veloren/voxygen
Joshua Yanovski 04bb1e32d9 WIP: Glow lighting performance improvements.
Messes up water somewhat and is incomplete for glow lighting, but should
be a fair amount faster in general.  Also reduces stuttering during
chunk generation by moving atlas creation and "clearing" off the main
thread (in fact, we don't even clear it except for the very first
allocated terrain atlas).
2022-08-02 18:01:17 -07:00
..
anim Merge branch 'tygyh/CleanUp' into 'master' 2022-07-17 14:04:45 +00:00
benches Fix warnings 2022-01-23 16:32:25 -05:00
dynlib Move Veloren to 2021 edition 2022-01-26 16:46:40 +02:00
egui Merge remote-tracking branch 'origin/master' into sharp/zoomy-worldgen 2022-07-27 15:30:37 -07:00
examples (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
i18n fix for #1604 : use correct values in calculation 2022-07-21 18:34:06 +01:00
src WIP: Glow lighting performance improvements. 2022-08-02 18:01:17 -07:00
build.rs
Cargo.toml Change the version number to 0.13 2022-07-23 14:06:08 +02:00