1112 Commits

Author SHA1 Message Date
Yusuf Bera Ertan
4e2aa2d133
update Turkish translations 2020-11-25 15:46:56 +03:00
DaforLynx
090462a172 Added two new songs along with edits to the .ron
comma
2020-11-25 08:25:40 +00:00
Marcel
11ede8567d Merge branch 'angryanimals' into 'master'
animal attacks

See merge request veloren/veloren!1542
2020-11-25 01:33:20 +00:00
Sam
670e99efac Correct beam offsets used. Fix scaling damage on hammer M1. Add can_strafe function to body. 2020-11-24 17:56:39 -06:00
Sam
031e707e54 Changed default main and secondary tool from Some(empty) to None.
weapon fixes
2020-11-24 17:49:04 -06:00
jiminycrick
64ec89a3cc Agent tactic refactoring
Lower theropods spawns

clippy, changelog

review response
2020-11-24 17:49:00 -06:00
jiminycrick
d1d2393287 More ai work
balance

Lavadrake AI tweaks

feedback tweaks
2020-11-24 17:48:54 -06:00
jshipsey
d553227557 theropods in world, small tweaks 2020-11-24 17:48:51 -06:00
jshipsey
d7ebd98a5d bunch of animations and more attacks 2020-11-24 17:48:51 -06:00
jshipsey
68021841f0 hoof attack, tweaks 2020-11-24 17:48:50 -06:00
jiminycrick
aea8268389 Generalize rotation time 2020-11-24 17:48:49 -06:00
jshipsey
2cdbe9e5d3 placeholder for charge animal, animated leapmelee, small fixes 2020-11-24 17:48:49 -06:00
jiminycrick
ca2b38f6a7 Moved hit timer to charged melee and adjusted for tail slap 2020-11-24 17:48:48 -06:00
jshipsey
ba7b1eff92 species specific speeds, more animation 2020-11-24 17:48:48 -06:00
jiminycrick
c31499e729 Initial AI for quad low 2020-11-24 17:48:47 -06:00
jshipsey
5f0f575f70 assigning weapons, building animations
ability mapping
2020-11-24 17:48:43 -06:00
jiminycrick
e77aed4577 Maneater AI
Rebase fixes and maneater AI
2020-11-24 17:48:38 -06:00
jshipsey
5df7af03ec initial quadlow ranged work 2020-11-24 17:48:27 -06:00
jshipsey
2e8b7b77e5 Wolf attacks and ai.
initial wolf dash testing

tool.rs

Wolf attack AI
2020-11-24 17:48:20 -06:00
Joshua Barretto
b9abb9d443 Fixed bit-twiddling colour bug 2020-11-24 18:44:41 +00:00
Christof Petig
338a8ab18b Show caves in map 2020-11-23 19:05:17 +01:00
Joshua Barretto
a5196e4ea6 Better town colour 2020-11-23 10:58:22 +00:00
Monty Marz
8612ad60d6 street lamp particles, ground fire bowl, misc fixes 2020-11-23 10:58:21 +00:00
Joshua Barretto
fe9a634d69 Make chimneys glow 2020-11-23 10:58:21 +00:00
Joshua Barretto
70b6b1fe27 Addressed review comments 2020-11-23 10:57:57 +00:00
Snowram
a7c6d409d3 Adds new cultist armors, defines loadouts for dungeons 2020-11-23 10:57:57 +00:00
Joshua Barretto
c3b9ceb2c6 Addressed review comments 2020-11-23 10:57:57 +00:00
Monty Marz
25040e1934 Update street_lamp.vox 2020-11-23 10:57:57 +00:00
Joshua Barretto
795c99d285 Fixed glow AO 2020-11-23 10:57:57 +00:00
Joshua Barretto
e99e7f2775 Added glow tint 2020-11-23 10:57:57 +00:00
Joshua Barretto
b17f44cdef Added light/glow map sample interpolation for entities 2020-11-23 10:57:56 +00:00
Joshua Barretto
b1bda38446 Preserved light/glow maps to prevent sprites/entities being lit when they shouldn't be 2020-11-23 10:57:56 +00:00
Joshua Barretto
a394d065e2 Added glow 2020-11-23 10:57:56 +00:00
Joshua Barretto
663efca174 Fixed close cloud sampling issue 2020-11-23 10:57:56 +00:00
Monty Marz
22d9a7dcd2 translations, fixes 2020-11-23 10:57:56 +00:00
Monty Marz
c16d26f7fc fix hints 2020-11-23 10:57:55 +00:00
Joshua Barretto
d39d650e30 Made flamethrower and healing staff emit light on use 2020-11-23 10:57:55 +00:00
Monty Marz
fd9a69ec49 map fixes 2020-11-23 10:57:55 +00:00
Joshua Barretto
e63429f637 Temporarily make particles opaque to avoid depth-related rendering problems 2020-11-23 10:57:55 +00:00
Joshua Barretto
d129e30f51 Fixed various particle issues 2020-11-23 10:57:55 +00:00
Joshua Barretto
44df1255b7 Sun, brightness, and gamma adjustments 2020-11-23 10:57:55 +00:00
Joshua Barretto
9de66fc20f Added exposure to settings 2020-11-23 10:57:55 +00:00
Joshua Barretto
c9586265f9 Resolved or patches various water shader issues 2020-11-23 10:57:16 +00:00
Joshua Barretto
c997ed01b9 Resolved or patches various water shader issues 2020-11-23 10:57:16 +00:00
Joshua Barretto
ad0442de64 Partially fixed mist 2020-11-23 10:57:15 +00:00
Joshua Barretto
f00dc750d9 Fixed many map problems, re-added surface mist 2020-11-23 10:57:15 +00:00
Joshua Barretto
8a1debaac9 Forest soil undulation, better acadia placement 2020-11-23 10:57:15 +00:00
Monty Marz
80ee7e80cf WIP map zooming and dragging 2020-11-23 10:57:15 +00:00
Joshua Barretto
13ebbbf76d Better water, shadows, clouds 2020-11-23 10:57:15 +00:00
Joshua Barretto
69e625ceaa Shader quality tweaks 2020-11-23 10:57:15 +00:00