Logo
Explore Help
Sign In
Mirrored_Repos/veloren
1
0
Fork 0
You've already forked veloren
mirror of https://gitlab.com/veloren/veloren.git synced 2024-08-30 18:12:32 +00:00
Code Issues Packages Projects Releases Wiki Activity
veloren/assets/voxygen/shaders/include
History
Capucho a4eb6a3179 Shader fixes
2021-04-22 18:59:43 -04:00
..
cloud
Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders
2021-04-22 18:59:43 -04:00
constants.glsl
Better scattering and scatter (of both varieties)
2020-11-23 10:45:02 +00:00
globals.glsl
Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders
2021-04-22 18:59:43 -04:00
light.glsl
Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders
2021-04-22 18:59:43 -04:00
lod.glsl
Shader fixes
2021-04-22 18:59:43 -04:00
random.glsl
fixed validation errors when creating pipelines
2021-04-22 18:59:43 -04:00
shadows.glsl
fixed validation errors when creating pipelines
2021-04-22 18:59:43 -04:00
sky.glsl
Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders
2021-04-22 18:59:43 -04:00
srgb.glsl
Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders
2021-04-22 18:59:43 -04:00
Powered by Gitea Version: 1.23.6 Page: 62ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API