veloren/server/src
2023-06-22 19:34:18 +01:00
..
events Move common code into a separate function to avoid the complexity of calling delete_entity_recorded from handle_exit_ingame 2023-06-04 22:29:19 -04:00
migrations Fixed csv tools 2023-04-06 10:57:13 -04:00
persistence we need a new version of refinery that needs a new version of rusqlite, so update both 2023-05-04 20:53:00 +02:00
rtsim Various rtsim related stuff 2023-06-03 22:14:18 +00:00
settings fix clippy errors 2022-11-28 14:08:11 +01:00
sys Upped maximum vertical speed 2023-06-22 19:34:18 +01:00
weather fix clamp clippy errors 2022-11-28 14:26:27 +01:00
automod.rs Relaxed automod somewhat 2022-08-23 10:03:06 +01:00
character_creator.rs Initial implementation of starting site choice 2023-03-31 14:24:14 +01:00
chunk_generator.rs Removed old rtsim 2023-04-09 19:25:55 +01:00
chunk_serialize.rs Update Rust toolchain. 2022-09-08 15:43:53 -07:00
client.rs Various rtsim related stuff 2023-06-03 22:14:18 +00:00
cmd.rs Move common code into a separate function to avoid the complexity of calling delete_entity_recorded from handle_exit_ingame 2023-06-04 22:29:19 -04:00
connection_handler.rs Reduce overhead of messaging systems. 2022-09-14 21:04:53 -07:00
data_dir.rs Group editable server settings into one struct that is stored in the ecs, don't expose DataDir, use Uuid in the whitelist instead of usernames, replace Banlist record tuple with new type with named fields, remove commented code 2020-10-10 02:10:32 -04:00
error.rs Began integrating rtsim2 into server 2023-04-09 19:25:51 +01:00
input.rs apply some clippy fixes that comes with the new toolchain version 2021-09-24 23:18:18 +02:00
lib.rs Move common code into a separate function to avoid the complexity of calling delete_entity_recorded from handle_exit_ingame 2023-06-04 22:29:19 -04:00
location.rs List locations on empty command 2022-02-17 16:01:18 +00:00
lod.rs Add more profiling spans to Server startup related things in order to 2023-04-20 21:53:59 -04:00
login_provider.rs Reduce overhead of messaging systems. 2022-09-14 21:04:53 -07:00
metrics.rs Add metrics for timing subsections of State::tick 2023-03-14 01:03:05 -04:00
pet.rs Fix pet idle movement, add a way to configure agent behaviour through manifests 2023-05-16 18:51:46 +01:00
presence.rs add flag to clamp to ground for RepositionOnChunkLoad 2023-04-12 10:17:49 +02:00
settings.rs spawn frost gigas 2023-05-31 12:31:54 +00:00
state_ext.rs Move common code into a separate function to avoid the complexity of calling delete_entity_recorded from handle_exit_ingame 2023-06-04 22:29:19 -04:00
terrain_persistence.rs Use LRU cache for caching presistent chunks instead of time-based cache 2023-05-09 20:06:53 +02:00
test_world.rs Reduce overhead of messaging systems. 2022-09-14 21:04:53 -07:00
wiring.rs Effect power now affects more than just poise 2023-03-21 20:16:55 -04:00