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303f03dd3a
Frost breath: - ori_rate reduced from 0.6 to 0.1 - time of breath increased from 1 second to 2 seconds - buildup increased from 0.4 to 0.8 - make it more gentle, with less damage per tick, but faster tick rate (50 * 1 to 10 * 5) - make Frozen debuff strength smoler, 1.5 to 0.5 and make it chance to apply debuff. - make him use it when closer range (10 and not 15) Ice spikes: - increase recovery_duration from 0.3 to 1.0 - make him slower while doing ice spikes, make ice spikes move slower - make him use it when closer range (15 and not 20) Snowball: - increase recover_duration from 0.4 to 0.9 Strike: - increase buildup_duration fron 0.6 to 0.8 - increase recover_duration from 0.5 to 1.0 - increase knockback from 40.0 to 70.0
14 lines
285 B
Plaintext
14 lines
285 B
Plaintext
BasicRanged(
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energy_cost: 0,
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buildup_duration: 0.5,
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recover_duration: 0.9,
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projectile: Snowball(
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damage: 200.0,
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radius: 5.0,
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),
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projectile_body: Object(Snowball),
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projectile_speed: 60.0,
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num_projectiles: 1,
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projectile_spread: 0.0,
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)
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