Monty Marz
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fb0984efa1
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address comments
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2020-08-08 00:13:00 -04:00 |
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Monty Marz
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4a1ee6edd3
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Change to social window selection visuals
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2020-08-08 01:16:35 +02:00 |
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Imbris
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10ad130712
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Make clippy happy, fmt even though it is set to fmt on save in my
editor...."
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2020-08-08 01:16:35 +02:00 |
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Imbris
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50858245d9
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Add timeout's to group invites, and configurable limit to group size
Fix a few group bugs, enable invite timeout and group limits in ui
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2020-08-08 01:16:35 +02:00 |
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Monty Marz
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9869b2a8d7
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group leader colouring, offset fix when debug menu is open,
fixed social tab visuals
text width limit
group interaction wording, group window adjustments
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2020-08-08 01:15:58 +02:00 |
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Monty Marz
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a0dd070daf
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timeout visuals, various small fixes and two new items
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2020-08-08 01:15:58 +02:00 |
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Monty Marz
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53fa9e451a
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overhead info improvements
overhead improvements
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2020-08-08 01:15:58 +02:00 |
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Monty Marz
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64acb03083
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Update CHANGELOG.md, german locale
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2020-08-08 01:15:58 +02:00 |
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Imbris
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8d1715f7dd
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Don't show own char in group menu, handle accept/decline key events
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2020-08-08 01:15:58 +02:00 |
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Monty Marz
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fb40666831
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Social window assets
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2020-08-08 01:14:19 +02:00 |
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Imbris
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3c66e786dd
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Distribute exp evenly and make it easier to target entities
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2020-08-08 01:14:19 +02:00 |
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Monty Marz
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b7e7cdbf94
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group button and menu logic changes
group member panels
health bar text
text shadows and scaling
cleanup, don't show the player panel
social window assets
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2020-08-08 01:14:19 +02:00 |
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Imbris
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320cbc9b3c
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New group UI functions
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2020-08-08 01:14:19 +02:00 |
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Monty Marz
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658d2acca1
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colors
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2020-08-08 01:12:35 +02:00 |
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Imbris
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7f641498ff
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Integrate groups with chat groups
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2020-08-08 01:12:35 +02:00 |
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Imbris
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71917f9964
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Make entity targeting easier, add EXP sharing
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2020-08-08 01:12:35 +02:00 |
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Imbris
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03a1c7cd13
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Fixes and tweaks for groups
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2020-08-08 01:12:35 +02:00 |
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Monty Marz
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c5720c02c9
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Basic UI
Basic ui for groups and group window
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2020-08-08 01:12:35 +02:00 |
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Imbris
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ef43cc0030
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Add key to select entities
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2020-08-08 01:09:02 +02:00 |
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Imbris
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fe8eeb1dd9
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Add entity targeting
|
2020-08-08 01:09:01 +02:00 |
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Marcel Märtens
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5c764cd933
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add a translation test that verifys that all language RON files are parseable (without any git involved)
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2020-08-07 21:31:34 +02:00 |
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Imbris
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c996626181
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Tooltips now disappear when hovered and no longer appear on top of the mouse position (e.g. in the bottom of the inventory)
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2020-08-07 03:30:17 -04:00 |
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Imbris
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f656bfaddf
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Avoid cloning armor/tool in tooltip generation, add temporary case for legacy item descriptions
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2020-08-07 01:25:51 -04:00 |
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nepo
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b8cb8ec68b
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nepo/dullahan
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2020-08-07 03:56:59 +00:00 |
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Imbris
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8f813a3773
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Revert "Merge branch 'BottledByte/ability_design' into 'master'"
This reverts merge request !1264
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2020-08-06 08:04:03 +00:00 |
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Imbris
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703da622bb
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Merge branch 'BottledByte/ability_design' into 'master'
Add ability IDs and use them in GUI
See merge request veloren/veloren!1264
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2020-08-06 04:44:51 +00:00 |
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BottledByte
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8cbb43ac30
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Add ability IDs and use them in GUI
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2020-08-05 23:00:43 +02:00 |
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BottledByte
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b8199542e0
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Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
Also fixed two wrong asset references and did some .ron formatting
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2020-08-05 01:21:42 +02:00 |
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Imbris
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64185584b4
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Merge branch 'sharp/os-x-resize' into 'master'
Fix window resizing on OS X.
See merge request veloren/veloren!1256
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2020-08-03 03:47:48 +00:00 |
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BottledByte
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4a19f1dacc
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De-enumerized armor variants
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2020-08-03 03:41:32 +00:00 |
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Joshua Yanovski
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8d43b0b828
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Fix window resizing on OS X.
Not really clear why this was working on any platform...
|
2020-08-03 04:40:36 +02:00 |
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Imbris
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24a675802b
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Merge branch 'w3yden/overitem_hud' into 'master'
Voxygen/HUD: Display item name over dropped items
See merge request veloren/veloren!1240
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2020-08-02 19:54:33 +00:00 |
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w3yden
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c91dc994f9
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Voxygen/HUD: Display item name over dropped items
Fix clippy warning: Removed unneeded () in fn style
Fix formatting for fn style
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2020-08-02 09:49:39 +02:00 |
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Imbris
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2307d54101
|
Merge branch 'shandley/collect-block-keyup-fix' into 'master'
Prevent inventory collect events from firing on keyup
See merge request veloren/veloren!1252
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2020-08-02 06:49:14 +00:00 |
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Shane Handley
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6c4210f0a5
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Prevent keyholds for collect (e)
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2020-08-02 15:25:57 +10:00 |
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BottledByte
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c7a5161b43
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Removed fine-grained Item enums and replaced them with Strings
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
|
2020-08-02 01:21:32 +00:00 |
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Samuel Keiffer
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6f73713c79
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Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow.
|
2020-08-01 20:08:30 +00:00 |
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Shane Handley
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3211472a3b
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Prevent inventory collect events from firing on keyup, which is causing item pickup actions to be called twice.
|
2020-08-01 20:26:44 +10:00 |
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jshipsey
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1fe795839f
|
changelog
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2020-08-01 02:28:57 -04:00 |
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jshipsey
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030f29d102
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cleanup, last tweaks
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2020-08-01 02:19:45 -04:00 |
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jshipsey
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0eaa41f5ba
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arming the cyclops
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2020-08-01 02:19:45 -04:00 |
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Snowram
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b37c0962af
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Add frog npc, tweak pig model
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2020-08-01 02:19:45 -04:00 |
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jshipsey
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2645f9e631
|
cyclops run anim
|
2020-08-01 02:19:45 -04:00 |
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Snowram
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d7bafe7fb5
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Bonerattler tweaks
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2020-08-01 02:19:45 -04:00 |
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jshipsey
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654088820c
|
maneater and feed anim
|
2020-08-01 02:19:45 -04:00 |
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Snowram
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1b7cb8cde6
|
Add troll, truffler and wendigo npcs
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2020-08-01 02:19:45 -04:00 |
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jshipsey
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9a4415509c
|
catoblepas, bonerattler, rabbit, improved anims
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2020-08-01 02:19:44 -04:00 |
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jshipsey
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8251fcfa55
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new models, anim tweaks
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2020-08-01 02:19:44 -04:00 |
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Snowram
|
eb5ebdce12
|
Various changes to npcs animations
- Improved dragon run with tilting
- New run animation for quadsmall, added tilting
|
2020-08-01 02:19:43 -04:00 |
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Snowram
|
18546d0ba5
|
Skeleton rework with rough offsets
|
2020-08-01 02:19:43 -04:00 |
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