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057aa7fecf
* Moved all entities in dungeons to assets
18 lines
606 B
Plaintext
18 lines
606 B
Plaintext
EntityConfig (
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name: Some("Beastmaster"),
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body: Some(RandomWith("humanoid")),
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loot: Some(LootTable("common.loot_tables.dungeon.tier-5.miniboss")),
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main_tool: Some(Choice([
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(1.0, Some(Item("common.items.weapons.axe.malachite_axe-0"))),
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(1.0, Some(Item("common.items.weapons.sword.bloodsteel-1"))),
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(1.0, Some(Item("common.items.weapons.bow.velorite"))),
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])),
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second_tool: None,
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loadout_asset: Some("common.loadout.dungeon.tier-5.beastmaster"),
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// TODO: make own skillset for him?
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skillset_asset: Some("common.skillset.dungeon.tier-5.enemy"),
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)
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