix
0f32eee451
Split Events in ServerEvent and LocalEvent 2019-08-26 13:12:41 +02:00
timokoesters
8a3f1ffa71
Remove dbg 2019-08-26 13:12:40 +02:00
timokoesters
0732a20314
Only use look_dir for ori when wielded or attacking 2019-08-26 13:12:40 +02:00
timokoesters
b60e823ae2
Improve combat range 2019-08-26 13:12:40 +02:00
timokoesters
f709a75619
Make aiming 2D 2019-08-26 13:12:39 +02:00