jshipsey
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f8a6a48b41
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BL improvements, various fixes
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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6f49e0b94e
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rebase
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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fc80fff924
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new dungeon setups, new npcs, weapon specific loadouts, anims
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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fbaaa60513
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bow
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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4e3bf62732
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the stabs
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2021-02-27 01:42:45 -05:00 |
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unknown
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aa4f68d72b
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More npcs work
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2021-02-27 01:42:45 -05:00 |
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unknown
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917afb3f0d
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Add new quadmeds npcs with rough offsets
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2021-02-27 01:42:44 -05:00 |
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Snowram
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39b76036b1
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Sahagin, Adlet npcs
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2021-02-27 01:42:43 -05:00 |
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jshipsey
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37a4bb4bef
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gnome
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2021-02-27 01:42:43 -05:00 |
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jshipsey
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fd96357775
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biped_small setup
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2021-02-27 01:42:43 -05:00 |
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Samuel Keiffer
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b88bf6bd21
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Merge branch 'sam/improve-aura-buffs' into 'master'
Auras now apply a buff only once, instead of applying a buff every second.
See merge request veloren/veloren!1824
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2021-02-27 03:21:47 +00:00 |
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Snowram
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79d4ca6fae
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Merge branch 'Sarrakitty/OceanFlora' into 'master'
added coral reefs, kelp forests, and seagrass
See merge request veloren/veloren!1819
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2021-02-27 01:52:33 +00:00 |
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Sam
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4cb61a2e8d
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Made comments more descriptive
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2021-02-26 18:15:24 -05:00 |
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Sam
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714dc9106d
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Auras now apply a buff only once, instead of applying a buff every second.
Also supports for buffs persisting a period of time after leaving the aura.
Campfire regen slightly buffed.
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2021-02-26 17:57:01 -05:00 |
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Samuel Keiffer
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a1ff097987
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Merge branch 'aweinstock/coin-item' into 'master'
Add a coin item and make amounts visible on dropped items.
See merge request veloren/veloren!1821
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2021-02-26 04:17:12 +00:00 |
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Samuel Keiffer
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d4e54217fc
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Merge branch 'add-gemu-models' into 'master'
Add sword and bow models from backlog
See merge request veloren/veloren!1818
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2021-02-26 02:59:51 +00:00 |
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Avi Weinstock
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890aa6fbee
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Add a coin item and make amounts visible on dropped items.
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2021-02-25 21:31:30 -05:00 |
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Samuel Keiffer
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f608ff9806
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Merge branch 'aweinstock/modularforms' into 'master'
Support modular weapon components made from a tagged material using the material as a multiplier.
See merge request veloren/veloren!1815
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2021-02-26 00:53:02 +00:00 |
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Avi Weinstock
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e58768bc37
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Finish plumbing MaterialStatsManifest. Fix issue with speed clamping when recursing through components. Improve statblocks in item tooltips.
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2021-02-25 15:26:49 -05:00 |
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Sarra
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07f34e11f9
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added coral reefs, kelp forests, and seagrass
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2021-02-25 05:33:18 -05:00 |
|
Sam
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8dbdaa8759
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Swords
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2021-02-24 18:54:06 -05:00 |
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Marcel
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b305a3f5e0
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Merge branch 'sam/torvus-fix-test' into 'master'
Fix for torvus
See merge request veloren/veloren!1816
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2021-02-23 20:51:14 +00:00 |
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Avi Weinstock
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fa891ff74a
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Put material stats in their own manifest, and multiply a form's stats by the weighted average of the material multipliers.
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2021-02-23 15:49:34 -05:00 |
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Avi Weinstock
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77aeb43247
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Support modular weapon components made from a tagged material using the material as a multiplier.
|
2021-02-23 15:31:51 -05:00 |
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Snowram
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af01c69456
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Merge branch 'snowram/turret' into 'master'
Object animation, beam fixes, turret implementation
See merge request veloren/veloren!1805
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2021-02-23 20:16:56 +00:00 |
|
Sam
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ef3cc6e144
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Test fix for torvus
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2021-02-23 14:38:58 -05:00 |
|
Imbris
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7b4450d858
|
Merge branch 'ccgauche/plugin-retreive' into 'master'
ccgauche/plugin retreive
See merge request veloren/veloren!1788
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2021-02-23 16:36:05 +00:00 |
|
ccgauche
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15e101c957
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Added scopeguard to protect against unwind
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2021-02-23 13:58:13 +01:00 |
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ccgauche
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4080152b56
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Added safety section to the EcsAccessManager
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2021-02-23 13:58:07 +01:00 |
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Marcel
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2fa374a32a
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Merge branch 'xMAC94x/physics_followup' into 'master'
physics followup, fix arrow problems
See merge request veloren/veloren!1811
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2021-02-23 02:00:40 +00:00 |
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Imbris
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0d3a990931
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Merge branch 'aweinstock/modular-weapon-rigging' into 'master'
Support modular weapon voxel meshes being made by assembling their components.
See merge request veloren/veloren!1806
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2021-02-23 00:45:26 +00:00 |
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Avi Weinstock
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a25ad7f205
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Support modular weapon voxel meshes being made by assembling their components.
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2021-02-23 00:45:26 +00:00 |
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Marcel
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b83703c1c5
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Merge branch 'sam/ecs-sys-struct' into 'master'
Sam/ecs sys struct
See merge request veloren/veloren!1813
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2021-02-23 00:08:09 +00:00 |
|
ccgauche
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a673c1a132
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Fixed turbofish issues
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2021-02-23 00:03:29 +01:00 |
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ccgauche
|
bb0ab44e88
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Removed the unwrap to ensure the WASM instance can't crash the host
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2021-02-23 00:03:27 +01:00 |
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ccgauche
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4bd02c9a03
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Change invalid message in examples and cleanup
Updated changelog + Removed hello plugin from plugins folder
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2021-02-23 00:02:58 +01:00 |
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ccgauche
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ba8cf8437c
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Changed to less restrictive memory ordering
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2021-02-23 00:02:51 +01:00 |
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ccgauche
|
9e137b0738
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Finalized Retrieve API
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2021-02-22 23:59:41 +01:00 |
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ccgauche
|
4a460c2885
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Retrieves added + New ECS memory layout for plugins
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2021-02-22 23:59:32 +01:00 |
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ccgauche
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eb30572d29
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Fixed the plugin compilation and added comments
TODO: Remove compilation errors on WASM side (while using common).
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2021-02-22 23:59:25 +01:00 |
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ccgauche
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9832139e4e
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New cleaner safer version
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2021-02-22 23:59:15 +01:00 |
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ccgauche
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143d23beb9
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added basic retreive
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2021-02-22 23:59:11 +01:00 |
|
Marcel Märtens
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bd0178a1b2
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physics followup, fix arrow problems by adding the vel_dt to the collision boundry
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2021-02-22 23:51:01 +01:00 |
|
Sam
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284a42060d
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Changed naming from 'immutable data' to 'read data'
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2021-02-22 16:02:37 -05:00 |
|
Sam
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cec54039bc
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Character behavior system now uses immutable data struct
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2021-02-22 15:30:53 -05:00 |
|
Sam
|
d7808a4bf0
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Controller system now uses immutable data struct
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2021-02-22 14:33:54 -05:00 |
|
Sam
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92394bb1b1
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Stats system now uses immutable data struct
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2021-02-22 14:27:34 -05:00 |
|
Sam
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aa8068b021
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Aura system now uses immutable data struct
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2021-02-22 14:14:10 -05:00 |
|
Sam
|
f88d98790f
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Buff system now uses immutable data struct
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2021-02-22 14:03:18 -05:00 |
|
Sam
|
a2f4bc1b76
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Beam system now uses immutable data struct
|
2021-02-22 13:57:56 -05:00 |
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