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xvar/pet-particles
veloren/assets/voxygen/shaders/include
History
João Capucho c4214fedbe Don't use derivatives in vertex shader
2021-08-04 23:14:08 +01:00
..
cloud
More sunset variation for higher graphics modes
2021-07-17 19:00:12 +01:00
constants.glsl
Better scattering and scatter (of both varieties)
2020-11-23 10:45:02 +00:00
globals.glsl
address/remove TODOs, fix comment typos, enable wgpu/trace feature by default (So no recompile is needed to collect an API trace)
2021-06-03 00:10:06 -04:00
light.glsl
Selectively disable glow flicker for small wins on low-end systems
2021-06-21 17:06:43 +01:00
lod.glsl
Don't use derivatives in vertex shader
2021-08-04 23:14:08 +01:00
random.glsl
Fixed smooth layer at z=434 (and a few other)
2021-06-23 21:13:15 +02:00
shadows.glsl
Fix non uniform control flow in shader
2021-07-29 18:05:27 +01:00
sky.glsl
More sunset variation for higher graphics modes
2021-07-17 19:00:12 +01:00
srgb.glsl
Remove wgpu patch/update wgpu, rebase fixes, remove use of deprecated
2021-06-02 23:59:49 -04:00
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