Yusuf Bera Ertan
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4e2aa2d133
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update Turkish translations
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2020-11-25 15:46:56 +03:00 |
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DaforLynx
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090462a172
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Added two new songs along with edits to the .ron
comma
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2020-11-25 08:25:40 +00:00 |
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Marcel
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11ede8567d
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Merge branch 'angryanimals' into 'master'
animal attacks
See merge request veloren/veloren!1542
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2020-11-25 01:33:20 +00:00 |
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Sam
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670e99efac
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Correct beam offsets used. Fix scaling damage on hammer M1. Add can_strafe function to body.
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2020-11-24 17:56:39 -06:00 |
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Sam
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031e707e54
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Changed default main and secondary tool from Some(empty) to None.
weapon fixes
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2020-11-24 17:49:04 -06:00 |
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jiminycrick
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64ec89a3cc
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Agent tactic refactoring
Lower theropods spawns
clippy, changelog
review response
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2020-11-24 17:49:00 -06:00 |
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jiminycrick
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d1d2393287
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More ai work
balance
Lavadrake AI tweaks
feedback tweaks
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2020-11-24 17:48:54 -06:00 |
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jshipsey
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d553227557
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theropods in world, small tweaks
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2020-11-24 17:48:51 -06:00 |
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jshipsey
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d7ebd98a5d
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bunch of animations and more attacks
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2020-11-24 17:48:51 -06:00 |
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jshipsey
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68021841f0
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hoof attack, tweaks
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2020-11-24 17:48:50 -06:00 |
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jiminycrick
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aea8268389
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Generalize rotation time
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2020-11-24 17:48:49 -06:00 |
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jshipsey
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2cdbe9e5d3
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placeholder for charge animal, animated leapmelee, small fixes
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2020-11-24 17:48:49 -06:00 |
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jiminycrick
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ca2b38f6a7
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Moved hit timer to charged melee and adjusted for tail slap
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2020-11-24 17:48:48 -06:00 |
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jshipsey
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ba7b1eff92
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species specific speeds, more animation
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2020-11-24 17:48:48 -06:00 |
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jiminycrick
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c31499e729
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Initial AI for quad low
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2020-11-24 17:48:47 -06:00 |
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jshipsey
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5f0f575f70
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assigning weapons, building animations
ability mapping
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2020-11-24 17:48:43 -06:00 |
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jiminycrick
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e77aed4577
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Maneater AI
Rebase fixes and maneater AI
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2020-11-24 17:48:38 -06:00 |
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jshipsey
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5df7af03ec
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initial quadlow ranged work
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2020-11-24 17:48:27 -06:00 |
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jshipsey
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2e8b7b77e5
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Wolf attacks and ai.
initial wolf dash testing
tool.rs
Wolf attack AI
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2020-11-24 17:48:20 -06:00 |
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Joshua Barretto
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b9abb9d443
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Fixed bit-twiddling colour bug
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2020-11-24 18:44:41 +00:00 |
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Christof Petig
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338a8ab18b
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Show caves in map
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2020-11-23 19:05:17 +01:00 |
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Joshua Barretto
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a5196e4ea6
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Better town colour
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2020-11-23 10:58:22 +00:00 |
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Monty Marz
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8612ad60d6
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street lamp particles, ground fire bowl, misc fixes
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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fe9a634d69
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Make chimneys glow
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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70b6b1fe27
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Addressed review comments
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2020-11-23 10:57:57 +00:00 |
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Snowram
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a7c6d409d3
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Adds new cultist armors, defines loadouts for dungeons
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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c3b9ceb2c6
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Addressed review comments
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2020-11-23 10:57:57 +00:00 |
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Monty Marz
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25040e1934
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Update street_lamp.vox
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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795c99d285
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Fixed glow AO
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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e99e7f2775
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Added glow tint
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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b17f44cdef
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Added light/glow map sample interpolation for entities
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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b1bda38446
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Preserved light/glow maps to prevent sprites/entities being lit when they shouldn't be
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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a394d065e2
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Added glow
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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663efca174
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Fixed close cloud sampling issue
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2020-11-23 10:57:56 +00:00 |
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Monty Marz
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22d9a7dcd2
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translations, fixes
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2020-11-23 10:57:56 +00:00 |
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Monty Marz
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c16d26f7fc
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fix hints
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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d39d650e30
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Made flamethrower and healing staff emit light on use
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2020-11-23 10:57:55 +00:00 |
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Monty Marz
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fd9a69ec49
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map fixes
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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e63429f637
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Temporarily make particles opaque to avoid depth-related rendering problems
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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d129e30f51
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Fixed various particle issues
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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44df1255b7
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Sun, brightness, and gamma adjustments
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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9de66fc20f
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Added exposure to settings
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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c9586265f9
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Resolved or patches various water shader issues
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2020-11-23 10:57:16 +00:00 |
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Joshua Barretto
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c997ed01b9
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Resolved or patches various water shader issues
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2020-11-23 10:57:16 +00:00 |
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Joshua Barretto
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ad0442de64
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Partially fixed mist
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2020-11-23 10:57:15 +00:00 |
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Joshua Barretto
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f00dc750d9
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Fixed many map problems, re-added surface mist
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2020-11-23 10:57:15 +00:00 |
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Joshua Barretto
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8a1debaac9
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Forest soil undulation, better acadia placement
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2020-11-23 10:57:15 +00:00 |
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Monty Marz
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80ee7e80cf
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WIP map zooming and dragging
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2020-11-23 10:57:15 +00:00 |
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Joshua Barretto
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13ebbbf76d
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Better water, shadows, clouds
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2020-11-23 10:57:15 +00:00 |
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Joshua Barretto
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69e625ceaa
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Shader quality tweaks
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2020-11-23 10:57:15 +00:00 |
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