veloren/common/src/comp/body.rs

58 lines
1.6 KiB
Rust

pub mod biped_large;
pub mod bird_medium;
pub mod bird_small;
pub mod dragon;
pub mod fish_medium;
pub mod fish_small;
pub mod humanoid;
pub mod object;
pub mod quadruped_medium;
pub mod quadruped_small;
use specs::{Component, FlaggedStorage};
use specs_idvs::IDVStorage;
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum Body {
Humanoid(humanoid::Body),
QuadrupedSmall(quadruped_small::Body),
QuadrupedMedium(quadruped_medium::Body),
BirdMedium(bird_medium::Body),
FishMedium(fish_medium::Body),
Dragon(dragon::Body),
BirdSmall(bird_small::Body),
FishSmall(fish_small::Body),
BipedLarge(biped_large::Body),
Object(object::Body),
}
impl Body {
pub fn is_humanoid(&self) -> bool {
match self {
Body::Humanoid(_) => true,
_ => false,
}
}
// Note: this might need to be refined to something more complex for realistic
// behavior with less cylindrical bodies (e.g. wolfs)
pub fn radius(&self) -> f32 {
// TODO: Improve these values (some might be reliant on more info in inner type)
match self {
Body::Humanoid(_) => 0.5,
Body::QuadrupedSmall(_) => 0.6,
Body::QuadrupedMedium(_) => 0.9,
Body::BirdMedium(_) => 0.5,
Body::FishMedium(_) => 0.5,
Body::Dragon(_) => 2.5,
Body::BirdSmall(_) => 0.2,
Body::FishSmall(_) => 0.2,
Body::BipedLarge(_) => 1.0,
Body::Object(_) => 0.3,
}
}
}
impl Component for Body {
type Storage = FlaggedStorage<Self, IDVStorage<Self>>;
}