Imbris
2983ab60ed
Make map icons fade out quickly when near the edge of the map display
2021-10-06 01:37:11 -04:00
ubruntu
e80079ed99
Interactable campfires
2021-10-05 00:55:29 +00:00
Joshua Barretto
4169420328
Handle oceans and steep rivers gracefully, update changelog
2021-10-05 00:02:32 +01:00
Imbris
6f28f80e16
Merge branch 'imbris/credits' into 'master'
...
Add credits screen
Closes #1296
See merge request veloren/veloren!2872
2021-10-03 04:26:58 +00:00
Imbris
7fca34668a
Make gitlab hightlight syntax for ron files (using rust syntax highlighting). Update changelog for credits addition. Fix clippy large variant issue.
2021-09-30 03:01:24 -04:00
Sylvain Migaud
0cb5551ce2
Place date at the begining of the log file name
2021-09-30 06:09:30 +00:00
Sam
14cdb2b803
Changed weights of cr calculation and exp from cr formula.
2021-09-25 21:52:20 -04:00
Bafon
f5c90911ec
Add setting to disable hotkey hints
2021-09-24 16:03:05 +00:00
Imbris
51bda3f52b
Avoided black hexagons when bloom is enabled by suppressing NaN/Inf pixels during the first bloom blur pass
2021-09-22 21:58:36 -04:00
Marcel
cde6126fb7
Merge branch 'bafon/crafting-station-icons' into 'master'
...
Add crafting station icon to crafting menu sidebar
See merge request veloren/veloren!2848
2021-09-22 13:54:33 +00:00
Bafon
e2f8468016
Add crafting station icon to crafting menu sidebar
2021-09-22 13:54:32 +00:00
Joshua Barretto
a015035510
Use previous position caches for airship collision detection
2021-09-17 22:34:28 +01:00
Monty Marz
ad28b2837d
Merge branch 'bafon/always-show-bars-setting' into 'master'
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Add setting to always show energy bars
See merge request veloren/veloren!2836
2021-09-15 12:04:44 +00:00
Bafon
d076071c13
Add setting to always show energy bars
2021-09-15 12:04:44 +00:00
Bafon
75ecfaef83
Fix HUD map mouse events
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Fixes dragging, scrolling, and setting the location marker when hovering player marker, location marker, group member markers, site icons, and peaks.
2021-09-14 23:42:04 +02:00
Sam
4338d4db26
Balanced frequency of dungeons.
2021-09-11 18:59:04 -04:00
Marcel Märtens
215b20fa92
Change the version number to 0.11
2021-09-10 20:19:17 +02:00
Monty Marz
8506d31736
Bloom settings
2021-09-08 09:50:37 +00:00
Sam
e80c21bf94
Changelog
2021-09-04 12:43:24 -04:00
juliancoffee
29d91cdd6a
Add support for override asset folder
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- ASSETS_OVERRIDE environment variable with asset path which has higher
priority.
2021-09-02 20:24:23 +03:00
ubruntu
5072708123
NPCs can drop nothing
2021-09-01 23:17:36 +00:00
Sam
0d87e00956
Changelog and added arm length (body radius) to sprite pickup range.
2021-08-31 13:37:53 -04:00
Joshua Barretto
ab3c6989b4
Fixed first-person zoom, added fixation to allow more precise mouse movement when zoomed
2021-08-31 13:31:52 +01:00
Joshua Barretto
caebc891f8
Removed unused tree assets
2021-08-31 10:15:52 +01:00
Ben Wallis
526269f62f
Explosions no longer change block colours within the radius of a safe zone. Doubled the radius of the safe zone in the /home town.
2021-08-20 09:00:55 +01:00
Daniil Nemtsev
59f92f9642
Add WGPU adapter selection using WGPU_ADAPTER
2021-08-13 12:39:44 +00:00
Joshua Barretto
da58c3d143
Added experimental terrain persistence
2021-08-12 10:26:20 +01:00
Tavo Annus
27cdaed7ad
Fix character being too close in menu
2021-08-10 14:00:34 +02:00
Snowram
efbf538569
Makes dungeons start at level 1 visually
2021-08-09 16:36:37 +02:00
Ludvig Böklin
ae866ac7c6
Improve gliding
...
- make glider dimensions a factor of body height
- increase glider dimensions across the board
- remove delay from transition into glide
- enable glider control while wielding glider
- improve glide wield animation
2021-08-09 10:06:16 +01:00
Ludvig Böklin
c1df48168a
Fix mistake of pre-multiplying aerodynamic coefficients
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Increase glider zero-lift drag
2021-08-09 10:06:15 +01:00
Samuel Keiffer
4b62e39d29
Merge branch 'ygor/fix-axe-energy-reward' into 'master'
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Allow axe combo to reward energy without skillpoint
See merge request veloren/veloren!2722
2021-08-05 00:38:41 +00:00
juliancoffee
6e52bbf7a8
Add CHANGELOG note about battle_mode setting
2021-08-03 16:43:54 +03:00
Ygor Souza
734b98c82d
Allow axe combo to reward energy without skillpoint
...
When the character does not have the Double Strike Combo skill, the
ability's stage_data only contains one element, and thus the
stage_data.len() - 1 expression would set the max_energy_regen to 0.
This change forces the multiplier to 1 in this specific case, so the axe
can still reward energy without the combo skill point, to match the
other weapons.
2021-08-03 07:10:03 +02:00
Imbris
281e2c4d5b
Add custom error message when there are no compatible graphics backends available
2021-08-03 00:00:30 -04:00
Ludvig Böklin
0d7c0dfd50
Fix gliderwield downhill run jitter
2021-08-01 11:20:46 +00:00
Joshua Barretto
d74c2b47c8
Merge branch 'zesterer/menacing' into 'master'
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Added menacing, made agent code less hacky
See merge request veloren/veloren!2707
2021-08-01 00:27:02 +00:00
Joshua Barretto
243790a0df
Added menacing, made agent code less hacky
2021-07-31 20:33:28 +01:00
Imbris
6e3c070116
Replace stamina -> energy
in english localization strings
2021-07-31 01:35:28 -04:00
Imbris
ecf9153dff
Merge branch 'imbris/admin-cmd' into 'master'
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Make admin adding/removing command arguments positional again
See merge request veloren/veloren!2700
2021-07-30 06:05:29 +00:00
Imbris
9d761d5096
Make admin add/remove command arguments positional again
2021-07-30 01:25:38 -04:00
Monty Marz
2466cad155
Remove sceptre, add swords
2021-07-29 22:38:35 +00:00
Ben Wallis
f4b3d463c8
* Pets are now saved on logout and spawned with the player on login
...
* Pets now teleport to their owner when they are too far away from them
* Limited the animals that can be tamed to `QuadrupedLow` and `QuadrupedSmall` to prevent players taming overly powerful creatures before the pet feature is further developed
* Added `Pet` component used to store pet information about an entity - currently only used to store the pet's database ID
* Added `pet` database table which stores a pet's `body_id` and `name`, alongside the `character_id` that it belongs to
* Replaced `HomeChunk` component with more flexible `Anchor` component which supports anchoring entities to other entities as well as chunks.
2021-07-28 22:36:41 +00:00
Marcel Märtens
b1818fb4ca
fixed map to zoom and drag correctly, fixed #1111
2021-07-27 01:15:06 +02:00
DanTheOne
47e49f0409
Add shortcut to toggle chat
2021-07-26 02:42:35 +02:00
Joshua Barretto
1df81360ab
Properly fixed command parsing
2021-07-23 17:33:31 +01:00
Avi Weinstock
47d185d094
Spawn players aboveground when using /site
or when their waypoint is underground.
2021-07-15 17:54:29 -04:00
Monty Marz
afcb3eb1e7
char selection frames, adjustments
2021-07-13 13:31:01 +02:00
Marcel Märtens
63d790bb45
add biome and site info to F3 debug menu
2021-07-12 18:44:54 +02:00
Knightress Paladin
c0752cd6dc
Added check to prevent sceptre AI from canceling its own ward
2021-07-07 20:01:00 -07:00