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04bb1e32d9
Messes up water somewhat and is incomplete for glow lighting, but should be a fair amount faster in general. Also reduces stuttering during chunk generation by moving atlas creation and "clearing" off the main thread (in fact, we don't even clear it except for the very first allocated terrain atlas). |
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base | ||
benches | ||
ecs | ||
frontend | ||
net | ||
src | ||
state | ||
systems | ||
build.rs | ||
Cargo.toml |