veloren/world/benches/tree.rs
2021-03-07 14:25:07 +00:00

42 lines
1.4 KiB
Rust

use criterion::{black_box, criterion_group, criterion_main, BatchSize, Criterion};
use rand::prelude::*;
use veloren_world::layer::tree::{ProceduralTree, TreeConfig};
fn tree(c: &mut Criterion) {
c.bench_function("generate", |b| {
let mut i = 0;
b.iter(|| {
i += 1;
black_box(ProceduralTree::generate(
TreeConfig::oak(&mut thread_rng(), 1.0),
&mut thread_rng(),
));
});
});
c.bench_function("sample", |b| {
let mut i = 0;
b.iter_batched(
|| {
i += 1;
ProceduralTree::generate(TreeConfig::oak(&mut thread_rng(), 1.0), &mut thread_rng())
},
|tree| {
let bounds = tree.get_bounds();
for x in (bounds.min.x as i32..bounds.max.x as i32).step_by(3) {
for y in (bounds.min.y as i32..bounds.max.y as i32).step_by(3) {
for z in (bounds.min.z as i32..bounds.max.z as i32).step_by(3) {
let pos = (x as f32, y as f32, z as f32).into();
black_box(tree.is_branch_or_leaves_at(pos));
}
}
}
},
BatchSize::SmallInput,
);
});
}
criterion_group!(benches, tree);
criterion_main!(benches);