.. |
events
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Move common code into a separate function to avoid the complexity of calling delete_entity_recorded from handle_exit_ingame
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2023-06-04 22:29:19 -04:00 |
migrations
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Fixed csv tools
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2023-04-06 10:57:13 -04:00 |
persistence
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we need a new version of refinery that needs a new version of rusqlite, so update both
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2023-05-04 20:53:00 +02:00 |
rtsim
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Various rtsim related stuff
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2023-06-03 22:14:18 +00:00 |
settings
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fix clippy errors
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2022-11-28 14:08:11 +01:00 |
sys
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Upped maximum vertical speed
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2023-06-22 19:34:18 +01:00 |
weather
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fix clamp clippy errors
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2022-11-28 14:26:27 +01:00 |
automod.rs
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Relaxed automod somewhat
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2022-08-23 10:03:06 +01:00 |
character_creator.rs
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Initial implementation of starting site choice
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2023-03-31 14:24:14 +01:00 |
chunk_generator.rs
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Removed old rtsim
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2023-04-09 19:25:55 +01:00 |
chunk_serialize.rs
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Update Rust toolchain.
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2022-09-08 15:43:53 -07:00 |
client.rs
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Various rtsim related stuff
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2023-06-03 22:14:18 +00:00 |
cmd.rs
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Move common code into a separate function to avoid the complexity of calling delete_entity_recorded from handle_exit_ingame
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2023-06-04 22:29:19 -04:00 |
connection_handler.rs
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Reduce overhead of messaging systems.
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2022-09-14 21:04:53 -07:00 |
data_dir.rs
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Group editable server settings into one struct that is stored in the ecs, don't expose DataDir, use Uuid in the whitelist instead of usernames, replace Banlist record tuple with new type with named fields, remove commented code
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2020-10-10 02:10:32 -04:00 |
error.rs
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Began integrating rtsim2 into server
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2023-04-09 19:25:51 +01:00 |
input.rs
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apply some clippy fixes that comes with the new toolchain version
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2021-09-24 23:18:18 +02:00 |
lib.rs
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Move common code into a separate function to avoid the complexity of calling delete_entity_recorded from handle_exit_ingame
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2023-06-04 22:29:19 -04:00 |
location.rs
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List locations on empty command
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2022-02-17 16:01:18 +00:00 |
lod.rs
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Add more profiling spans to Server startup related things in order to
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2023-04-20 21:53:59 -04:00 |
login_provider.rs
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Reduce overhead of messaging systems.
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2022-09-14 21:04:53 -07:00 |
metrics.rs
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Add metrics for timing subsections of State::tick
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2023-03-14 01:03:05 -04:00 |
pet.rs
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Fix pet idle movement, add a way to configure agent behaviour through manifests
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2023-05-16 18:51:46 +01:00 |
presence.rs
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add flag to clamp to ground for RepositionOnChunkLoad
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2023-04-12 10:17:49 +02:00 |
settings.rs
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spawn frost gigas
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2023-05-31 12:31:54 +00:00 |
state_ext.rs
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Move common code into a separate function to avoid the complexity of calling delete_entity_recorded from handle_exit_ingame
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2023-06-04 22:29:19 -04:00 |
terrain_persistence.rs
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Use LRU cache for caching presistent chunks instead of time-based cache
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2023-05-09 20:06:53 +02:00 |
test_world.rs
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Reduce overhead of messaging systems.
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2022-09-14 21:04:53 -07:00 |
wiring.rs
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Effect power now affects more than just poise
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2023-03-21 20:16:55 -04:00 |