mirror of
https://gitlab.com/veloren/veloren.git
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116 lines
3.5 KiB
Plaintext
116 lines
3.5 KiB
Plaintext
// Png(specifier),
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// Vox(specier),
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// VoxTrans(specifier, offset, (x_rot, y_rot, z_rot), zoom)
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({
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// Weapons
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Tool(Bow): VoxTrans(
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"voxel.weapon.bow.simple-bow",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
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),
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Tool(Dagger): VoxTrans(
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"voxel.weapon.dagger.dagger_rusty",
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(0.0, 0.0, -4.0), (-120.0, 90.0, 0.0), 1.1,
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),
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Tool(Sword(Rapier)): VoxTrans(
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"voxel.weapon.sword.rusty_2h",
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(0.0, 9.0, 0.0), (-90.0, 90.0, 0.0), 2.4,
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),
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Tool(Axe): VoxTrans(
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"voxel.weapon.axe.rusty_2h",
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(0.0, -8.0, 0.0), (-90.0, 90.0, 0.0), 2.0,
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),
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Tool(Hammer): VoxTrans(
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"voxel.weapon.hammer.rusty_2h",
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(0.0, -8.0, 0.0), (-90.0, 90.0, 0.0), 2.0,
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),
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Tool(Staff): VoxTrans(
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"voxel.weapon.staff.wood-fire",
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(0.0, -9.0, 0.0), (90.0, 90.0, 0.0), 2.5,
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),
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Tool(Shield): VoxTrans(
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"voxel.weapon.shield.wood-0",
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(0.0, 9.0, 0.0), (-90.0, 90.0, 0.0), 2.4,
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),
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Utility(Collar): VoxTrans(
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"element.icons.collar",
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(0.0, 0.0, 0.0), (-90.0, 180.0, 10.0), 1.3,
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),
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// Armor
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// Assassin Set
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Armor(Chest(Assassin)): VoxTrans(
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"voxel.armor.chest.assa",
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(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
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),
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Armor(Pants(Assassin)): VoxTrans(
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"voxel.armor.pants.assa",
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(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
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),
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Armor(Belt(Assassin)): VoxTrans(
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"voxel.armor.belt.assa",
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(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
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),
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Armor(Foot(Assassin)): VoxTrans(
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"voxel.armor.foot.assa",
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(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
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),
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Armor(Hand(Assassin)): VoxTrans(
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"voxel.armor.hand.assa_left",
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(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
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),
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Armor(Shoulder(Assassin)): VoxTrans(
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"voxel.armor.shoulder.assa",
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(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
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),
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// Starting Armor - Plate
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Armor(Chest(Plate)): VoxTrans(
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"voxel.armor.chest.plate",
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(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
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),
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// Consumables
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Consumable(Apple): VoxTrans(
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"element.icons.item_apple",
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(0.0, 0.0, 0.0), (-90.0, 90.0, 0.0), 1.0,
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),
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Consumable(PotionMinor): VoxTrans(
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"voxel.object.potion_red",
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(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
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),
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Consumable(Cheese): Png(
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"element.icons.item_cheese",
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),
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Consumable(Potion): VoxTrans(
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"voxel.object.potion_red",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
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),
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Consumable(Mushroom): VoxTrans(
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"voxel.sprite.mushrooms.mushroom-10",
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(0.0, 0.0, 0.0), (-50.0, 70.0, 40.0), 1.0,
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),
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Consumable(Velorite): VoxTrans(
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"voxel.sprite.velorite.velorite_ore",
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(0.0, -1.0, 0.0), (-50.0, 40.0, 20.0), 0.8,
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),
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Consumable(VeloriteFrag): VoxTrans(
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"voxel.sprite.velorite.velorite_1",
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(0.0, -1.0, 0.0), (-50.0, 40.0, 20.0), 0.8,
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),
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// Ingredients
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Ingredient(Flower): VoxTrans(
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"voxel.sprite.flowers.flower_red_2",
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(0.0, -1.0, 0.0), (-50.0, 40.0, 20.0), 0.8,
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),
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Ingredient(Grass): VoxTrans(
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"voxel.sprite.grass.grass_long_5",
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(0.0, 0.0, 0.0), (-90.0, 50.0, 0.0), 1.0,
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),
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// Debug Items
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Tool(Debug(Boost)): VoxTrans(
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"voxel.weapon.debug_wand-0",
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(0.0, -7.0, 0.0), (90.0, 90.0, 0.0), 1.6,
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),
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Tool(Debug(Possess)): VoxTrans(
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"voxel.weapon.debug_wand-1",
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(0.0, -7.0, 0.0), (90.0, 90.0, 0.0), 1.6,
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),
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})
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