mirror of
https://gitlab.com/veloren/veloren.git
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79 lines
2.5 KiB
Rust
79 lines
2.5 KiB
Rust
(
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recipes: {
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// Weapons
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ItemDefId("common.items.weapons.sword.starter"): ( inputs: [], ),
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ItemDefId("common.items.weapons.axe.starter_axe"): ( inputs: [], ),
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ItemDefId("common.items.weapons.hammer.starter_hammer"): ( inputs: [], ),
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ItemDefId("common.items.weapons.bow.starter"): ( inputs: [], ),
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ItemDefId("common.items.weapons.staff.starter_staff"): ( inputs: [], ),
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ItemDefId("common.items.weapons.sceptre.starter_sceptre"): ( inputs: [], ),
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ItemDefId("common.items.weapons.sword_1h.starter"): ( inputs: [], ),
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ModularWeapon(material: "common.items.mineral.ingot.bronze"): (
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inputs: [
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(Item("common.items.mineral.ingot.bronze"), 1),
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],
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),
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ModularWeapon(material: "common.items.mineral.ingot.iron"): (
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inputs: [
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(Item("common.items.mineral.ingot.iron"), 1),
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],
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),
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ModularWeapon(material: "common.items.mineral.ingot.steel"): (
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inputs: [
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(Item("common.items.mineral.ingot.steel"), 1),
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],
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),
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ModularWeapon(material: "common.items.mineral.ingot.cobalt"): (
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inputs: [
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(Item("common.items.mineral.ingot.cobalt"), 1),
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],
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),
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ModularWeapon(material: "common.items.mineral.ingot.bloodsteel"): (
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inputs: [
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(Item("common.items.mineral.ingot.bloodsteel"), 1),
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],
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),
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ModularWeapon(material: "common.items.mineral.ingot.orichalcum"): (
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inputs: [
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(Item("common.items.mineral.ingot.orichalcum"), 1),
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],
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),
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ModularWeapon(material: "common.items.log.wood"): (
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inputs: [
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(Item("common.items.log.wood"), 1),
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],
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),
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ModularWeapon(material: "common.items.log.bamboo"): (
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inputs: [
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(Item("common.items.log.bamboo"), 1),
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],
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),
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ModularWeapon(material: "common.items.log.hardwood"): (
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inputs: [
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(Item("common.items.log.hardwood"), 1),
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],
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),
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ModularWeapon(material: "common.items.log.ironwood"): (
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inputs: [
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(Item("common.items.log.ironwood"), 1),
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],
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),
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ModularWeapon(material: "common.items.log.frostwood"): (
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inputs: [
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(Item("common.items.log.frostwood"), 1),
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],
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),
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ModularWeapon(material: "common.items.log.eldwood"): (
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inputs: [
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(Item("common.items.log.eldwood"), 1),
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],
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),
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// Armor
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},
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fallback: (
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inputs: [
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(Item("common.items.utility.coins"), 1000),
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],
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),
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) |